Default to using the Unicode version of Win32 APIs instead of the ANSI version. This helps to catch instances where a developer accidentally forgets to explicitly specify which version of the API to use and accidentally winds up failing to support non-ASCII characters properly.
Default to using the Unicode version of Win32 APIs instead of the ANSI version. This helps to catch instances where a developer accidentally forgets to explicitly specify which version of the API to use and accidentally winds up failing to support non-ASCII characters properly.

git-svn-id: 0ff597fd157e6f4fc38580e8d64ab130330d2411@273599 91177308-0d34-0410-b5e6-96231b3b80d8

GPUOpen-Drivers/llvm,GPUOpen-Drivers/llvm,llvm-mirror/llvm,llvm-mirror/llvm,GPUOpen-Drivers/llvm,GPUOpen-Drivers/llvm,apple/swift-llvm,GPUOpen-Drivers/llvm,llvm-mirror/llvm,GPUOpen-Drivers/llvm,apple/swift-llvm,GPUOpen-Drivers/llvm,apple/swift-llvm,apple/swift-llvm,llvm-mirror/llvm,llvm-mirror/llvm,apple/swift-llvm,apple/swift-llvm,llvm-mirror/llvm,llvm-mirror/llvm,llvm-mirror/llvm,llvm-mirror/llvm,GPUOpen-Drivers/llvm,apple/swift-llvm,apple/swift-llvm