Don't adaptive equalize base (small) textures by default.  Just resize them. This way we can apply effects (vignette correction, then histogram equalization) at run time.
Don't adaptive equalize base (small) textures by default.  Just resize them.
This way we can apply effects (vignette correction, then histogram
equalization) at run time.

Write the texture for each model as "dummy.jpg".  Panda3d still happily loads
the model without complaining.  Then we can load the actual texture files
later as a 2nd pass (and potentially apply effects to them.)

UASLab/ImageAnalysis