
- For some reason if you draw a pixmap after clearing the depth buffer, the depth buffer isn't cleared for the region you draw the pixmap to. The metaball depth buffer problem was caused by this. Bizarre. Need another solution.


git-svn-id: 28d9401aa571d5108e51b194aae6f24ca5964c06@4430 8cc4aa7f-3514-0410-904f-f2cc9021211c

crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS