None argument to fillBlocks means operate on every chunk in the world.
None argument to fillBlocks means operate on every chunk in the world.

previously, getChunks over a huge box would waste a lot of time skipping absent chunks in large, sparse levels.

codewarrior0/pymclevel,codewarrior0/pymclevel,ahh2131/mchisel,arruda/pymclevel,mcedit/pymclevel,arruda/pymclevel,ahh2131/mchisel,mcedit/pymclevel