Avoid 128-bit arithmetic where possible
Avoid 128-bit arithmetic where possible

aidancully/rust,GBGamer/rust,GBGamer/rust,graydon/rust,aidancully/rust,aidancully/rust,graydon/rust,GBGamer/rust,graydon/rust,aidancully/rust,aidancully/rust,aidancully/rust,GBGamer/rust,GBGamer/rust,GBGamer/rust,GBGamer/rust,graydon/rust,graydon/rust,graydon/rust,GBGamer/rust