Added a simple script for the camera to follow an object at a specific distance. CameraFollowObjectController solves the issue of the camera being set as a child of the object, it will also follow any rotation, and the camera would be destroyed if the parent object is destroyed.
Added a simple script for the camera to follow an object at a specific distance. CameraFollowObjectController solves the issue of the camera being set as a child of the object, it will also follow any rotation, and the camera would be destroyed if the parent object is destroyed.

Mykaelos/MykaelosUnityLibrary