egl: restore surface type before linking config to its display
egl: restore surface type before linking config to its display

commit c2c2e9a (egl: implement EGL_KHR_gl_colorspace (v2)) leaves
_EGLConfig->SurfaceType set incorrectly before calling _eglLinkConfig(),
and the bad value is passed around to platform_android. set it to zero
as earlier.

v2: Set SurfaceType to 0, rather than surface_type (Suggested by Emil)

Cc: 59f39c0db42d4479a46b02d4d2bc11120e37bb44@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91596
Signed-off-by: Varad Gautam <404b2aa937e873bf09a53a7766b1fd0e848bab96@gmail.com>
Reviewed-by: Emil Velikov <4c996f2f093ddd0585a556460b4cc3ba555546ef@gmail.com>

metora/MesaGLSLCompiler,metora/MesaGLSLCompiler,metora/MesaGLSLCompiler