Fixed nasty bug in HWInstancingVTF: meshes with more than one blend weight would not remove the original blend weight & indices and create an invalid vertex declaration by adding an invalid extra blend weight. This error was apparent when using skeletally animated meshes with more than 1 blend weight with linear animation (non-dual-quaternion).
Fixed nasty bug in HWInstancingVTF: meshes with more than one blend weight would not remove the original blend weight & indices and create an invalid vertex declaration by adding an invalid extra blend weight. This error was apparent when using skeletally animated meshes with more than 1 blend weight with linear animation (non-dual-quaternion).

RealityFactory/ogre,OGRECave/ogre,RealityFactory/ogre,OGRECave/ogre,OGRECave/ogre,RealityFactory/ogre,paroj/ogre,OGRECave/ogre,paroj/ogre,RealityFactory/ogre,paroj/ogre,paroj/ogre,paroj/ogre,OGRECave/ogre,RealityFactory/ogre