games/warsow: Hardcoded x86 ARCH to i686
games/warsow: Hardcoded x86 ARCH to i686

This fixes an apparent bug reported by notpacman on IRC:

Linking C executable ../build/warsow.i686
[100%] Built target warsow
chmod: cannot access 'usr/share/warsow/warsow.i486': No such file or directory

Without ARCH set, our build script defaults to ARCH=i486 and thus expects
the name to build warsow.i486, but apparently upstream hardcodes it to be
warsow.i686, so let's fix that. Nobody plays this sort of game on a 486
anyway, right? Right?  :-)

Signed-off-by: Robby Workman <2f5326e16de92cfeea9ded47a50f5e7144bd5a01@slackbuilds.org>

panosmdma/SlackOnly-SlackBuilds,panosmdma/SlackOnly-SlackBuilds,panosmdma/SlackOnly-SlackBuilds,panosmdma/SlackOnly-SlackBuilds,panosmdma/SlackOnly-SlackBuilds,panosmdma/SlackOnly-SlackBuilds,panosmdma/SlackOnly-SlackBuilds