Pleased to announce I have fixed issues #32, #31 and #25 -> The sprite rendering code was slightly off for 8x16 sprites, just needed to flip the second tile to allow this to work (if vertical flip was enabled
Pleased to announce I have fixed issues #32, #31 and #25 -> The sprite rendering code was slightly off for 8x16 sprites, just needed to flip the second tile to allow this to work (if vertical flip was enabled

dobyrch/termboy-go,alexwennerberg/gomeboycolor,theGeekPirate/termboy-go,theGeekPirate/termboy-go,dobyrch/termboy-go,alexwennerberg/gomeboycolor,djhworld/gomeboycolor,theGeekPirate/termboy-go,dobyrch/termboy-go,alexwennerberg/gomeboycolor,alexwennerberg/gomeboycolor