The obs_player_detect() function was sending out massive centerprints() without waiting for the CENTERPRINT_REFRESH delay.  This even occurred when the observer didn't detect a player, it would still flood with string_null.
The obs_player_detect() function was sending out massive centerprints() without waiting for the CENTERPRINT_REFRESH delay.  This even occurred when the observer didn't detect a player, it would still flood with string_null.

odnarb/runequake,odnarb/runequake,odnarb/runequake