Animation export fixed: bind pose is now the Blender bind pose instead of first frame of animation (may result in problems with meshes parented to bones... but I see no other way around).
Animation export fixed: bind pose is now the Blender bind pose instead of first frame of animation (may result in problems with meshes parented to bones... but I see no other way around).

amorilia/blender_nif_plugin,nightstrike/blender_nif_plugin,nightstrike/blender_nif_plugin,amorilia/blender_nif_plugin