Patch GLSL shaders to at least #version 130 when making separable
Patch GLSL shaders to at least #version 130 when making separable

* This is needed for the out gl_PerVertex block

Zorro666/renderdoc,baldurk/renderdoc,Zorro666/renderdoc,baldurk/renderdoc,baldurk/renderdoc,Zorro666/renderdoc,baldurk/renderdoc,Zorro666/renderdoc,Zorro666/renderdoc,baldurk/renderdoc,baldurk/renderdoc,Zorro666/renderdoc