Fixed maximum speed so that it counts the speed parallel to forwardDirection (previously there was no maximum speed applied when moving to other than x-direction). Also made possible to move to opposite direction even when moving on a speed above maximum speed. Added grounded checking to jumping.
Fixed maximum speed so that it counts the speed
parallel to forwardDirection (previously there was no
maximum speed applied when moving to other than x-direction).
Also made possible to move to opposite direction even when moving
on a speed above maximum speed.
Added grounded checking to jumping.

Hemaolle/cube-horizon,Hemaolle/cube-horizon