Gamecards can now be rendered at any size, and show incoming damage
Gamecards can now be rendered at any size, and show incoming damage

Moved the code that renders gameCards into a separate function, and made
each measurement relative. Also, added a system in gameCards for
blitting extra objects (like arrows, damage bubbles) before or after the
card itself. This replaces the old 'arrows' list.
lightopa/Aiopa-Battles