Re-apply skeleton to mesh when new mesh is loaded to EC_Mesh.
Re-apply skeleton to mesh when new mesh is loaded to EC_Mesh.

pharos3d/tundra,pharos3d/tundra,BogusCurry/tundra,pharos3d/tundra,realXtend/tundra,antont/tundra,antont/tundra,AlphaStaxLLC/tundra,jesterKing/naali,jesterKing/naali,jesterKing/naali,jesterKing/naali,realXtend/tundra,pharos3d/tundra,realXtend/tundra,antont/tundra,jesterKing/naali,BogusCurry/tundra,AlphaStaxLLC/tundra,antont/tundra,pharos3d/tundra,AlphaStaxLLC/tundra,BogusCurry/tundra,antont/tundra,BogusCurry/tundra,pharos3d/tundra,AlphaStaxLLC/tundra,BogusCurry/tundra,realXtend/tundra,AlphaStaxLLC/tundra,jesterKing/naali,antont/tundra,realXtend/tundra,antont/tundra,AlphaStaxLLC/tundra,jesterKing/naali,BogusCurry/tundra,realXtend/tundra