Cache graphics bounds instead of iterating over all contained paths over and over again
Cache graphics bounds instead of iterating over all contained paths over and over again

For embedded shapes, this already was the case, but for AS3-drawn ones, we only cached bounds on the path level

mozilla/shumway,yurydelendik/shumway,mozilla/shumway,mozilla/shumway,tschneidereit/shumway,mozilla/shumway,mbebenita/shumway,tschneidereit/shumway,tschneidereit/shumway,yurydelendik/shumway,mozilla/shumway,mbebenita/shumway,tschneidereit/shumway,mbebenita/shumway,tschneidereit/shumway,tschneidereit/shumway,mbebenita/shumway,tschneidereit/shumway,tschneidereit/shumway,yurydelendik/shumway,mbebenita/shumway,yurydelendik/shumway,mozilla/shumway,mbebenita/shumway,yurydelendik/shumway,mbebenita/shumway,mbebenita/shumway,mozilla/shumway,yurydelendik/shumway,yurydelendik/shumway,mozilla/shumway,yurydelendik/shumway