oopsy: fix mistake times when reloading the plugin
oopsy: fix mistake times when reloading the plugin

Previously OnZoneChange would happen after OnInCombatChanged
on the initial plugin load, which was clobbering the baseTime.
Instead, never reset the baseTime ever and let the combat
message handle the combat variables.  This should lead to
better looking messages.

sqt/cactbot,quisquous/cactbot,quisquous/cactbot,sqt/cactbot,quisquous/cactbot,sqt/cactbot,quisquous/cactbot,sqt/cactbot,quisquous/cactbot,sqt/cactbot,quisquous/cactbot