- fixed bug at the edge of atmosphere (don't divide by rho when it is zero...) - added debug/safety code in case FAR or NEAR returns NaN: should never freeze the game in an infinite loop again (to avoid a lot of frustration for innocent end users), and errors are logged to help with debugging
- fixed bug at the edge of atmosphere (don't divide by rho when it is zero...)
- added debug/safety code in case FAR or NEAR returns NaN: should never freeze the game in an infinite loop again (to avoid a lot of frustration for innocent end users), and errors are logged to help with debugging

Kerbas-ad-astra/KSPTrajectories