fixed issue with clicking on an unreachable location killing the client, at this time clicking on an unreachable location will stall the pather somewhat until it realizes that the clicked position is unreachable. In the future when areas have been implemented we should be able to determine instantaneously whether the location in reachable or not thus there will be no delay like what we currently see.
fixed issue with clicking on an unreachable location killing the client, at this time clicking on an unreachable location will stall the pather somewhat until it realizes that the clicked position is unreachable. In the future when areas have been implemented we should be able to determine instantaneously whether the location in reachable or not thus there will be no delay like what we currently see.

Niektory/fifengine,gravitystorm/fifengine,gravitystorm/fifengine,Niektory/fifengine,fifengine/fifengine,Niektory/fifengine,cbeck88/fifengine,fifengine/fifengine,cbeck88/fifengine,cbeck88/fifengine,gravitystorm/fifengine,gravitystorm/fifengine,fifengine/fifengine,cbeck88/fifengine