4096 mats -> 2048 --- 16 subdatas -> 32
4096 mats -> 2048 --- 16 subdatas -> 32

More possible shapes and positions for blocks... less possible blocks.
Worst case scenario, we can always up from 2bytes to 3 per block.

Morphan1/Voxalia,Morphan1/Voxalia,Morphan1/Voxalia