Introduced workaround for problem of text that is scaled in screen coords, but hasn't been rendered yet so doesn't have knowledge of screen space yet, so assume that scaling is 1 rather than 0 as was previously assumed in the previous handling of screen space text.
Introduced workaround for problem of text that is scaled in screen coords, but hasn't been rendered yet
so doesn't have knowledge of screen space yet, so assume that scaling is 1 rather than 0 as was previously
assumed in the previous handling of screen space text.


scrawl/osg,marchelbling/osg,openscenegraph/osg,artoolkit/osg,jtorresfabra/osg,jtorresfabra/osg,openscenegraph/osg,tomasthoresen/osg,marchelbling/osg,scrawl/osg,openscenegraph/osg,tomasthoresen/osg,marchelbling/osg,scrawl/osg,openscenegraph/osg,artoolkit/osg,tomasthoresen/osg,tomasthoresen/osg,jtorresfabra/osg,marchelbling/osg,scrawl/osg,artoolkit/osg,artoolkit/osg,jtorresfabra/osg