new objects take name from mesh duplicate or imported objects with same name as existing objects are appended with .1, .2, etc it can get tricky I suggest you rename your object in .csv
new objects take name from mesh
duplicate or imported objects with same name as existing objects
are appended with .1, .2, etc
it can get tricky
I suggest you rename your object in .csv

Cherry-pick: d60d7ce116aff877a2a8b02d7d89ef6e2240bfe6

sirikata/sirikata,sirikata/sirikata,sirikata/sirikata,sirikata/sirikata,sirikata/sirikata,sirikata/sirikata,sirikata/sirikata,sirikata/sirikata