Refactor. Working towards being able to inject both properties and fields. Renamed various identifiers to indicate that we are working an 'injectable member' that may or may not be a property.
Refactor. Working towards being able to inject both properties and fields. Renamed various identifiers to indicate that we are working an 'injectable member' that may or may not be a property.

Real-Serious-Games/Unity-Dependency-Injection-Example