Identified, implemented final smash_center case
Identified, implemented final smash_center case

The final case is an asymmetrical smash where one side is in the outer quadrant and the other is in the central quadrant and yet they are within the smashing distance of each other. This brings the smash-maxdepth branch to a close.

TadLeonard/crash-kiss,TadLeonard/crash-kiss,TadLeonard/crash-kiss