Handle miscompiled SPIR-V
Handle miscompiled SPIR-V

* Someone encountered miscompiled SPIR-V such that 1.1, 2.2 etc were compiled to
  1.0, 2.0. I couldn't reproduce it and I don't know how glslang would
  miscompile, but this workaround is at least safe to apply.

Zorro666/renderdoc,TurtleRockStudios/renderdoc_public,googlestadia/renderdoc,googlestadia/renderdoc,baldurk/renderdoc,Zorro666/renderdoc,TurtleRockStudios/renderdoc_public,TurtleRockStudios/renderdoc_public,Zorro666/renderdoc,baldurk/renderdoc,TurtleRockStudios/renderdoc_public,baldurk/renderdoc,googlestadia/renderdoc,Zorro666/renderdoc,googlestadia/renderdoc,TurtleRockStudios/renderdoc_public,Zorro666/renderdoc,Zorro666/renderdoc,googlestadia/renderdoc,TurtleRockStudios/renderdoc_public,baldurk/renderdoc,baldurk/renderdoc,baldurk/renderdoc,googlestadia/renderdoc