Return the final damaged amount in Character._hit()
Return the final damaged amount in Character._hit()

beheh/fireplace,Ragowit/fireplace,Ragowit/fireplace,liujimj/fireplace,oftc-ftw/fireplace,oftc-ftw/fireplace,butozerca/fireplace,smallnamespace/fireplace,Meerkov/fireplace,jleclanche/fireplace,liujimj/fireplace,butozerca/fireplace,amw2104/fireplace,amw2104/fireplace,smallnamespace/fireplace,Meerkov/fireplace,NightKev/fireplace