fix(Core/Unit): ranged auto-attack sound issue if a player attacks target not in LOS (#3610)
fix(Core/Unit): ranged auto-attack sound issue if a player attacks target not in LOS (#3610)


ShinDarth/azerothcore-wotlk,Nefertumm/azerothcore-wotlk,ShinDarth/azerothcore-wotlk,Nefertumm/azerothcore-wotlk,jokerlfm/azerothcore-wotlk,azerothcore/azerothcore-wotlk,Nefertumm/azerothcore-wotlk,Helias/azerothcore-wotlk,jokerlfm/azerothcore-wotlk,azerothcore/azerothcore-wotlk,jokerlfm/azerothcore-wotlk,Nefertumm/azerothcore-wotlk,jokerlfm/azerothcore-wotlk,mygithome002/azerothcore-wotlk,azerothcore/azerothcore-wotlk,jokerlfm/azerothcore-wotlk,mygithome002/azerothcore-wotlk,Nefertumm/azerothcore-wotlk,mygithome002/azerothcore-wotlk,mygithome002/azerothcore-wotlk,Helias/azerothcore-wotlk,azerothcore/azerothcore-wotlk,mygithome002/azerothcore-wotlk,Helias/azerothcore-wotlk,ShinDarth/azerothcore-wotlk,ShinDarth/azerothcore-wotlk,azerothcore/azerothcore-wotlk,mygithome002/azerothcore-wotlk,jokerlfm/azerothcore-wotlk,Helias/azerothcore-wotlk,Helias/azerothcore-wotlk,Nefertumm/azerothcore-wotlk,Helias/azerothcore-wotlk,azerothcore/azerothcore-wotlk