Added two of the three minimum needed Coroutines for running the game. -RenderNextGeneration is responsible for dequeing and setting the render next bool. -RenderCells handles the actual rendering.
Added two of the three minimum needed Coroutines for running the game.
-RenderNextGeneration is responsible for dequeing and setting the render next bool.
-RenderCells handles the actual rendering.

Added a timer to force a yield every set ms during the generation, otherwise the loading screen never renders...

egeis/GameOfLife