Switched from addNewNode to createAndReturnNode in pasteNode
Switched from addNewNode to createAndReturnNode in pasteNode

This improves performance significantly, mainly because of fewer calls to selectElement and updateSideBar.

The retrieval of the ID of the newly created node element using .attr('id') is not particularly nice.

UURAGE/ScenarioEditor,UURAGE/ScenarioEditor,UURAGE/ScenarioEditor,UURAGE/ScenarioEditor