Fix tiles implementation so it doesn't vibrate. Had to remove the origin functionality until a solution that incorporates it may be found.
Fix tiles implementation so it doesn't vibrate. Had to remove
the origin functionality until a solution that incorporates it
may be found.

Not sure where the tile border artifacts are coming from. Can only
presume it's a projection issue. Needs further investigation.


git-svn-id: 5665c17dde288ce6190d85f4a2d6486351776710@686 f663ce52-ac46-0410-b8de-c1c220b0eb76

eevee/cocos2d-mirror