* [Resolve] Fixed ``shot_tools.ShotManager.get_shots()`` to properly get the current timeline.
* [Resolve] Fixed ``shot_tools.ShotManager.get_shots()`` to properly get the current timeline.

eoyilmaz/anima,eoyilmaz/anima,eoyilmaz/anima,eoyilmaz/anima,eoyilmaz/anima