Fixing shading code on py3k; but not happy with solution. Why should the shading code be passes as string and the uniform as bytes?
Fixing shading code on py3k; but not happy with solution. Why should the shading code be passes as string and the uniform as bytes?

Alwnikrotikz/visvis,Alwnikrotikz/visvis,pbfy0/visvis,chrisidefix/visvis,pbfy0/visvis,chrisidefix/visvis,Alwnikrotikz/visvis,chrisidefix/visvis,pbfy0/visvis