It seems that the off-screen buffers (or pixmaps) only need to be cleared while initializing.
It seems that the off-screen buffers (or pixmaps) only need to be cleared while initializing.

aduros/SDL,cebash/SDL_PSL1GHT,aduros/SDL,cebash/SDL_PSL1GHT,cebash/SDL_PSL1GHT,cebash/SDL_PSL1GHT,aduros/SDL,aduros/SDL,cebash/SDL_PSL1GHT,aduros/SDL