 same for AngularVelocity. Use normal terse updates in place of sending  imediatly. If that's good for physics, needs to be good for this
 same for AngularVelocity. Use normal terse updates in place of sending
 imediatly. If that's good for physics, needs to be good for this

TomDataworks/opensim,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,TomDataworks/opensim,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,TomDataworks/opensim,TomDataworks/opensim,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,RavenB/opensim,RavenB/opensim,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,TomDataworks/opensim,RavenB/opensim,RavenB/opensim,RavenB/opensim,RavenB/opensim,TomDataworks/opensim,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,RavenB/opensim,TomDataworks/opensim