Volume Rendering: taking the actual volume dimension of the grid into account when intersecting with a ray
Volume Rendering: taking the actual volume dimension of the grid into account
when intersecting with a ray

--HG--
branch : v1-9

jhu-lcsr-forks/ogre,jhu-lcsr-forks/ogre,jhu-lcsr-forks/ogre,jhu-lcsr-forks/ogre,jhu-lcsr-forks/ogre