Change Symbol::name() from returning a const ustring& to just a ustring.
Change Symbol::name() from returning a const ustring& to just a ustring.

rlmh/OpenShadingLanguage,sjparker/OpenShadingLanguage,imageworks/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,fpsunflower/OpenShadingLanguage,brechtvl/OpenShadingLanguage,imageworks/OpenShadingLanguage,sjparker/OpenShadingLanguage,aconty/OpenShadingLanguage,yaroslav-tarasov/OpenShadingLanguage,brechtvl/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,imageworks/OpenShadingLanguage,johnhaddon/OpenShadingLanguage,mcanthony/OpenShadingLanguage,brechtvl/OpenShadingLanguage,yaroslav-tarasov/OpenShadingLanguage,mcanthony/OpenShadingLanguage,svenstaro/OpenShadingLanguage,juvenal/OpenShadingLanguage,yaroslav-tarasov/OpenShadingLanguage,imageworks/OpenShadingLanguage,brechtvl/OpenShadingLanguage,fpsunflower/OpenShadingLanguage,fpsunflower/OpenShadingLanguage,johnhaddon/OpenShadingLanguage,rlmh/OpenShadingLanguage,aconty/OpenShadingLanguage,mcanthony/OpenShadingLanguage,svenstaro/OpenShadingLanguage,aconty/OpenShadingLanguage,lgritz/OpenShadingLanguage,rlmh/OpenShadingLanguage,aconty/OpenShadingLanguage,brechtvl/OpenShadingLanguage,lgritz/OpenShadingLanguage,yaroslav-tarasov/OpenShadingLanguage,johnhaddon/OpenShadingLanguage,svenstaro/OpenShadingLanguage,juvenal/OpenShadingLanguage,lgritz/OpenShadingLanguage,imageworks/OpenShadingLanguage,gzorin/OpenShadingLanguage,juvenal/OpenShadingLanguage,gzorin/OpenShadingLanguage,rlmh/OpenShadingLanguage,sjparker/OpenShadingLanguage,gzorin/OpenShadingLanguage,svenstaro/OpenShadingLanguage,gzorin/OpenShadingLanguage,juvenal/OpenShadingLanguage,fpsunflower/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,mcanthony/OpenShadingLanguage,sjparker/OpenShadingLanguage,aconty/OpenShadingLanguage,gzorin/OpenShadingLanguage,johnhaddon/OpenShadingLanguage,lgritz/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,lgritz/OpenShadingLanguage