Handles reseting Vertex Array Object binding in OpenGL presentation. Also moves all of the state tracking and restoring to using the Finalize approach so that they happen no matter which return path is taken from the function.
Handles reseting Vertex Array Object binding in OpenGL presentation.
Also moves all of the state tracking and restoring to using the Finalize approach so that they happen no matter which return path is taken from the function.

sensics/OSVR-RenderManager,sensics/OSVR-RenderManager,sensics/OSVR-RenderManager