ensure bounding box is always at least 1 high/wide. Previously it could be 0 (which crashed with a MultistrokeError) if you drew a perfectly horizontal (or presumably vertical) line
ensure bounding box is always at least 1 high/wide. Previously it could be 0 (which crashed with a MultistrokeError) if you drew a perfectly horizontal (or presumably vertical) line

rafalo1333/kivy,bionoid/kivy,KeyWeeUsr/kivy,tony/kivy,janssen/kivy,bionoid/kivy,Cheaterman/kivy,Cheaterman/kivy,jkankiewicz/kivy,LogicalDash/kivy,matham/kivy,autosportlabs/kivy,LogicalDash/kivy,jegger/kivy,kived/kivy,inclement/kivy,jkankiewicz/kivy,KeyWeeUsr/kivy,manthansharma/kivy,tony/kivy,akshayaurora/kivy,jkankiewicz/kivy,bionoid/kivy,tony/kivy,janssen/kivy,Cheaterman/kivy,rafalo1333/kivy,kivy/kivy,autosportlabs/kivy,jegger/kivy,jegger/kivy,manthansharma/kivy,manthansharma/kivy,matham/kivy,janssen/kivy,rafalo1333/kivy,matham/kivy,jkankiewicz/kivy,bionoid/kivy,manthansharma/kivy,rnixx/kivy,rnixx/kivy,inclement/kivy,jegger/kivy,KeyWeeUsr/kivy,kived/kivy,kivy/kivy,autosportlabs/kivy,kived/kivy,matham/kivy,akshayaurora/kivy,inclement/kivy,kivy/kivy,rnixx/kivy,Cheaterman/kivy,KeyWeeUsr/kivy,LogicalDash/kivy,janssen/kivy,akshayaurora/kivy,LogicalDash/kivy