Subtle camera change; the dead zone buffers for the top and bottom of the screen are now different. You get more of a preview of what's below you when falling than what's above you when climbing. Basically this makes it feel even more like Mario :)
Subtle camera change; the dead zone buffers for the top and bottom of the screen are now different. You get more of a preview of what's below you when falling than what's above you when climbing. Basically this makes it feel even more like Mario :)

darrentorpey/akihabara_tutorials,darrentorpey/akihabara_tutorials