Use default texture type to fix building for Windows.
Use default texture type to fix building for Windows.

Non-power-of-two 2D textures are supported by OpenGL 2.0 or later, which
is old enough to require in 2013. See QGLFramebufferObject docs.

rectalogic/webvfx,rectalogic/webvfx,rectalogic/webvfx,rectalogic/webvfx,mltframework/webvfx,mltframework/webvfx,mltframework/webvfx