From Benjamin Wasty and David Guthrie, "currently, non-alpha-numeric keys are not recognized (except as modifiers) in osgQt, so I added the mapping code from my Qt integration to GraphicsWindowQt (which is based on Delta3D code from David Guthrie - he gave me permission to submit it under OSGPL)."
From Benjamin Wasty and David Guthrie, "currently, non-alpha-numeric keys are not recognized (except as modifiers) in osgQt, so I added the mapping code from my Qt integration to GraphicsWindowQt (which is based on Delta3D code from David Guthrie - he gave me permission to submit it under OSGPL)."


openscenegraph/osg,tomasthoresen/osg,openscenegraph/osg,artoolkit/osg,openscenegraph/osg,scrawl/osg,marchelbling/osg,tomasthoresen/osg,jtorresfabra/osg,artoolkit/osg,marchelbling/osg,marchelbling/osg,jtorresfabra/osg,jtorresfabra/osg,openscenegraph/osg,scrawl/osg,marchelbling/osg,scrawl/osg,tomasthoresen/osg,artoolkit/osg,jtorresfabra/osg,scrawl/osg,tomasthoresen/osg,artoolkit/osg