fixed: if cursor got disabled and enabled later at another surface, state may not appear correctly as the common sense. this is because target get set to null when disabled but not recover/update at enable.
fixed:
if cursor got disabled and enabled later at another surface, state may not appear correctly as the common sense. this is because target get set to null when disabled but not recover/update at enable.

HattMarris1/HoloToolkit-Unity,HoloFan/HoloToolkit-Unity,dbastienMS/HoloToolkit-Unity,NeerajW/HoloToolkit-Unity,paseb/MixedRealityToolkit-Unity,davesmits/HoloToolkit-Unity,out-of-pixel/HoloToolkit-Unity,chadbramwell/HoloToolkit-Unity,darax/HoloToolkit-Unity,CameronVetter/HoloToolkit-Unity,ForrestTrepte/HoloToolkit-Unity,paseb/HoloToolkit-Unity,willcong/HoloToolkit-Unity