initial commit of map.csv file
initial commit of map.csv file

This is currently a simple 100x100 map

The numbers correspond to these tile types:

Passable:
1. Forest
2. Desert
3. Shallow Water
4. Grassland
5. Trail
6. White Floor
7. Hill
8. Snow
9. "Portal" to another map tile

Not passable:
11. Deep Water
12. White Wall
13. Tree
14. Mountain
lrudolph1/GenericRPG,lrudolph1/GenericRPG,lrudolph1/GenericRPG,lrudolph1/GenericRPG,lrudolph1/GenericRPG