add bitwice operations in order to better performance add type casting if only original unity's method used integers add methods: * closestPowerOfTwoLong (same as `closestPowerOfTwo`, but for long numbers) * isPowerOfTwo * lerpAngle * lerpUnclamped
add bitwice operations in order to better performance
add type casting if only original unity's method used integers
add methods:
* closestPowerOfTwoLong (same as `closestPowerOfTwo`, but for long numbers)
* isPowerOfTwo
* lerpAngle
* lerpUnclamped

likerRr/mathf-js