Updated the docs and fixed a few bugs so that QuesoGLC now does its best to prevent a crash when glcContext() is called while no GL context is bound to the current thread
Updated the docs and fixed a few bugs so that QuesoGLC now does its best to prevent a crash when glcContext() is called while no GL context is bound to the current thread


Safety0ff/QuesoGLC,Safety0ff/QuesoGLC,Safety0ff/QuesoGLC