Added: set HLSL as the highest priority for unified gpu programs when using Direct3D11
Added: set HLSL as the highest priority for unified gpu programs when using Direct3D11

paroj/ogre,OGRECave/ogre,OGRECave/ogre,RealityFactory/ogre,paroj/ogre,RealityFactory/ogre,OGRECave/ogre,paroj/ogre,RealityFactory/ogre,OGRECave/ogre,paroj/ogre,OGRECave/ogre,RealityFactory/ogre,paroj/ogre,RealityFactory/ogre