`CameraManager.getVisibleChildren` is a new method that is called internally by the `CameraManager.render` method. It filters the DisplayList, so that Game Objects that pass the `willRender` test for the given Camera are added to a sub-list, which is then passed to the renderer. This avoids the renderer having to do any checks on the children, it just renders each one in turn.
`CameraManager.getVisibleChildren` is a new method that is called internally by the `CameraManager.render` method. It filters the DisplayList, so that Game Objects that pass the `willRender` test for the given Camera are added to a sub-list, which is then passed to the renderer. This avoids the renderer having to do any checks on the children, it just renders each one in turn.

spayton/phaser,BeanSeed/phaser,spayton/phaser,BeanSeed/phaser,photonstorm/phaser,photonstorm/phaser