I added a new way to align textures on polygons. You can put vertex indices in ORIG, FIRST, and SECOND, instead of x,y,z coordinates.  But, I only did this in load_poly3d. It might also be useful for beziers and poly/bezier templates.
I added a new way to align textures on polygons.
You can put vertex indices in ORIG, FIRST, and SECOND,
instead of x,y,z coordinates.  But, I only did this in load_poly3d.
It might also be useful for beziers and poly/bezier templates.


git-svn-id: 28d9401aa571d5108e51b194aae6f24ca5964c06@1891 8cc4aa7f-3514-0410-904f-f2cc9021211c

crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS