From Martins Innus: allow the fbx exporter to reference textures correctly if the stateset is applied to the Geode instead of Geometry
From Martins Innus: allow the fbx exporter to reference textures correctly if the stateset is applied to the Geode instead of Geometry

scrawl/osg,tomasthoresen/osg,marchelbling/osg,jtorresfabra/osg,openscenegraph/osg,jtorresfabra/osg,jtorresfabra/osg,marchelbling/osg,marchelbling/osg,openscenegraph/osg,openscenegraph/osg,artoolkit/osg,artoolkit/osg,jtorresfabra/osg,scrawl/osg,artoolkit/osg,scrawl/osg,tomasthoresen/osg,artoolkit/osg,marchelbling/osg,openscenegraph/osg,scrawl/osg,tomasthoresen/osg,tomasthoresen/osg