 - Changed: Renamed fplGetKeyboardState to fplPollKeyboardState  - Changed: Renamed fplGetGamepadStates to fplPollGamepadStates  - Removed: Removed obsolete field skipRepeatKeys in fplInputSettings  - New: Added struct fplMouseState  - New: Added function fplPollMouseState()  - New: Added field disabledEvents to fplInputSettings  - Fixed: [Win32] PeekMessage was not using our windowHandle at all  - New: [Win32]: Use SetCapture/ReleaseCapture for mouse down/up events  - New: [Win32]: Implemented fplPollMouseState() - New: [Win32] Disable keyboard/mouse/gamepad events when fplInputSettings.disabledEvents is enabled
 - Changed: Renamed fplGetKeyboardState to fplPollKeyboardState
 - Changed: Renamed fplGetGamepadStates to fplPollGamepadStates
 - Removed: Removed obsolete field skipRepeatKeys in fplInputSettings
 - New: Added struct fplMouseState
 - New: Added function fplPollMouseState()
 - New: Added field disabledEvents to fplInputSettings
 - Fixed: [Win32] PeekMessage was not using our windowHandle at all
 - New: [Win32]: Use SetCapture/ReleaseCapture for mouse down/up events
 - New: [Win32]: Implemented fplPollMouseState()
- New: [Win32] Disable keyboard/mouse/gamepad events when fplInputSettings.disabledEvents is enabled

f1nalspace/final_game_tech,f1nalspace/final_game_tech,f1nalspace/final_game_tech