glsl: make sure that textureProj(bias) variants are only exposed in fs
glsl: make sure that textureProj(bias) variants are only exposed in fs

Many were already marked as fs_only, but not all. This fixes the
remaining ir_txb entries.

Signed-off-by: Ilia Mirkin <bcbbb7aa705ec3a5fc5824c01a845186c3d62fca@alum.mit.edu>
Reviewed-by: Kenneth Graunke <bd2562f754ec92342f93f61c25d731e290a2ffa8@whitecape.org>
Reviewed-by: Nicolai Hähnle <0d0be6cf5ad662651be2dc5dfd44aa2b09d4c1cc@amd.com>

metora/MesaGLSLCompiler,metora/MesaGLSLCompiler,metora/MesaGLSLCompiler