From Laurens Voerman, "I just tested openGL quadbuffered stereo with the osgviewer, the mouse works again, so does the keystonecorrection, but the right-eye render to texture camera appears not to clear it's color buffer. I found the problem in src\osgViewer\View.cpp, fix attached."
From Laurens Voerman, "I just tested openGL quadbuffered stereo with the osgviewer, the mouse works again, so does the keystonecorrection, but the right-eye render to texture camera appears not to clear it's color buffer.
I found the problem in src\osgViewer\View.cpp, fix attached."


scrawl/osg,scrawl/osg,jtorresfabra/osg,scrawl/osg,artoolkit/osg,openscenegraph/osg,tomasthoresen/osg,artoolkit/osg,tomasthoresen/osg,artoolkit/osg,marchelbling/osg,artoolkit/osg,tomasthoresen/osg,marchelbling/osg,jtorresfabra/osg,scrawl/osg,jtorresfabra/osg,openscenegraph/osg,tomasthoresen/osg,openscenegraph/osg,jtorresfabra/osg,marchelbling/osg,marchelbling/osg,openscenegraph/osg