Remove start/stop clock logic
Remove start/stop clock logic

Beatmap track shouldn't be start/stopped anyway - the IAdjustableClock should be DI'd in to perform the functionality.
peppy/osu-new,EVAST9919/osu,smoogipoo/osu,2yangk23/osu,DrabWeb/osu,naoey/osu,DrabWeb/osu,UselessToucan/osu,ppy/osu,peppy/osu,EVAST9919/osu,NeoAdonis/osu,smoogipooo/osu,naoey/osu,ZLima12/osu,2yangk23/osu,DrabWeb/osu,ZLima12/osu,ppy/osu,johnneijzen/osu,UselessToucan/osu,smoogipoo/osu,peppy/osu,UselessToucan/osu,Nabile-Rahmani/osu,ppy/osu,NeoAdonis/osu,naoey/osu,smoogipoo/osu,peppy/osu,NeoAdonis/osu,johnneijzen/osu