Bugfixes: Mesh/Collision volume updating during simulation; fix problem that a mesh may contain multiple vertices at the same position, for example if the have different normals -- this messes up the continuity of the mesh. Therefore we now assume all vertices within a particular minimum distance to be equal.
Bugfixes: Mesh/Collision volume updating during simulation; fix problem
that a mesh may contain multiple vertices at the same position, for
example if the have different normals -- this messes up the continuity of
the mesh. Therefore we now assume all vertices within a particular minimum
distance to be equal.


git-svn-id: a58cbee154157db216ea9cabc74ae3f0d9b0b68c@1315 3ab4d77f-209f-454f-af32-ffe4b78d429c

ept/maniation,ept/maniation,ept/maniation,ept/maniation