ludo-reX merge: complete the CompositorHandler rename in Renderer.cpp to touch also a part that was added on the reX side (i figure, got no conflicts but this needed a change)
ludo-reX merge: complete the CompositorHandler rename in Renderer.cpp to touch also a part that was added on the reX side (i figure, got no conflicts but this needed a change)

jesterKing/naali,AlphaStaxLLC/tundra,BogusCurry/tundra,BogusCurry/tundra,realXtend/tundra,realXtend/tundra,AlphaStaxLLC/tundra,jesterKing/naali,pharos3d/tundra,AlphaStaxLLC/tundra,BogusCurry/tundra,AlphaStaxLLC/tundra,jesterKing/naali,jesterKing/naali,pharos3d/tundra,realXtend/tundra,pharos3d/tundra,jesterKing/naali,AlphaStaxLLC/tundra,BogusCurry/tundra,BogusCurry/tundra,pharos3d/tundra,jesterKing/naali,realXtend/tundra,jesterKing/naali,realXtend/tundra,pharos3d/tundra,BogusCurry/tundra,pharos3d/tundra,AlphaStaxLLC/tundra,realXtend/tundra