Hacked Nlog so that the Net 2.0 build can be used with Unity3D.  Bug was due to some native Win32 code that was misbehaving.  More bugs of this sort could easily exist when using unity with Nlog as they use Dll imports in quite a few places.
Hacked Nlog so that the Net 2.0 build can be used with Unity3D.  Bug was due to
some native Win32 code that was misbehaving.  More bugs of this sort could easily
exist when using unity with Nlog as they use Dll imports in quite a few places.

MarcFletcher/NetworkComms.Net