Trivial: Protx operator reward clarification (#2407)
Trivial: Protx operator reward clarification (#2407)

Add decimal places to clarify:
1. Non-integers are valid (e.g. 3.25)
2. Granularity - anything beyond x.xx is rounded (e.g. 3.259 -> 3.26)

This is due to DIP3 allowing values 0-10000 for operator reward (1/10000
= 0.01%)
ionomy/ion,UdjinM6/dash,nmarley/dash,dashpay/dash,biblepay/biblepay,dashpay/dash,ionomy/ion,dashpay/dash,dashpay/dash,thelazier/dash,UdjinM6/dash,biblepay/biblepay,ionomy/ion,nmarley/dash,biblepay/biblepay,ionomy/ion,biblepay/biblepay,UdjinM6/dash,biblepay/biblepay,ionomy/ion,nmarley/dash,UdjinM6/dash,thelazier/dash,nmarley/dash,UdjinM6/dash,thelazier/dash,nmarley/dash,nmarley/dash,biblepay/biblepay,thelazier/dash,dashpay/dash,thelazier/dash,ionomy/ion,biblepay/biblepay,biblepay/biblepay,nmarley/dash