Wrap ReloadAll with RunOnIdle to ensure overlay draw before reload
Wrap ReloadAll with RunOnIdle to ensure overlay draw before reload

unlimitedbacon/MatterControl,larsbrubaker/MatterControl,larsbrubaker/MatterControl,larsbrubaker/MatterControl,mmoening/MatterControl,mmoening/MatterControl,jlewin/MatterControl,unlimitedbacon/MatterControl,jlewin/MatterControl,jlewin/MatterControl,jlewin/MatterControl,unlimitedbacon/MatterControl,mmoening/MatterControl,larsbrubaker/MatterControl,unlimitedbacon/MatterControl