Improved Fire Chaser by revising speed mechanic
Improved Fire Chaser by revising speed mechanic

Instead of being based on the user vs target's relative speed values, the attack is now based on how high the target's speed has been *boosted*, growing more powerful the more the target has boosted their speed.  Even if the target is technically slower than the user, the ability's effects can still trigger if positive mods are there.  And if there are negative mods? Nothing. No penalty.

AdrianMarceau/mmrpg-prototype,AdrianMarceau/mmrpg-prototype,AdrianMarceau/mmrpg-prototype