In SceneManager::CreateContentFromXml() in case of ID collision do not create new entity ID if we delete the existing entity. Reuse the ID of the deleted entity instead.
In SceneManager::CreateContentFromXml() in case of ID collision do not create new entity ID if we delete the existing entity. Reuse the ID of the deleted entity instead.

AlphaStaxLLC/tundra,antont/tundra,realXtend/tundra,AlphaStaxLLC/tundra,pharos3d/tundra,BogusCurry/tundra,BogusCurry/tundra,BogusCurry/tundra,pharos3d/tundra,jesterKing/naali,antont/tundra,BogusCurry/tundra,antont/tundra,jesterKing/naali,jesterKing/naali,AlphaStaxLLC/tundra,jesterKing/naali,pharos3d/tundra,antont/tundra,AlphaStaxLLC/tundra,jesterKing/naali,AlphaStaxLLC/tundra,jesterKing/naali,AlphaStaxLLC/tundra,BogusCurry/tundra,jesterKing/naali,BogusCurry/tundra,antont/tundra,antont/tundra,realXtend/tundra,realXtend/tundra,realXtend/tundra,pharos3d/tundra,pharos3d/tundra,realXtend/tundra,realXtend/tundra,pharos3d/tundra,antont/tundra