Changed the public osg::State::applyMode() and applyAttribute methods so that they dirty the associated state, this helps keep the OpenGL state valid once out of local drawing routines.
Changed the public osg::State::applyMode() and applyAttribute methods so that
they dirty the associated state, this helps keep the OpenGL state valid once
out of local drawing routines.


ghub/osg,artoolkit/osg,stmh/osg,koshman86/osg,omega-hub/osg,XiaoCC/osg,ghub/osg,XiaoCC/osg,ghub/osg,omega-hub/osg,ntoand/osg,omega-hub/osg,XiaoCC/osg,koshman86/osg,ghub/osg,stmh/osg,artoolkit/osg,artoolkit/osg,artoolkit/osg,koshman86/osg,ntoand/osg,stmh/osg,koshman86/osg,omega-hub/osg,XiaoCC/osg,ntoand/osg,stmh/osg,stmh/osg,XiaoCC/osg,ntoand/osg