Don't overdo the depth compensation when merging normals in sphere/trimesh collisions.
Don't overdo the depth compensation when merging normals in sphere/trimesh collisions.
keletskiy/ode,nabijaczleweli/ODE,keletskiy/ode,nabijaczleweli/ODE,keletskiy/ode,nabijaczleweli/ODE,keletskiy/ode,nabijaczleweli/ODE,keletskiy/ode,keletskiy/ode,nabijaczleweli/ODE,nabijaczleweli/ODE