Update fileSystem_ScriptBinding.cc
Update fileSystem_ScriptBinding.cc

Using an U32 instead of an S32 allows us to have twice the buffer size.

dottools/Torque2D,dottools/Torque2D,dottools/Torque2D,dottools/Torque2D,dottools/Torque2D,dottools/Torque2D,dottools/Torque2D,dottools/Torque2D,dottools/Torque2D,dottools/Torque2D