gl_util.js: document E.tags, rename $ -> byId, $A -> toArray, add byTag, byClass, implement rest of 3D curves, fix hsl2rgb doc, route svg textures through canvas, add semicolons, add video to Object.isImageLoaded
gl_util.js: document E.tags, rename $ -> byId, $A -> toArray, add byTag, byClass, implement rest of 3D curves, fix hsl2rgb doc, route svg textures through canvas, add semicolons, add video to Object.isImageLoaded

juanpiwi/magi,juanpiwi/magi,kig/magi,juanpiwi/magi,juanpiwi/magi,kig/magi,kig/magi