AnimationComponent.play now calls `setSizeToFrame()` and `updateDisplayOrigin()` on the parent Game Object in order to catch situations where you've started playing an animation on a Game Object that uses a different size to the previously set frame.
AnimationComponent.play now calls `setSizeToFrame()` and `updateDisplayOrigin()` on the parent Game Object in order to catch situations where you've started playing an animation on a Game Object that uses a different size to the previously set frame.

TukekeSoft/phaser,rblopes/phaser,mahill/phaser,BeanSeed/phaser,englercj/phaser,TukekeSoft/phaser,photonstorm/phaser,BeanSeed/phaser,spayton/phaser,mahill/phaser,photonstorm/phaser,TukekeSoft/phaser,spayton/phaser,pixelpicosean/phaser