From Martins Innus: allow the fbx exporter to reference textures correctly if the stateset is applied to the Geode instead of Geometry
From Martins Innus: allow the fbx exporter to reference textures correctly if the stateset is applied to the Geode instead of Geometry

XiaoCC/osg,stmh/osg,XiaoCC/osg,omega-hub/osg,artoolkit/osg,artoolkit/osg,ghub/osg,ntoand/osg,omega-hub/osg,stmh/osg,koshman86/osg,XiaoCC/osg,omega-hub/osg,koshman86/osg,stmh/osg,XiaoCC/osg,XiaoCC/osg,ntoand/osg,koshman86/osg,ntoand/osg,artoolkit/osg,ghub/osg,koshman86/osg,ghub/osg,stmh/osg,ghub/osg,artoolkit/osg,stmh/osg,ntoand/osg,omega-hub/osg