Fix glMatrixMode() arguments for desktop OpenGL
Fix glMatrixMode() arguments for desktop OpenGL

The defines are GL_MODELVIEW/GL_PROJECTION, not GL_MODELVIEW_MATRIX/etc.
The _MATRIX defines are for fetching the matrix, not setting it.

Reviewed-by: trustme

pruiz/wkhtmltopdf-qt,radekp/qt,pruiz/wkhtmltopdf-qt,radekp/qt,pruiz/wkhtmltopdf-qt,radekp/qt,pruiz/wkhtmltopdf-qt,pruiz/wkhtmltopdf-qt,pruiz/wkhtmltopdf-qt,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,igor-sfdc/qt-wk,radekp/qt,radekp/qt,radekp/qt,radekp/qt,pruiz/wkhtmltopdf-qt,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,radekp/qt,radekp/qt,pruiz/wkhtmltopdf-qt,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,radekp/qt,igor-sfdc/qt-wk,igor-sfdc/qt-wk,igor-sfdc/qt-wk,igor-sfdc/qt-wk,igor-sfdc/qt-wk,igor-sfdc/qt-wk,igor-sfdc/qt-wk