Store and reuse pointer to mapped particle memory instead of mapping/unmapping each frame, refactoring
Store and reuse pointer to mapped particle memory instead of mapping/unmapping each frame, refactoring

grim210/Vulkan,SaschaWillems/Vulkan,SaschaWillems/Vulkan,jherico/Vulkan,dreadwords/Vulkan,jpbruyere/Vulkan,ming4883/Vulkan,SaschaWillems/Vulkan,ming4883/Vulkan,grim210/Vulkan,SaschaWillems/Vulkan,jaakkowork/Vulkan,SaschaWillems/Vulkan,jpbruyere/Vulkan,jherico/Vulkan,ming4883/Vulkan,jaakkowork/Vulkan,martty/Vulkan