If goto is active, then don't activate unit dragging, since it must be possible to move a unit to a tile where there is already a unit.
If goto is active, then don't activate unit dragging, since it must be possible to move a unit to a tile where there is already a unit.

tltneon/freeciv-web,adaxi/freeciv-web,andreasrosdal/freeciv-web,andreasrosdal/freeciv-web,adaxi/freeciv-web,andreasrosdal/freeciv-web,adaxi/freeciv-web,tltneon/freeciv-web,tltneon/freeciv-web,adaxi/freeciv-web,tltneon/freeciv-web,andreasrosdal/freeciv-web,tltneon/freeciv-web,adaxi/freeciv-web,andreasrosdal/freeciv-web,tltneon/freeciv-web