Turns out, I was wrong about ldind*. Let's fix that.
Turns out, I was wrong about ldind*. Let's fix that.

IgniteInteractiveStudio/SLSharp,pratikv/SLSharp,pratikv/SLSharp,IgniteInteractiveStudio/SLSharp,hach-que/SLSharp,hach-que/SLSharp