Moved the logic that handles a monster's death (leaving combat, handling loot, awarding XP, etc) in a separate function. This fixed a bug where if a monster would die from a DoT, the loot was shown only after the player entered a command.
Moved the logic that handles a monster's death (leaving combat, handling loot, awarding XP, etc) in a separate function. This fixed a bug where if a monster would die from a DoT, the loot was shown only after the player entered a command.

Enether/python_wow