Make sure adding both gl_in and gl_out redeclares to same string works
Make sure adding both gl_in and gl_out redeclares to same string works

* For everything but vertex shaders to make a separable program we need
  to redeclare gl_in and gl_out. If both of these end up in the same
  string the second insertion was trampling the first one - now they
  will both go in properly.

googlestadia/renderdoc,googlestadia/renderdoc,victor-moya/renderdoc,TurtleRockStudios/renderdoc_public,Yours3lf/renderdoc,baldurk/renderdoc,cgmb/renderdoc,Velro/renderdoc,michaelrgb/renderdoc,TurtleRockStudios/renderdoc_public,etnlGD/renderdoc,moradin/renderdoc,baldurk/renderdoc,Lssikkes/renderdoc,adrianbu/renderdoc,Anteru/renderdoc,michaelrgb/renderdoc,googlestadia/renderdoc,TurtleRockStudios/renderdoc_public,baldurk/renderdoc,Zorro666/renderdoc,adrianbu/renderdoc,Zorro666/renderdoc,adrianbu/renderdoc,Lssikkes/renderdoc,Velro/renderdoc,TurtleRockStudios/renderdoc_public,etnlGD/renderdoc,Anteru/renderdoc,adrianbu/renderdoc,Zorro666/renderdoc,victor-moya/renderdoc,TurtleRockStudios/renderdoc_public,TurtleRockStudios/renderdoc_public,Anteru/renderdoc,Zorro666/renderdoc,moradin/renderdoc,googlestadia/renderdoc,Velro/renderdoc,Zorro666/renderdoc,victor-moya/renderdoc,Yours3lf/renderdoc,googlestadia/renderdoc,michaelrgb/renderdoc,Anteru/renderdoc,Velro/renderdoc,etnlGD/renderdoc,baldurk/renderdoc,Anteru/renderdoc,adrianbu/renderdoc,Lssikkes/renderdoc,Velro/renderdoc,moradin/renderdoc,moradin/renderdoc,cgmb/renderdoc,etnlGD/renderdoc,Yours3lf/renderdoc,Lssikkes/renderdoc,Lssikkes/renderdoc,cgmb/renderdoc,Anteru/renderdoc,Velro/renderdoc,michaelrgb/renderdoc,moradin/renderdoc,cgmb/renderdoc,Yours3lf/renderdoc,michaelrgb/renderdoc,etnlGD/renderdoc,cgmb/renderdoc,Anteru/renderdoc,etnlGD/renderdoc,Lssikkes/renderdoc,victor-moya/renderdoc,adrianbu/renderdoc,Yours3lf/renderdoc,baldurk/renderdoc,victor-moya/renderdoc,Yours3lf/renderdoc,Zorro666/renderdoc,victor-moya/renderdoc,moradin/renderdoc,baldurk/renderdoc,googlestadia/renderdoc