Physics Interpolation - fix continuous updating in unmoving objects
Physics Interpolation - fix continuous updating in unmoving objects

Adds instances to the transform update list as well as the interpolate update list when unhiding them. This ensures that the system auto-detects non-moving objects, and removes them from the interpolate update list on the next tick, preventing unnecessary updates.

ex/godot,ex/godot,ex/godot,ex/godot,ex/godot,ex/godot,ex/godot,ex/godot