InstancedGeometry should be looking for the best technique, not the first technique
InstancedGeometry should be looking for the best technique, not the first technique

OGRECave/ogre,paroj/ogre,RealityFactory/ogre,paroj/ogre,RealityFactory/ogre,OGRECave/ogre,OGRECave/ogre,RealityFactory/ogre,paroj/ogre,OGRECave/ogre,OGRECave/ogre,RealityFactory/ogre,paroj/ogre,paroj/ogre,RealityFactory/ogre