Fix crash in animation controller upon destruction
Fix crash in animation controller upon destruction

Triggered by tst_examples, it appears that we can have jobs in
m_deleting that are also still listed in m_starting. So similar to
what we do in beforeNodeSync, we now also take any deletion-scheduled
jobs out of m_starting/m_stopping in the destructor.

Change-Id: I2e00570a4e4669f8172354bf5806c5285920030a
Reviewed-by: Lars Knoll <a812617a4072dcbeb80684eca0f369f0083af109@digia.com>

matthewvogt/qtdeclarative,qmlc/qtdeclarative,matthewvogt/qtdeclarative,mgrunditz/qtdeclarative-2d,qmlc/qtdeclarative,mgrunditz/qtdeclarative-2d,qmlc/qtdeclarative,mgrunditz/qtdeclarative-2d,matthewvogt/qtdeclarative,matthewvogt/qtdeclarative,qmlc/qtdeclarative,qmlc/qtdeclarative,qmlc/qtdeclarative,qmlc/qtdeclarative,matthewvogt/qtdeclarative,mgrunditz/qtdeclarative-2d,matthewvogt/qtdeclarative,mgrunditz/qtdeclarative-2d,mgrunditz/qtdeclarative-2d,qmlc/qtdeclarative,mgrunditz/qtdeclarative-2d,matthewvogt/qtdeclarative,matthewvogt/qtdeclarative