ADDED a new correctiondirection for collision correction FOR removing bugg
ADDED a new correctiondirection for collision correction FOR removing bugg

The bug appeared when a AABB is squeesed between two entities, adding larger values to the distanceToMove, meaning that the data that is stored turning really hige, wich makes the objects dissapear. This is my suggestion to solve this. Not heavelly tested so this might not solve anything

Chringo/SSP,Chringo/SSP