Changed ScriptController so you can execute a lua function that is in a table. Previously it was only possible to execute a global lua function using ScriptController::executeFunction. I've also changed many of the ScriptController getters so you can get numbers and strings that are stored in tables.
Changed ScriptController so you can execute a lua function that is in a table.
Previously it was only possible to execute a global lua function using ScriptController::executeFunction.
I've also changed many of the ScriptController getters so you can get numbers and strings that are stored in tables.

_script->getString("tableA.tableB.str");
_script->executeFunction<void>("tableA.func");

reven86/GamePlay,reven86/GamePlay,reven86/GamePlay,reven86/GamePlay,reven86/GamePlay