change after render method to `Polymer.RenderStatus.afterNextRender`
change after render method to `Polymer.RenderStatus.afterNextRender`

MartinsThiago/polymer,Endika/polymer,gazal-k/polymer,yforrest/polymer,exlerdesigns/polymer,ikeagold/polymer,MartinsThiago/polymer,yforrest/polymer,ktiedt/polymer,gronke/polymer,ktiedt/polymer,jordanyaker/polymer,ktiedt/polymer,tjsavage/polymer,mgiuffrida/polymer,mgiuffrida/polymer,jordanyaker/polymer,yforrest/polymer,ikeagold/polymer,JeremybellEU/polymer,Polymer/polymer,Polymer/polymer,exlerdesigns/polymer,gronke/polymer,Polymer/polymer,tjsavage/polymer,Endika/polymer,JeremybellEU/polymer,ikeagold/polymer,gazal-k/polymer,MartinsThiago/polymer,gazal-k/polymer,mgiuffrida/polymer,gronke/polymer,JeremybellEU/polymer,exlerdesigns/polymer,tjsavage/polymer,Endika/polymer,jordanyaker/polymer