Slight change to how we determine if chat frame, generated by panning, is valid. Before, we checked if webView.frame.origin.x/y + the distance panned >= 1, now we check if its >= 0. That removes the tiny black bar that shows up when panning sometimes.
Slight change to how we determine if chat frame, generated by panning, is valid. Before, we checked if webView.frame.origin.x/y + the distance panned >= 1, now we check if its >= 0. That removes the tiny black bar that shows up when panning sometimes.

dmegahan/Destiny.gg-for-iOS,dmegahan/Destiny.gg-for-iOS