Take parent correctly into account And object will have no its world transformation calculated using the parent as well.
Take parent correctly into account
And object will have no its world transformation calculated using the parent as well.

Kesshi/Babylon.js,abow/Babylon.js,sebavan/Babylon.js,Temechon/Babylon.js,sebavan/Babylon.js,BabylonJS/Babylon.js,RaananW/Babylon.js,jbousquie/Babylon.js,Kesshi/Babylon.js,RaananW/Babylon.js,NicolasBuecher/Babylon.js,NicolasBuecher/Babylon.js,Hersir88/Babylon.js,jbousquie/Babylon.js,abow/Babylon.js,abow/Babylon.js,Hersir88/Babylon.js,BabylonJS/Babylon.js,Temechon/Babylon.js,Temechon/Babylon.js,jbousquie/Babylon.js,BabylonJS/Babylon.js,Hersir88/Babylon.js,NicolasBuecher/Babylon.js,sebavan/Babylon.js,Kesshi/Babylon.js,RaananW/Babylon.js