Make FBO the default instead of pixel buffers in GL window surface.
Make FBO the default instead of pixel buffers in GL window surface.

Fall back to using pbuffers only if the FBO fails.

radekp/qt,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,igor-sfdc/qt-wk,pruiz/wkhtmltopdf-qt,radekp/qt,radekp/qt,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,igor-sfdc/qt-wk,pruiz/wkhtmltopdf-qt,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,igor-sfdc/qt-wk,pruiz/wkhtmltopdf-qt,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,radekp/qt,radekp/qt,pruiz/wkhtmltopdf-qt,radekp/qt,igor-sfdc/qt-wk,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,radekp/qt,pruiz/wkhtmltopdf-qt,radekp/qt,radekp/qt,radekp/qt,igor-sfdc/qt-wk