Major changes to the clone_simulation method.  It now accepts a Network object, and creates full clones of all it's associated objects.  This method also renames all the cloned objects to avoid name conflicts.  The key here is that the clones are legitimate objects, that are registered in the Controller, and should work fully.
Major changes to the clone_simulation method.  It now accepts a Network object, and creates full clones of all it's associated objects.  This method also renames all the cloned objects to avoid name conflicts.  The key here is that the clones are legitimate objects, that are registered in the Controller, and should work fully.

stadelmanma/OpenPNM,PMEAL/OpenPNM,amdouglas/OpenPNM,amdouglas/OpenPNM,TomTranter/OpenPNM