invalidate xyz in glsl occulusion to avoid artifacts on the edges
invalidate xyz in glsl occulusion to avoid artifacts on the edges

IntelRealSense/librealsense,IntelRealSense/librealsense,IntelRealSense/librealsense,IntelRealSense/librealsense,IntelRealSense/librealsense,IntelRealSense/librealsense,IntelRealSense/librealsense,IntelRealSense/librealsense,IntelRealSense/librealsense