gltrim: OpenGL 2.1 allows a texture to be created with the bind call
gltrim: OpenGL 2.1 allows a texture to be created with the bind call

So add the texture object on bind if it doesn't exist

Signed-off-by: Gert Wollny <a4abb7b2c48b4038af2f307a789969b4cce91ae7@collabora.com>

apitrace/apitrace,apitrace/apitrace,apitrace/apitrace,apitrace/apitrace