Ignore initobj and disallow sizeof (GLSL doesn't have the latter and it requires some degree of reflection).
Ignore initobj and disallow sizeof (GLSL doesn't have the latter and it
requires some degree of reflection).

IgniteInteractiveStudio/SLSharp,hach-que/SLSharp,IgniteInteractiveStudio/SLSharp,hach-que/SLSharp,pratikv/SLSharp,pratikv/SLSharp