move the call to mRenderer into the 'ready to draw' block, which ensures its existence.  Remove unused bounds variable.
move the call to mRenderer into the 'ready to draw' block, which ensures its existence.  Remove unused bounds variable.
2666hz/Cinder,2666hz/Cinder,morbozoo/sonyHeadphones,sosolimited/Cinder,sosolimited/Cinder,2666hz/Cinder,morbozoo/sonyHeadphones,morbozoo/sonyHeadphones,sosolimited/Cinder,sosolimited/Cinder,2666hz/Cinder,morbozoo/sonyHeadphones