Using bone node TM as default bind matrix. Will be overwritten by skin export.
Using bone node TM as default bind matrix. Will be overwritten by skin export.

PooSunfish/awd,PooSunfish/awd,tectronics/awd,PooSunfish/awd,code-google-com/awd,code-google-com/awd,Alwnikrotikz/awd,Alwnikrotikz/awd,tectronics/awd,PooSunfish/awd,tectronics/awd,PiRSquared17/awd,Alwnikrotikz/awd,tectronics/awd,code-google-com/awd,Alwnikrotikz/awd,code-google-com/awd,PiRSquared17/awd,code-google-com/awd,code-google-com/awd,Alwnikrotikz/awd,PiRSquared17/awd,PiRSquared17/awd,tectronics/awd,tectronics/awd,Alwnikrotikz/awd,PiRSquared17/awd,PooSunfish/awd,PooSunfish/awd,PiRSquared17/awd