My choices of depth, and initial values of Min and Max have significant effects on the eventual returned value minimax. With a game of size 3, depth of 3 and Max = 200, Max = -Min, the heirarchy of the moves better coincides with my experience in this project so far. However I'm still unclear of the significance if any of these returned values on actual gameplay.
My choices of depth, and initial values of Min and Max have significant
effects on the eventual returned value minimax. With a game of size 3,
depth of 3 and Max = 200, Max = -Min, the heirarchy of the moves better
coincides with my experience in this project so far. However I'm still
unclear of the significance if any of these returned values on actual
gameplay.

rortms/tictac,bb-blud/tictac