Fix the bomb not being held at the start of the round
Fix the bomb not being held at the start of the round

The CoroutineQueue is cleared 2 seconds after every state change. So the hold coroutine was just ignored.
That might be to "Fix last strike mis-count bug." according to an old commit.
Instead use StartCoroutine to ensure that the bomb gets held.

samfun123/KtaneTwitchPlays