some corrections in the odedynam module: defined matrix transform macros for consistency through the module. corrected segmentation fault on cleanup (colliders ibase were not being created and destroyed). corrected wrong triangle indices in collidermeshes. added tranposition to world box colliders as somehow their rotations come out rotated. changed geom to transform assignment to AddTransformToSpace, as a geom should not be added both to a transform and to a space.
some corrections in the odedynam module:
defined matrix transform macros for consistency through the module.
corrected segmentation fault on cleanup (colliders ibase were not being created and destroyed).
corrected wrong triangle indices in collidermeshes.
added tranposition to world box colliders as somehow their rotations come out rotated.
changed geom to transform assignment to AddTransformToSpace, as a geom should not be added both to a transform and to a space.


git-svn-id: 28d9401aa571d5108e51b194aae6f24ca5964c06@22173 8cc4aa7f-3514-0410-904f-f2cc9021211c

crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS