Update RingOpenGL - Add Function (Define) : void glVertex4i(GLint x,GLint y,GLint z,GLint w)
Update RingOpenGL - Add Function (Define) : void glVertex4i(GLint x,GLint y,GLint z,GLint w)

ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring