Cut the color value decimal points to only go up to the Blender-used thousandths place since dealing with longer values wasn't giving any benefit.
Cut the color value decimal points to only go up to the Blender-used thousandths place since dealing with longer values wasn't giving any benefit.

fpsunflower/sunflow,matheusabrantesgadelha/sunflow,fpsunflower/sunflow,k-matsuzaki/sunflow,monkstone/sunflow,matheusabrantesgadelha/sunflow,k-matsuzaki/sunflow,matheusabrantesgadelha/sunflow,k-matsuzaki/sunflow,monkstone/sunflow,fpsunflower/sunflow,monkstone/sunflow,k-matsuzaki/sunflow,fpsunflower/sunflow,matheusabrantesgadelha/sunflow,matheusabrantesgadelha/sunflow,matheusabrantesgadelha/sunflow,monkstone/sunflow,k-matsuzaki/sunflow,k-matsuzaki/sunflow,fpsunflower/sunflow,fpsunflower/sunflow,monkstone/sunflow