TKMTerrainWalkConnect - replace loops: first go through Y, then X coordinate
TKMTerrainWalkConnect - replace loops: first go through Y, then X coordinate

because that is how data stored in gTerrain.Land array
reyandme/kam_remake,thibmo/kam_remake,Alexandr57/kam_remake,Alexandr57/kam_remake,Alexandr57/kam_remake,thibmo/kam_remake,Alexandr57/kam_remake,reyandme/kam_remake,thibmo/kam_remake,thibmo/kam_remake,Alexandr57/kam_remake,reyandme/kam_remake,Alexandr57/kam_remake,reyandme/kam_remake,thibmo/kam_remake,reyandme/kam_remake