Fix selection applying to hidden Nodes when filtering Scene Tree Editor
Fix selection applying to hidden Nodes when filtering Scene Tree Editor

pkowal1982/godot,godotengine/godot,vkbsb/godot,josempans/godot,josempans/godot,guilhermefelipecgs/godot,BastiaanOlij/godot,sanikoyes/godot,guilhermefelipecgs/godot,guilhermefelipecgs/godot,pkowal1982/godot,BastiaanOlij/godot,sanikoyes/godot,pkowal1982/godot,vkbsb/godot,pkowal1982/godot,sanikoyes/godot,godotengine/godot,josempans/godot,BastiaanOlij/godot,josempans/godot,sanikoyes/godot,vkbsb/godot,godotengine/godot,pkowal1982/godot,BastiaanOlij/godot,sanikoyes/godot,godotengine/godot,josempans/godot,BastiaanOlij/godot,guilhermefelipecgs/godot,BastiaanOlij/godot,pkowal1982/godot,BastiaanOlij/godot,josempans/godot,vkbsb/godot,pkowal1982/godot,vkbsb/godot,guilhermefelipecgs/godot,vkbsb/godot,guilhermefelipecgs/godot,sanikoyes/godot,josempans/godot,vkbsb/godot,godotengine/godot,sanikoyes/godot,sanikoyes/godot,guilhermefelipecgs/godot,vkbsb/godot,BastiaanOlij/godot,guilhermefelipecgs/godot,josempans/godot,godotengine/godot,pkowal1982/godot,godotengine/godot,godotengine/godot