This updated pygame patch now allows it to detect libpng and build on a gcc4 Haiku,  but it's still not actually finding and using png files, at least test_sprite.py is failing saying " sprite_surface2 = pygame.image.load(os.path.join(data_dir, "static.png"))  pygame.error: File is not a Windows BMP file
This updated pygame patch now allows it to detect libpng and build on a gcc4 Haiku, 
but it's still not actually finding and using png files, at least test_sprite.py is failing saying
" sprite_surface2 = pygame.image.load(os.path.join(data_dir, "static.png")) 
pygame.error: File is not a Windows BMP file


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