* set 'controlPanel = NULL' before leaving playingLoop() to avoid SEGVs
* set 'controlPanel = NULL' before leaving playingLoop() to avoid SEGVs


kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1