Update RingOpenGL - Add Function (Source Code) : void glRecti(GLint x1,GLint y1,GLint x2,GLint y2)
Update RingOpenGL - Add Function (Source Code) : void glRecti(GLint x1,GLint y1,GLint x2,GLint y2)

ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring