Blender exporter:
Blender exporter:

* Ignore UV layer export for now. The runtime isn't using the
  feature yet, and it's causing infrequent crashes in blender.

* Use object rather then mesh name when exporting to aid in
  object identification during debugging or when authoring
  sequences operating of individual meshes by name.

vizorvr/vizor-create,vizorvr/patches,vizorvr/vizor-create,beni55/engi,engijs/engi,vizorvr/vizor,engijs/engi,vizorvr/vizor,vizorvr/vizor-create,vizorvr/patches,vizorvr/patches,vizorvr/patches,beni55/engi,beni55/engi,vizorvr/vizor,vizorvr/patches,engijs/engi