Execute the 10-bit scaling for P010 surface on Gen9+
Execute the 10-bit scaling for P010 surface on Gen9+

Now the 10-bit scaling based on GPU shader is supported on Gen9+. In such
case it will use the 10-bit scaling based on GPU shader instead of three-step
conversions, which leverages the VEBOX(P010->NV12->Scale NV12->P010). Of
course when the size is not changed, it still falls back to VEBOX.

Signed-off-by: Zhao Yakui <21bae65ecea50a19bd9d0fef489914760189fd5b@intel.com>
Reviewed-by: Xiang, Haihao<8d677183e5993577d4fa73a419b76987913292d6@intel.com>
Reviewed-by: Sean V Kelley <2e220d3765e3e059981b3c8d241463f952b3ee5f@posteo.de>

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