Removes the pointless getVariable call when doing the init on our smCommonShaderPath var.
Removes the pointless getVariable call when doing the init on our smCommonShaderPath var.

Bloodknight/Torque3D,Bloodknight/Torque3D,chaigler/Torque3D,chaigler/Torque3D,JeffProgrammer/Torque3D,JeffProgrammer/Torque3D,JeffProgrammer/Torque3D,Bloodknight/Torque3D,chaigler/Torque3D,Bloodknight/Torque3D,JeffProgrammer/Torque3D,chaigler/Torque3D,chaigler/Torque3D,JeffProgrammer/Torque3D,JeffProgrammer/Torque3D,Bloodknight/Torque3D,chaigler/Torque3D,chaigler/Torque3D,chaigler/Torque3D,Bloodknight/Torque3D,JeffProgrammer/Torque3D,Bloodknight/Torque3D,chaigler/Torque3D,JeffProgrammer/Torque3D,Bloodknight/Torque3D,Bloodknight/Torque3D