Volume Rendering: using the viewportwidth instead of the -height for LOD decision
Volume Rendering: using the viewportwidth instead of the -height for LOD decision

paroj/ogre,paroj/ogre,OGRECave/ogre,OGRECave/ogre,paroj/ogre,paroj/ogre,RealityFactory/ogre,RealityFactory/ogre,OGRECave/ogre,RealityFactory/ogre,paroj/ogre,RealityFactory/ogre,RealityFactory/ogre,OGRECave/ogre,OGRECave/ogre