filled spawn function for the boss changed list<enemybase> spawnablesbosses to a array as it's not dynamic in the game. Added an endline to the line 15 as i found it hard to read
filled spawn function for the boss
changed list<enemybase> spawnablesbosses to a array as it's not dynamic in the game.
Added an endline to the line 15 as i found it hard to read

pepi55/ProefProeve