Add SK_RESTRICT inside radial gradient shader - we can't currently see a benefit, but it shouldn't hurt, and some compiler somewhere ought to benefit from it.
Add SK_RESTRICT inside radial gradient shader - we can't currently see a benefit, but it shouldn't hurt, and some compiler somewhere ought to benefit from it.



git-svn-id: e8541e15acce502a64c929015570ad1648e548cd@2383 2bbb7eff-a529-9590-31e7-b0007b416f81

metajack/skia,Cue/skia,metajack/skia,mrobinson/skia,Cue/skia,Cue/skia,mrobinson/skia,Cue/skia,mrobinson/skia,metajack/skia,mrobinson/skia,metajack/skia,mrobinson/skia