From Cory Riddell, "Small edit to ReaderWriterDOT.cpp. It wasn't checking the file extension and so, if the .dot plugin was loaded, it would happily handle any file name extension.
From Cory Riddell, "Small edit to ReaderWriterDOT.cpp. It wasn't checking the file extension
and so, if the .dot plugin was loaded, it would happily handle any file
name extension.

To reproduce the bug, first save a scene to a dot file (to load the dot
plugin), then try to write the scene to an osg file. If you look at the
osg file, you will see that it is a dot file."


ntoand/osg,ghub/osg,stmh/osg,ghub/osg,ntoand/osg,XiaoCC/osg,omega-hub/osg,omega-hub/osg,artoolkit/osg,ntoand/osg,ghub/osg,stmh/osg,artoolkit/osg,koshman86/osg,artoolkit/osg,stmh/osg,XiaoCC/osg,koshman86/osg,stmh/osg,XiaoCC/osg,stmh/osg,koshman86/osg,artoolkit/osg,ntoand/osg,koshman86/osg,XiaoCC/osg,ghub/osg,XiaoCC/osg,omega-hub/osg,omega-hub/osg