In function cff_parse_font_matrix, added logic to get the units_per_EM from the FontMatrix.
In function cff_parse_font_matrix, added logic to get the units_per_EM
from the FontMatrix.

Added a new function (cff_parse_fixed_thousand) that gets a real
number fromt he CFF font, but multiplies by 1000 (this is to avoid
rounding errors when placing this real number into a 16.16 fixed
number).

In function cff_parse_real, added code so that the integer part is
moved into the high sixtenn bits of the 16.16 fixed number.

xlgames-inc/XLE,xlgames-inc/XLE,xlgames-inc/XLE,yorung/XLE,yorung/XLE,xlgames-inc/XLE,yorung/XLE,xlgames-inc/XLE,yorung/XLE,yorung/XLE,yorung/XLE,xlgames-inc/XLE,xlgames-inc/XLE,yorung/XLE,xlgames-inc/XLE,yorung/XLE