Expanded comment on st_entity_set. Added switch cases to st_entity_render for directions and moving. Removed st_ent.player from st_entity_player_input, made it set st_ent.moving, and renamed it to st_entity_move_player.
Expanded comment on st_entity_set. Added switch cases to st_entity_render for directions and moving. Removed st_ent.player from st_entity_player_input, made it set st_ent.moving, and renamed it to st_entity_move_player.

BtheDestroyer/SpriteTools,BtheDestroyer/SpriteTools