From Alberto Farre,
From Alberto Farre,

"ConvertFromFLT::addMultiTexture makes ENDIAN conversion for SMultiTexture
 struct attributes.
 When an flt object is multi-instantiated y should be done just first time,
 because SMultiTexture struct is always the same, currently is being done for
 each instance.

 Attached file fix the problem but perhaps a more clean fix would be making
 ENDIAN conversion at writing attributes time instead of at reading time. "


git-svn-id: 23b6355f2bb369032457de4eb5f713ee134f73a8@4204 16af8721-9629-0410-8352-f15c8da7e697

joevandyk/osg,joevandyk/osg,joevandyk/osg,joevandyk/osg,joevandyk/osg