x11/texture-pixmap: Use ClutterActor.queue_redraw_with_clip()
x11/texture-pixmap: Use ClutterActor.queue_redraw_with_clip()

Instead of using a PaintVolume for a 2D region, and an internal
function, use the newly added queue_redraw_with_clip() method.

This removes the last bit of internal API usage in the
ClutterX11TexturePixmap actor.

https://bugzilla.gnome.org/show_bug.cgi?id=660997

GNOME/clutter,collects/clutter,GNOME/clutter,kerrickstaley/clutter-vala,Distrotech/clutter,heysion/clutter-clone,collects/clutter,djdeath/clutter,Distrotech/clutter,djdeath/clutter-android,ebassi/clutter,heysion/clutter-clone,Distrotech/clutter,djdeath/clutter-android,ebassi/clutter,jigpu/clutter,kerrickstaley/clutter-vala,djdeath/clutter-multithreaded,ebassi/clutter,djdeath/clutter,jigpu/clutter,Distrotech/clutter,jigpu/clutter,collects/clutter,djdeath/clutter-android,heysion/clutter-clone,jigpu/clutter,heysion/clutter-clone,djdeath/clutter,ebassi/clutter,kerrickstaley/clutter-vala,djdeath/clutter,djdeath/clutter,djdeath/clutter,djdeath/clutter-android,Distrotech/clutter,djdeath/clutter-multithreaded,GNOME/clutter,ebassi/clutter,heysion/clutter-clone,jigpu/clutter,collects/clutter,jigpu/clutter,djdeath/clutter-multithreaded,Distrotech/clutter,GNOME/clutter,djdeath/clutter-multithreaded,djdeath/clutter-android,collects/clutter,kerrickstaley/clutter-vala,GNOME/clutter