fix(agent): start job if target state is launched
fix(agent): start job if target state is launched

webwlsong/fleet,improbable-io/fleet,dalbani/fleet,octoblu/fleet,endocode/fleet,bcwaldon/fleet,bviswana101/fleet,ecnahc515/fleet,dalbani/fleet,mischief/fleet,esatterwhite/fleet,coreos/fleet,hhoover/fleet,bcwaldon/fleet,hhoover/fleet,mwitkow-io/fleet,mwhooker/fleet,thepwagner/fleet,bcwaldon/fleet,mwitkow/fleet,flandr/fleet,paveltiunov/fleet,mwitkow/fleet,giantswarm/fleet,jonboulle/fleet,mookjp/fleet,esatterwhite/fleet,jonboulle/fleet,WPMedia/fleet,flandr/fleet,mwitkow-io/fleet,endocode/fleet,dalbani/fleet,endocode/fleet,bviswana101/fleet,WPMedia/fleet,dongsupark/fleet,paveltiunov/fleet,thepwagner/fleet,mwhooker/fleet,wuqixuan/fleet,improbable-io/fleet,webwlsong/fleet,mischief/fleet,ecnahc515/fleet,octoblu/fleet,ecnahc515/fleet,coreos/fleet,giantswarm/fleet,dongsupark/fleet,improbable-io/fleet,coreos/fleet,giantswarm/fleet,wuqixuan/fleet,jonboulle/fleet,mookjp/fleet,dongsupark/fleet