Fixed context target dimensions and viewport when GPU_SetWindowResolution() is used.
Fixed context target dimensions and viewport when GPU_SetWindowResolution() is used.
masonwheeler/sdl-gpu,Helios-vmg/sdl-gpu,grimfang4/sdl-gpu,masonwheeler/sdl-gpu,grimfang4/sdl-gpu,Helios-vmg/sdl-gpu,ademuri/sdl-gpu,masonwheeler/sdl-gpu,grimfang4/sdl-gpu,ademuri/sdl-gpu,ademuri/sdl-gpu,ademuri/sdl-gpu,Helios-vmg/sdl-gpu,Helios-vmg/sdl-gpu,masonwheeler/sdl-gpu,grimfang4/sdl-gpu