[RDF] Fix incorrect lane mask calculation
[RDF] Fix incorrect lane mask calculation

This was exposed by some code that used more than one level of sub-
registers. There is no testcase, because there is no such code in the
Hexagon backend.


git-svn-id: 0ff597fd157e6f4fc38580e8d64ab130330d2411@289099 91177308-0d34-0410-b5e6-96231b3b80d8

llvm-mirror/llvm,apple/swift-llvm,llvm-mirror/llvm,llvm-mirror/llvm,apple/swift-llvm,GPUOpen-Drivers/llvm,llvm-mirror/llvm,llvm-mirror/llvm,apple/swift-llvm,apple/swift-llvm,apple/swift-llvm,GPUOpen-Drivers/llvm,GPUOpen-Drivers/llvm,GPUOpen-Drivers/llvm,apple/swift-llvm,GPUOpen-Drivers/llvm,apple/swift-llvm,GPUOpen-Drivers/llvm,llvm-mirror/llvm,GPUOpen-Drivers/llvm,llvm-mirror/llvm,apple/swift-llvm,llvm-mirror/llvm,llvm-mirror/llvm,GPUOpen-Drivers/llvm