Extra debugging for TestGameServerRestartBeforeReadyCrash (#1172)
Extra debugging for TestGameServerRestartBeforeReadyCrash (#1172)

Had an odd flakiness in:
https://console.cloud.google.com/cloud-build/builds/ac3ac819-075e-4233-bed6-926555391acd;step=21?project=agones-images

Wherein the GameServer appears to have moved straight to Unhealthy before
it was Ready - which shouldn't happen, and I can't see a valid reason
why.

Adding some more debugging, to give more insight in case it happens
again.
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