bump bmap count of sliod to 1024, so we use (1272+120)*1024 = 1425408
bump bmap count of sliod to 1024, so we use (1272+120)*1024 = 1425408

pscedu/slash2-stable,pscedu/slash2-stable,pscedu/slash2-stable,pscedu/slash2-stable,pscedu/slash2-stable,pscedu/slash2-stable,pscedu/slash2-stable