Patch 2928236: Null shadow textures should not be dynamic since that means after a device lost they lost their contents, and there is no handler to manage this. Since only get populated once, make them static instead.
Patch 2928236: Null shadow textures should not be dynamic since that means after a device lost they lost their contents, and there is no handler to manage this.
Since only get populated once, make them static instead.

--HG--
branch : v1-7
extra : convert_revision : svn%3A8631bf8a-c64b-0410-883c-f3eb003322f7/branches/v1-7%401627

largerussiangames/ogre,vancepym/ogre,bhlzlx/ogre,bhlzlx/ogre,jhu-lcsr-forks/ogre,nezticle/ogre,ruleless/ogre,ehsan/ogre,vancepym/ogre,bhlzlx/ogre,bhlzlx/ogre,vancepym/ogre,ruleless/ogre,bhlzlx/ogre,ehsan/ogre,ehsan/ogre,jhu-lcsr-forks/ogre,largerussiangames/ogre,bhlzlx/ogre,largerussiangames/ogre,ehsan/ogre,ruleless/ogre,nezticle/ogre,jhu-lcsr-forks/ogre,nezticle/ogre,ruleless/ogre,vancepym/ogre,nezticle/ogre,ruleless/ogre,largerussiangames/ogre,jhu-lcsr-forks/ogre,jhu-lcsr-forks/ogre,ruleless/ogre,vancepym/ogre,ehsan/ogre