GLSLang: properly disable logical indexing for UBOs
GLSLang: properly disable logical indexing for UBOs

otherwise we will allocate twice the memory

OGRECave/ogre,paroj/ogre,OGRECave/ogre,paroj/ogre,paroj/ogre,OGRECave/ogre,paroj/ogre,OGRECave/ogre,paroj/ogre,OGRECave/ogre