testshade --print sends to the console the value of all saved outputs.
testshade --print sends to the console the value of all saved outputs.

This is useful if you are trying to unit-test or directly inspect
the outputs of a shader, without needing 'printf' calls in the shader.

It's probably not helpful to do this when using -g to produce big
output images -- too much console output to be useful.

aconty/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,aconty/OpenShadingLanguage,lgritz/OpenShadingLanguage,brechtvl/OpenShadingLanguage,aconty/OpenShadingLanguage,aconty/OpenShadingLanguage,imageworks/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,gzorin/OpenShadingLanguage,brechtvl/OpenShadingLanguage,lgritz/OpenShadingLanguage,aconty/OpenShadingLanguage,brechtvl/OpenShadingLanguage,lgritz/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,gzorin/OpenShadingLanguage,brechtvl/OpenShadingLanguage,imageworks/OpenShadingLanguage,imageworks/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,gzorin/OpenShadingLanguage,gzorin/OpenShadingLanguage,imageworks/OpenShadingLanguage,imageworks/OpenShadingLanguage,gzorin/OpenShadingLanguage,lgritz/OpenShadingLanguage,lgritz/OpenShadingLanguage,brechtvl/OpenShadingLanguage