This seems to "fix" the Optional problem. If this is try, FxToggler is the problem. When we hide/show in quick succession, playing the animations, there is no way of knowing which animation ends first and last. FxToggler does not guard against that.
This seems to "fix" the Optional problem.
If this is try, FxToggler is the problem.
When we hide/show in quick succession, playing the animations, there is no way of knowing which animation ends first and last. FxToggler does not guard against that.

git-svn-id: 7f36cf4b72bf643b5656b1be7c9ee06abfc308b2@7208 463e38ab-4f4e-0410-907a-65d2b3888964

peopleware/js-ppwcode-util-oddsAndEnds,peopleware/js-ppwcode-util-oddsAndEnds