Use GL_DEPTH_ATTACHMENT when attaching depth-only texture to FBO
Use GL_DEPTH_ATTACHMENT when attaching depth-only texture to FBO

Lssikkes/renderdoc,victor-moya/renderdoc,Lssikkes/renderdoc,Lssikkes/renderdoc,victor-moya/renderdoc,Lssikkes/renderdoc,victor-moya/renderdoc,Lssikkes/renderdoc,victor-moya/renderdoc,victor-moya/renderdoc,Lssikkes/renderdoc,victor-moya/renderdoc