Expanding the animation interface to be a bit more flexible. You can now create an instance of the Animation or ArrayAnimation classes to animate any property of a widget (assuming the widget has the property). To play the animation, use Widget.add_animation(). Widget.move() is still available as a shortcut, but now uses the expanded animation system internally.
Expanding the animation interface to be a bit more flexible. You can now create an instance of the Animation or ArrayAnimation classes to animate any property of a widget (assuming the widget has the property). To play the animation, use Widget.add_animation(). Widget.move() is still available as a shortcut, but now uses the expanded animation system internally.
Alwnikrotikz/bgui