Add GL depth testing! Fixes building layer being drawn over, but we'll need a more deterministic approach to eliminate z-fighting
Add GL depth testing! Fixes building layer being drawn over, but we'll need a more deterministic approach to eliminate z-fighting

tangrams/tangram-es,quitejonny/tangram-es,hjanetzek/tangram-es,karimnaaji/tangram-es,xvilan/tangram-es,xvilan/tangram-es,karimnaaji/tangram-es,cleeus/tangram-es,quitejonny/tangram-es,cleeus/tangram-es,quitejonny/tangram-es,xvilan/tangram-es,hjanetzek/tangram-es,xvilan/tangram-es,quitejonny/tangram-es,karimnaaji/tangram-es,tangrams/tangram-es,quitejonny/tangram-es,karimnaaji/tangram-es,tangrams/tangram-es,tangrams/tangram-es,tangrams/tangram-es,tangrams/tangram-es,hjanetzek/tangram-es,quitejonny/tangram-es,cleeus/tangram-es,cleeus/tangram-es,cleeus/tangram-es,cleeus/tangram-es,tangrams/tangram-es,hjanetzek/tangram-es