Trying to fix the usage of RGBA colours in custom GLSL attributes. This doesn't do it, but it's more correct so committed as a staging point. - Count should be 4 for packed RGBA since in GL the type is counted in bytes - We should ask for the attribute to be normalised to [0,1] from fixed point
Trying to fix the usage of RGBA colours in custom GLSL attributes. This doesn't do it, but it's more correct so committed as a staging point.
- Count should be 4 for packed RGBA since in GL the type is counted in bytes
- We should ask for the attribute to be normalised to [0,1] from fixed point
jakzale/ogre,jakzale/ogre,jakzale/ogre,jakzale/ogre,jakzale/ogre