drm: psuedocolor support for ARGB modes
drm: psuedocolor support for ARGB modes

If there is an alpha channel, need to mask in 1's in the alpha channel
to prevent the fb from being completely transparent.

Signed-off-by: Rob Clark <7e09c9d3e96378bf549fc283fd6e1e5b7014cc33@ti.com>
Signed-off-by: Dave Airlie <f2295d84e358395675bc8031be58672073ae065e@redhat.com>

KristFoundation/Programs,TeamVee-Kanas/android_kernel_samsung_kanas,KristFoundation/Programs,KristFoundation/Programs,KristFoundation/Programs,TeamVee-Kanas/android_kernel_samsung_kanas,KristFoundation/Programs,TeamVee-Kanas/android_kernel_samsung_kanas,TeamVee-Kanas/android_kernel_samsung_kanas,TeamVee-Kanas/android_kernel_samsung_kanas,KristFoundation/Programs