GameObject Cleanup WiP #CHANGE: Modified all multi-component retrieval methods to not hide their returned List<T> behind an IEnumerable<T>, so user code gets better performance and users are aware that invoking the method does come at an allocation cost.
GameObject Cleanup WiP
#CHANGE: Modified all multi-component retrieval methods to not hide their returned List<T> behind an IEnumerable<T>, so user code gets better performance and users are aware that invoking the method does come at an allocation cost.

AdamsLair/duality,SirePi/duality,BraveSirAndrew/duality,Barsonax/duality