mac80211: fix alignment calculation bug
mac80211: fix alignment calculation bug

When checking whether or not a given frame needs to be
moved to be properly aligned to a 4-byte boundary, we
use & 4 which wasn't intended, this code should check
the lowest two bits.

Signed-off-by: Johannes Berg <8398eb9892c5ab2ff439ca0b5e4b0706dd9ebef9@sipsolutions.net>
Signed-off-by: John W. Linville <2a53bac7a5d324865ef46ec4c38b2c0fba1456b4@tuxdriver.com>

TeamVee-Kanas/android_kernel_samsung_kanas,TeamVee-Kanas/android_kernel_samsung_kanas,TeamVee-Kanas/android_kernel_samsung_kanas,KristFoundation/Programs,TeamVee-Kanas/android_kernel_samsung_kanas,KristFoundation/Programs,TeamVee-Kanas/android_kernel_samsung_kanas,KristFoundation/Programs,KristFoundation/Programs,KristFoundation/Programs,KristFoundation/Programs