Update GraphicsDevice dimensions before calling interval callback, otherwise rendering of first frame after change would probably use the wrong aspect ratio.
Update GraphicsDevice dimensions before calling interval callback,
otherwise rendering of first frame after change would probably use
the wrong aspect ratio.

changemypath/turbulenz_engine,supriyantomaftuh/turbulenz_engine,tianyutingxy/turbulenz_engine,tianyutingxy/turbulenz_engine,tianyutingxy/turbulenz_engine,turbulenz/turbulenz_engine,supriyantomaftuh/turbulenz_engine,turbulenz/turbulenz_engine,turbulenz/turbulenz_engine,sanyaade-teachings/turbulenz_engine,supriyantomaftuh/turbulenz_engine,tianyutingxy/turbulenz_engine,changemypath/turbulenz_engine,sanyaade-teachings/turbulenz_engine,turbulenz/turbulenz_engine,tianyutingxy/turbulenz_engine,changemypath/turbulenz_engine,turbulenz/turbulenz_engine,sanyaade-teachings/turbulenz_engine,supriyantomaftuh/turbulenz_engine,supriyantomaftuh/turbulenz_engine,changemypath/turbulenz_engine,sanyaade-teachings/turbulenz_engine,sanyaade-teachings/turbulenz_engine,changemypath/turbulenz_engine