Add corresponding methods that take (float x, float y) so that new CCPoint(x,y) does not have to be used all over the place.  This just creates unnecessary CCPoint garbage when only the x,y values are going to be used.
Add corresponding methods that take (float x, float y) so that new CCPoint(x,y) does not have to be used all over the place.  This just creates unnecessary CCPoint garbage when only the x,y values are going to be used.

netonjm/CocosSharp,MSylvia/CocosSharp,TukekeSoft/CocosSharp,netonjm/CocosSharp,zmaruo/CocosSharp,mono/CocosSharp,haithemaraissia/CocosSharp,mono/CocosSharp,haithemaraissia/CocosSharp,hig-ag/CocosSharp,zmaruo/CocosSharp,hig-ag/CocosSharp,TukekeSoft/CocosSharp,MSylvia/CocosSharp