when emulating accelerometer, make z negative to match gravity orientation
when emulating accelerometer, make z negative to match gravity orientation

imadityab/FSE-2012-TouchDevelop-old,SoftwareEngineeringToolDemos/FSE-2012-TouchDevelop,sedouard/TouchDevelop,imadityab/FSE-2012-TouchDevelop-old,Aksoom-Hussain/TouchDevelop,MetSystem/TouchDevelop,ntoll/TouchDevelop,Aksoom-Hussain/TouchDevelop,jle33/TouchDevelop,imadityab/FSE-2012-TouchDevelop-old,UIKit0/TouchDevelop,SoftwareEngineeringToolDemos/FSE-2012-TouchDevelop,UIKit0/TouchDevelop,Aksoom-Hussain/TouchDevelop,MetSystem/TouchDevelop,SoftwareEngineeringToolDemos/FSE-2012-TouchDevelop,SoftwareEngineeringToolDemos/FSE-2012-TouchDevelop,imadityab/FSE-2012-TouchDevelop-old,CodeKingdomsTeam/TouchDevelop,jmptrader/TouchDevelop,SoftwareEngineeringToolDemos/FSE-2012-TouchDevelop,MetSystem/TouchDevelop,CodeKingdomsTeam/TouchDevelop,jle33/TouchDevelop,jle33/TouchDevelop,sedouard/TouchDevelop,SoftwareEngineeringToolDemos/FSE-2012-TouchDevelop,CodeKingdomsTeam/TouchDevelop,jle33/TouchDevelop,ntoll/TouchDevelop,CodeKingdomsTeam/TouchDevelop,sedouard/TouchDevelop,jmptrader/TouchDevelop,jmptrader/TouchDevelop,UIKit0/TouchDevelop,jle33/TouchDevelop,SoftwareEngineeringToolDemos/FSE-2012-TouchDevelop,jmptrader/TouchDevelop,ntoll/TouchDevelop