Added a workaround for Wine/d3d that doesn't seems to call glXSwapBuffers and simple BlitFramebuffer to frontbuffer instead
Added a workaround for Wine/d3d that doesn't seems to call glXSwapBuffers and simple BlitFramebuffer to frontbuffer instead

ptitSeb/gl4es,ptitSeb/glshim,ptitSeb/gl4es,ptitSeb/glshim,ptitSeb/gl4es,ptitSeb/glshim,ptitSeb/gl4es,ptitSeb/glshim