Nicer Defaults
Nicer Defaults

Summary
  Main goals
    Unify keybinds so that multiple actions are
related don't conflict are reused
    Remove keybinds so that people
have space and can set the keybinds themselves)
    Provide nice
defaults for other options.

  Non-Keybind changes
    Render distance
set at 8
    View bobbing turned off
    FPS set to max
    VSync off

Advanced item tooltips is on (shows ids and durability)
    Turn off
hint to open inventory with E
    Turn off realms notifications

Disable auto-jump

  Tool Changes
    For things that affect the current
item, using R, X and Z throughout
    R for main switching, and X and Z
for alternative switching (for things that go back and forth)
    For
example
      Ars Magica spell book, X and Z selects the spell, R will
change the spell shape
      Blood Magic Sigil of holding, X and Z
selects the sigil, R opens the GUI to configure the sigil
      RFTools
Porter Destination: Next X, previous Z

    R key uses

Chisel & Bits Radial Menu
      Draconic tool profile
      IC2 tool
mode switching
      Mekanism tool mode switching
      Not Enough Wands
modifier
      Yetta Wrench mode

  B Key is used for that iron
backpacks mod (Shift + B to equip/un-equip)

  C Key is used for
'chestplate' abilities
    Gravisuite chestplate
    Mekanism jetpack
mode / scuba gear oxygen flow
    EnderIO dark chestplate glider /
elytra toggle

  J for Journeymap, Journey map quick way point is
unbound completely from B, since backpacks uses it
    Unfortunately
Shift + J does not work for the waypoint keybind... it just opens the
full screen Journeymap

  P Key for placing currently held item in the
world.

  Inside the inventory
    S Key for sorting the inventory, by
default it was R which conflicts with JEI recipe look up.
    JEI Recipe
look up is still R, and JEI usage lookup is still U (although I
personally use Shift+R, most players use U).
    Open computers material
costs tooltip key changed to SHIFT, since that's what most use to show
additional information.
    DELETE Key is used to put an item into the
trash slot, this is the default but just pointing it out.

  Anything
that isn't really used, or till later in the game / situational will be
set to None
    Ars Magica affinity ability toggle keybinds are set to
none, players can bind it once they get a specific affinity.
    Baubles
inventory key removed. For backpacks. Can still access from normal
inventory gui.
    Cosmetic armour inventory key is removed, can access
from normal inventory gui.
    Cyberware menu key is unbinded from R,
since R is being used. People who use cyberware will have to set this
keybind once they do.
    Draconic tool / armour config button is
removed, conflicts with Journeymap's minimap preset switching
    Ender
IO Darksteel armour keybinds are mostly removed, except the glider /
elytra which was changed to C, above for chestplate abilities.
    IC2
hub and side inventory key removed. No use?
    Mekanism voice keybind
is removed
    PSI Master keybind is removed, people who use psi will
have to set it.
    Super Circuit Maker's monocle zoom is unbinded due
to Z key being used.
    Translocator's crafting grid keybind is removed
(feature is also disabled anyway)

breakinblocks/nutsandbolts2,breakinblocks/nutsandboltstorqued