Use glGetString(GL_EXTENSIONS) instead of glGetStringi() on WebGL 2.
Use glGetString(GL_EXTENSIONS) instead of glGetStringi() on WebGL 2.

Or at least until Emscripten has implementation for it.

DerThorsten/magnum,MiUishadow/magnum,ashimidashajia/magnum,ashimidashajia/magnum,ashimidashajia/magnum,DerThorsten/magnum,DerThorsten/magnum,MiUishadow/magnum,MiUishadow/magnum,DerThorsten/magnum,ashimidashajia/magnum,ashimidashajia/magnum,DerThorsten/magnum,MiUishadow/magnum,MiUishadow/magnum,MiUishadow/magnum