SceneStructureWindow: Show index of the asset in the asset ref list in the UI appended to the attribute name, f.ex. "meshMaterial[1]:MyMaterial.material".
SceneStructureWindow: Show index of the asset in the asset ref list in the UI appended to the attribute name, f.ex. "meshMaterial[1]:MyMaterial.material".

pharos3d/tundra,AlphaStaxLLC/tundra,BogusCurry/tundra,AlphaStaxLLC/tundra,pharos3d/tundra,realXtend/tundra,realXtend/tundra,pharos3d/tundra,AlphaStaxLLC/tundra,BogusCurry/tundra,pharos3d/tundra,realXtend/tundra,AlphaStaxLLC/tundra,AlphaStaxLLC/tundra,realXtend/tundra,AlphaStaxLLC/tundra,BogusCurry/tundra,realXtend/tundra,realXtend/tundra,pharos3d/tundra,pharos3d/tundra,BogusCurry/tundra,BogusCurry/tundra,BogusCurry/tundra