The Arcade Physics `World.enableBody` method will now only create and add a `Body` to an object if it has the Transform component, tested by checking the `hasTransformComponent` property. Without the Transform component, creating a Body would error with NaN values, causing the rest of the bodies in the world to fail.
The Arcade Physics `World.enableBody` method will now only create and add a `Body` to an object if it has the Transform component, tested by checking the `hasTransformComponent` property. Without the Transform component, creating a Body would error with NaN values, causing the rest of the bodies in the world to fail.

photonstorm/phaser,photonstorm/phaser