fix(gl1): device.setTexture must always set the active texture
fix(gl1): device.setTexture must always set the active texture

zenmumbler/libzm,stardazed/stardazed-tx,zenmumbler/stardazed-tx,zenmumbler/libzm,stardazed/stardazed-tx,zenmumbler/stardazed-tx,stardazed/stardazed-tx,stardazed/stardazed,zenmumbler/stardazed-tx,zenmumbler/stardazed-tx,zenmumbler/libzm,stardazed/stardazed,zenmumbler/libzm