Bresenham line parameters must be calculated differently for the 2D and 3D engines.
Bresenham line parameters must be calculated differently for the 2D and 3D engines.

kaostao/directfb,kevleyski/DirectFB-1,Distrotech/DirectFB,sklnet/DirectFB,DirectFB/directfb,kevleyski/DirectFB-1,kaostao/directfb,djbclark/directfb-core-DirectFB,Distrotech/DirectFB,deniskropp/DirectFB,lancebaiyouview/DirectFB,kevleyski/directfb,DirectFB/directfb,mtsekm/test,djbclark/directfb-core-DirectFB,lancebaiyouview/DirectFB,lancebaiyouview/DirectFB,jcdubois/DirectFB,mtsekm/test,djbclark/directfb-core-DirectFB,sklnet/DirectFB,kevleyski/DirectFB-1,lancebaiyouview/DirectFB,dfbdok/DirectFB1,sklnet/DirectFB,djbclark/directfb-core-DirectFB,kevleyski/DirectFB-1,dfbdok/DirectFB1,kevleyski/directfb,dfbdok/DirectFB1,jcdubois/DirectFB,deniskropp/DirectFB,kevleyski/directfb,Distrotech/DirectFB,deniskropp/DirectFB,DirectFB/directfb,deniskropp/DirectFB,jcdubois/DirectFB,sklnet/DirectFB,kevleyski/directfb,kaostao/directfb,mtsekm/test