Deleted resizeWorld() for all the layers. Rationale: resizeWorld resizes the Game World to match the size of the Tile Map. There's no need to do it through all the layers.
Deleted resizeWorld() for all the layers.
Rationale: resizeWorld resizes the Game World to match the size of the Tile Map. There's no need to do it through all the layers.

smiranda/rl1k-dev,smiranda/rl1k-dev