Added a double-check on exiting mouse firstlook mode. Seems that it's occasionally possible to miss the RMB release event, in which case we would get stuck in firstlook mode.
Added a double-check on exiting mouse firstlook mode. Seems that it's occasionally possible to miss the RMB release event, in which case we would get stuck in firstlook mode.

jesterKing/naali,pharos3d/tundra,BogusCurry/tundra,BogusCurry/tundra,BogusCurry/tundra,antont/tundra,pharos3d/tundra,jesterKing/naali,AlphaStaxLLC/tundra,AlphaStaxLLC/tundra,realXtend/tundra,jesterKing/naali,BogusCurry/tundra,realXtend/tundra,jesterKing/naali,pharos3d/tundra,realXtend/tundra,pharos3d/tundra,AlphaStaxLLC/tundra,realXtend/tundra,jesterKing/naali,antont/tundra,BogusCurry/tundra,antont/tundra,AlphaStaxLLC/tundra,antont/tundra,antont/tundra,antont/tundra,BogusCurry/tundra,realXtend/tundra,pharos3d/tundra,jesterKing/naali,realXtend/tundra,AlphaStaxLLC/tundra,AlphaStaxLLC/tundra,jesterKing/naali,antont/tundra,pharos3d/tundra