AS Autobindings: avoid recreation of bindings when cpp files is changed
AS Autobindings: avoid recreation of bindings when cpp files is changed

Only header files is used for binding generation

urho3d/Urho3D,urho3d/Urho3D,henu/Urho3D,SuperWangKai/Urho3D,bacsmar/Urho3D,SuperWangKai/Urho3D,rokups/Urho3D,rokups/Urho3D,eugeneko/Urho3D,eugeneko/Urho3D,eugeneko/Urho3D,SuperWangKai/Urho3D,orefkov/Urho3D,orefkov/Urho3D,bacsmar/Urho3D,henu/Urho3D,urho3d/Urho3D,bacsmar/Urho3D,orefkov/Urho3D,PredatorMF/Urho3D,PredatorMF/Urho3D,rokups/Urho3D,bacsmar/Urho3D,urho3d/Urho3D,rokups/Urho3D,PredatorMF/Urho3D,henu/Urho3D,rokups/Urho3D,orefkov/Urho3D,henu/Urho3D,SuperWangKai/Urho3D,PredatorMF/Urho3D,rokups/Urho3D,eugeneko/Urho3D,SuperWangKai/Urho3D,henu/Urho3D