Sanity check in TextureEntry.FromLLSD(), this will keep the function from throwing an exception when loading an older file format (even if the textures do get lost)
Sanity check in TextureEntry.FromLLSD(), this will keep the function from throwing an exception when loading an older file format (even if the textures do get lost)

git-svn-id: baf6e02d125cf6f9bfcfe153b2eb83d6e1f5ace6@1550 52acb1d6-8a22-11de-b505-999d5b087335

tectronics/libopenmetaverse,logicmoo/libopenmetaverse,radegastdev/libopenmetaverse,radegastdev/libopenmetaverse,logicmoo/libopenmetaverse,logicmoo/libopenmetaverse,tectronics/libopenmetaverse,tectronics/libopenmetaverse,logicmoo/libopenmetaverse,tectronics/libopenmetaverse,radegastdev/libopenmetaverse,radegastdev/libopenmetaverse,logicmoo/libopenmetaverse,logicmoo/libopenmetaverse