Set the output path to WindowsGL\<Build Mode>  ->  Debug or Release
Set the output path to WindowsGL\<Build Mode>  ->  Debug or Release

TukekeSoft/CocosSharp,MSylvia/CocosSharp,zmaruo/CocosSharp,MSylvia/CocosSharp,mono/cocos2d-xna,mono/CocosSharp,zmaruo/CocosSharp,mono/CocosSharp,mono/cocos2d-xna,haithemaraissia/CocosSharp,TukekeSoft/CocosSharp,netonjm/CocosSharp,hig-ag/CocosSharp,haithemaraissia/CocosSharp,netonjm/CocosSharp,hig-ag/CocosSharp