Every 30 seconds, post an Other event to trigger clearing of the autorelease pool; otherwise, we'll amass unreleased objects when the system is idle. This replaces a cycling NSAutoreleasePool system which solved the same problem but which posed problems in some future timelines.
Every 30 seconds, post an Other event to trigger clearing of the autorelease pool; otherwise, we'll amass unreleased objects when the system is idle. This replaces a cycling NSAutoreleasePool system which solved the same problem but which posed problems in some future timelines.

PersonifyInc/growl,PersonifyInc/growl,incbee/Growl,incbee/Growl,PersonifyInc/growl,incbee/Growl,PersonifyInc/growl,incbee/Growl,PersonifyInc/growl,incbee/Growl