Addressing a FIXME
Addressing a FIXME

I added a FIXME in the code because EvqFragmentOut
hadn't been added yet, since this has now been done,
I can remove the comment to address the FIXME.

Change-Id: I67f4371802eb0e30278b3eaafab238a20798ae69
Reviewed-on: https://swiftshader-review.googlesource.com/3502
Tested-by: Alexis Hétu <1c7141772178a7e80858c3db5052b328076f08f4@google.com>
Reviewed-by: Nicolas Capens <0612353e1fcebbfd4b302d9337447ca0cdfa9122@google.com>

google/swiftshader,bkaradzic/SwiftShader,bkaradzic/SwiftShader,bkaradzic/SwiftShader,bkaradzic/SwiftShader,google/swiftshader,bkaradzic/SwiftShader,google/swiftshader