Cycles / Vector Transform Node: * After some more thinking, solved the remaining ToDos. :)  * Added is_object check to check if we have a valid object. * If we operate on the world, and try to convert from/to object space, we now assume world space instead, same as OSL. 
Cycles / Vector Transform Node:
* After some more thinking, solved the remaining ToDos. :) 
* Added is_object check to check if we have a valid object.
* If we operate on the world, and try to convert from/to object space, we now assume world space instead, same as OSL. 

tangent-opensource/coreBlackbird,pyrochlore/cycles,tangent-opensource/coreBlackbird,pyrochlore/cycles,pyrochlore/cycles,tangent-opensource/coreBlackbird