Update RingOpenGL - Add Function (Define) : void glDepthRange(GLclampd nearVal,GLclampd farVal)
Update RingOpenGL - Add Function (Define) : void glDepthRange(GLclampd nearVal,GLclampd farVal)

ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring