Update the entity to the player's position every 500 ticks. The game tends to throw up when trying to render an entity 5000 blocks away, but it's not necessary to update every tick, as the position of the entity really doesn't matter.
Update the entity to the player's position every 500 ticks. The game tends to throw up when
trying to render an entity 5000 blocks away, but it's not necessary to update every tick, as
the position of the entity really doesn't matter.

yetanotherx/WorldEditCUI,Mumfrey/WorldEditCUI,AntoxaRamz/WorldEditCUI,cyilin/WorldEditCUI