Avoid duplicate internal calls in DofObject loops
Avoid duplicate internal calls in DofObject loops

These are inline and not virtual but they're complicated enough that I'd
be surprised if the compiler can completely elide them.

dschwen/libmesh,BalticPinguin/libmesh,dschwen/libmesh,capitalaslash/libmesh,capitalaslash/libmesh,dschwen/libmesh,BalticPinguin/libmesh,capitalaslash/libmesh,roystgnr/libmesh,BalticPinguin/libmesh,jwpeterson/libmesh,roystgnr/libmesh,capitalaslash/libmesh,libMesh/libmesh,dschwen/libmesh,dschwen/libmesh,libMesh/libmesh,BalticPinguin/libmesh,libMesh/libmesh,jwpeterson/libmesh,roystgnr/libmesh,capitalaslash/libmesh,capitalaslash/libmesh,jwpeterson/libmesh,libMesh/libmesh,roystgnr/libmesh,BalticPinguin/libmesh,capitalaslash/libmesh,roystgnr/libmesh,BalticPinguin/libmesh,libMesh/libmesh,jwpeterson/libmesh,dschwen/libmesh,jwpeterson/libmesh,BalticPinguin/libmesh,roystgnr/libmesh,libMesh/libmesh,libMesh/libmesh,roystgnr/libmesh,jwpeterson/libmesh,BalticPinguin/libmesh,dschwen/libmesh,jwpeterson/libmesh,roystgnr/libmesh,dschwen/libmesh,libMesh/libmesh,jwpeterson/libmesh,capitalaslash/libmesh