Prevent out of bounds access by unaligned access in decodeLiteUInt32 (#2435)
Prevent out of bounds access by unaligned access in decodeLiteUInt32 (#2435)

This prevents memory tools like gflags causing an exception on the out of bound access.

Co-authored-by: jsmall-nvidia <ba36e50ee2a280bd63d65c073bf01958e3433531@nvidia.com>
csyonghe/slang,csyonghe/slang,csyonghe/slang,shader-slang/slang,shader-slang/slang,shader-slang/slang