Interleaved hash/compute methods in SceneReader.cpp.
Interleaved hash/compute methods in SceneReader.cpp.

It's much easier to verify that the implementations correspond appropriately when they're adjacent in the source code. We should do things this way as a matter of course in all the code.

andrewkaufman/gaffer,cedriclaunay/gaffer,chippey/gaffer,ivanimanishi/gaffer,cedriclaunay/gaffer,johnhaddon/gaffer,boberfly/gaffer,chippey/gaffer,GafferHQ/gaffer,GafferHQ/gaffer,hradec/gaffer,chippey/gaffer,hradec/gaffer,GafferHQ/gaffer,johnhaddon/gaffer,ImageEngine/gaffer,andrewkaufman/gaffer,goddardl/gaffer,GafferHQ/gaffer,andrewkaufman/gaffer,davidsminor/gaffer,andrewkaufman/gaffer,ivanimanishi/gaffer,appleseedhq/gaffer,hradec/gaffer,hradec/gaffer,lucienfostier/gaffer,hradec/gaffer,lucienfostier/gaffer,appleseedhq/gaffer,goddardl/gaffer,goddardl/gaffer,andrewkaufman/gaffer,johnhaddon/gaffer,appleseedhq/gaffer,johnhaddon/gaffer,boberfly/gaffer,davidsminor/gaffer,GafferHQ/gaffer,davidsminor/gaffer,cedriclaunay/gaffer,appleseedhq/gaffer,johnhaddon/gaffer,goddardl/gaffer,ivanimanishi/gaffer,ImageEngine/gaffer,ImageEngine/gaffer,lucienfostier/gaffer,chippey/gaffer,ivanimanishi/gaffer,cedriclaunay/gaffer,ImageEngine/gaffer,lucienfostier/gaffer,boberfly/gaffer,davidsminor/gaffer,boberfly/gaffer