Update patterns.h
Update patterns.h

Removed "SetMotors(0);" from allStop-Pattern, because it would stop all motors every 50ms - "1,255" etc would be overwritten when the StopPattern is "playing". And OSSex::runPattern in OSSex.cpp does stop(); at first anyway, so no need to do anything in the StopPattern really.
Comingle/Mod-Sketch