Implemented GLSL-based clipping in the fragment shader.
Implemented GLSL-based clipping in the fragment shader.

michaelaye/vispy,kkuunnddaannkk/vispy,sbtlaarzc/vispy,srinathv/vispy,srinathv/vispy,dchilds7/Deysha-Star-Formation,drufat/vispy,inclement/vispy,sh4wn/vispy,sbtlaarzc/vispy,michaelaye/vispy,sh4wn/vispy,hronoses/vispy,kkuunnddaannkk/vispy,hronoses/vispy,julienr/vispy,kkuunnddaannkk/vispy,dchilds7/Deysha-Star-Formation,jdreaver/vispy,jay3sh/vispy,sh4wn/vispy,michaelaye/vispy,jay3sh/vispy,sbtlaarzc/vispy,jay3sh/vispy,Eric89GXL/vispy,Eric89GXL/vispy,ghisvail/vispy,bollu/vispy,Eric89GXL/vispy,jdreaver/vispy,QuLogic/vispy,drufat/vispy,RebeccaWPerry/vispy,RebeccaWPerry/vispy,inclement/vispy,julienr/vispy,srinathv/vispy,QuLogic/vispy,inclement/vispy,bollu/vispy,dchilds7/Deysha-Star-Formation,RebeccaWPerry/vispy,bollu/vispy,QuLogic/vispy,drufat/vispy,julienr/vispy,ghisvail/vispy,hronoses/vispy,jdreaver/vispy,ghisvail/vispy