Adjusted ECSync attribute interpolation period factor from 1.25 to 1.35. This seems to have the effect of fixing the issues with movement interpolation. Note: this should only be considered as a temporary solution until proper dead reckoning is implemented.
Adjusted ECSync attribute interpolation period factor from 1.25 to 1.35. This seems to have the effect of fixing the issues with movement interpolation. Note: this should only be considered as a temporary solution until proper dead reckoning is implemented.

pharos3d/tundra,realXtend/tundra,antont/tundra,jesterKing/naali,jesterKing/naali,antont/tundra,BogusCurry/tundra,realXtend/tundra,antont/tundra,antont/tundra,realXtend/tundra,jesterKing/naali,antont/tundra,BogusCurry/tundra,BogusCurry/tundra,pharos3d/tundra,pharos3d/tundra,pharos3d/tundra,pharos3d/tundra,jesterKing/naali,realXtend/tundra,realXtend/tundra,AlphaStaxLLC/tundra,BogusCurry/tundra,AlphaStaxLLC/tundra,jesterKing/naali,pharos3d/tundra,AlphaStaxLLC/tundra,jesterKing/naali,realXtend/tundra,AlphaStaxLLC/tundra,antont/tundra,AlphaStaxLLC/tundra,AlphaStaxLLC/tundra,BogusCurry/tundra,jesterKing/naali,antont/tundra,BogusCurry/tundra