According to the documentation, the default SceneManager ambient light should be black, which is wasn't though. Fixed now.
According to the documentation, the default SceneManager ambient light should be black, which is wasn't though. Fixed now.

--HG--
branch : v1-9

digimatic/ogre,digimatic/ogre,digimatic/ogre,digimatic/ogre,digimatic/ogre,digimatic/ogre,digimatic/ogre