use inline and TYPED: in terrain so that vector math can optimize
use inline and TYPED: in terrain so that vector math can optimize
mcandre/factor,erg/factor,kingcons/factor,erg/factor,mcandre/factor,cataska/factor,ceninan/factor,erg/factor,littledan/Factor,mcandre/factor,mcandre/factor,cataska/factor,cataska/factor,littledan/Factor,kingcons/factor,mcandre/factor,littledan/Factor,erg/factor,kingcons/factor,erg/factor,erg/factor,ceninan/factor,ceninan/factor,cataska/factor,kingcons/factor,erg/factor,mcandre/factor,littledan/Factor,mcandre/factor,ceninan/factor