2-pass rudimentary CALL/JMP tracing to generate labels. Not 100% effective, especially with Wolfenstien 3D and DOOM 16-bit code where the entry point does a PUSH + PUSH + RETF, however it's good enough for now.
2-pass rudimentary CALL/JMP tracing to generate labels. Not 100%
effective, especially with Wolfenstien 3D and DOOM 16-bit code where the
entry point does a PUSH + PUSH + RETF, however it's good enough for now.

joncampbell123/doslib,joncampbell123/doslib,joncampbell123/doslib,joncampbell123/doslib,joncampbell123/doslib,joncampbell123/doslib