Renderer bug:
Renderer bug:

Fixed wrong texture flags for render targets - they used wrapped, not
edge clamped sampling which caused edge artifacts which are now gone.

beni55/engi,engijs/engi,beni55/engi,engijs/engi,beni55/engi,vizorvr/patches,vizorvr/vizor-create,vizorvr/patches,vizorvr/vizor-create,vizorvr/vizor,vizorvr/patches,engijs/engi,vizorvr/patches,vizorvr/vizor-create,vizorvr/vizor,vizorvr/vizor,vizorvr/patches