The server still crashes sometimes, from the snippet of log sent to us it seems there is a bug in LNet causing ClientDisconnect to not run. This change makes us less dependant on ClientDisconnect, if it doesn't run then we run it when we kick them for timing out anyway.
The server still crashes sometimes, from the snippet of log sent to us it seems there is a bug in LNet causing ClientDisconnect to not run. This change makes us less dependant on ClientDisconnect, if it doesn't run then we run it when we kick them for timing out anyway.

git-svn-id: cdbd3c3453b226d8644b39c93ea790e37ea3ca1b@4449 a386ff7f-d321-c144-bb17-e251d28fee14

Alexandr57/kam_remake,reyandme/kam_remake,reyandme/kam_remake,wimulkeman/kam_remake,wimulkeman/kam_remake,thibmo/kam_remake,Kromster80/kam_remake,Alexandr57/kam_remake,wimulkeman/kam_remake,thibmo/kam_remake,wimulkeman/kam_remake,Kromster80/kam_remake,thibmo/kam_remake,thibmo/kam_remake,Alexandr57/kam_remake,Alexandr57/kam_remake,Kromster80/kam_remake,thibmo/kam_remake,Kromster80/kam_remake,reyandme/kam_remake,wimulkeman/kam_remake,reyandme/kam_remake,Kromster80/kam_remake,Alexandr57/kam_remake,reyandme/kam_remake,Alexandr57/kam_remake