Some diffuse maps weren't being rendered (GL2).
Some diffuse maps weren't being rendered (GL2).

{
  blend diffusemap
  map models/players/level4/level4h.tga
  alphaFunc GE128
}

This was causing the MD5 tyrant model to be rendered without head and claws:
the diffuse map was effectively completely transparent.

DaemonEngine/Daemon,DaemonEngine/Daemon,DaemonEngine/Daemon,DaemonEngine/Daemon