* Set the underlying type for sv_groupthread_id and sv_groupid for glsl, so if smaller type is used conversion is performed (#902)
* Set the underlying type for sv_groupthread_id and sv_groupid for glsl, so if smaller type is used conversion is performed (#902)


shader-slang/slang,shader-slang/slang,csyonghe/slang,csyonghe/slang,csyonghe/slang,shader-slang/slang