Denis Dmitriev added gouraud shading for the DX5 renderer and fixed lightmap alignment.
Denis Dmitriev added gouraud shading for the DX5 renderer and
fixed lightmap alignment.


git-svn-id: 28d9401aa571d5108e51b194aae6f24ca5964c06@596 8cc4aa7f-3514-0410-904f-f2cc9021211c

crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS