+added back the wall objects and prefab +scaled person to half the tile width and adjusted the sword accordingly *moved everything into position +moved the character up one ten quadrillionth of a point because it wasn't zeroed? how did that even happen? +brightened the scene light
+added back the wall objects and prefab
+scaled person to half the tile width and adjusted the sword accordingly
*moved everything into position
+moved the character up one ten quadrillionth of a point because it wasn't zeroed? how did that even happen?
+brightened the scene light

kxk9106/DungeonCrawl