Update 0.11 beta
Update 0.11 beta

- Added OnDestroy() to remove added GameEvents when the script is destroyed. This prevents objects being re-instantiated by callbacks.
- Fixed First-Flight bug which caused some static objects to not appear.
- Fixed 'out-of-range inactive' bug with temporary work around. PQSCity.OnUpdatedFinished() is not called on these objects still.
- Added additional destructors to DestroyPQS (previously Deactivate).
- Moved the static extensions class to a separate file.
- Added support for the KtCamera manipulation.

HoneyFox/KerbTown