Fixed compile errors in gl3D by adding CS_ZBUF_EQUAL.
Fixed compile errors in gl3D by adding CS_ZBUF_EQUAL.

I think Jorrit merely forgot to commit, as he was too excited
about his holiday... :-)


git-svn-id: 28d9401aa571d5108e51b194aae6f24ca5964c06@6735 8cc4aa7f-3514-0410-904f-f2cc9021211c

crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS