Calling into the GPU code now. Things which need to be done next a) split the vector to avoid that the watchdog kills the kernel b) calculate the beginning and end on the CPU
Calling into the GPU code now. Things which need to be done next a) split the vector to avoid that the watchdog kills the kernel b) calculate the beginning and end on the CPU

liebharc/basic_dsp,liebharc/basic_dsp,liebharc/basic_dsp