when unpacking mesh faces be sure to set the states to 0xFF from the mask so that we know they are passable by all teams
when unpacking mesh faces be sure to set the states to 0xFF from the mask so that we know they are passable by all teams

kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1