UnifiedShader: mark UNIFORM_BINDING as private
UnifiedShader: mark UNIFORM_BINDING as private

paroj/ogre,OGRECave/ogre,OGRECave/ogre,paroj/ogre,OGRECave/ogre,OGRECave/ogre,paroj/ogre,paroj/ogre,paroj/ogre,OGRECave/ogre