From John Davis, a little addition to the Windows version of the osg::Timer constructor such that a static variable is used to force the constructor to check the number of clock cycles per second once, this means that multiple timers can now be created with incurring a the 1 second delay used for timming the clock speed every time the constructor is called.
From John Davis, a little addition to the Windows version of the osg::Timer
constructor such that a static variable is used to force the constructor
to check the number of clock cycles per second once, this means that
multiple timers can now be created with incurring a the 1 second delay
used for timming the clock speed every time the constructor is called.


scrawl/osg,artoolkit/osg,openscenegraph/osg,openscenegraph/osg,marchelbling/osg,openscenegraph/osg,jtorresfabra/osg,marchelbling/osg,tomasthoresen/osg,marchelbling/osg,artoolkit/osg,openscenegraph/osg,artoolkit/osg,scrawl/osg,tomasthoresen/osg,scrawl/osg,tomasthoresen/osg,artoolkit/osg,jtorresfabra/osg,jtorresfabra/osg,scrawl/osg,jtorresfabra/osg,tomasthoresen/osg,marchelbling/osg