inject getworldtotangent and getworldnormal to ensure var order
inject getworldtotangent and getworldnormal to ensure var order

Bloodknight/Torque3D,Bloodknight/Torque3D,chaigler/Torque3D,chaigler/Torque3D,chaigler/Torque3D,chaigler/Torque3D,Bloodknight/Torque3D,chaigler/Torque3D,Bloodknight/Torque3D,chaigler/Torque3D,Bloodknight/Torque3D,Bloodknight/Torque3D,chaigler/Torque3D,chaigler/Torque3D,chaigler/Torque3D,Bloodknight/Torque3D,Bloodknight/Torque3D,Bloodknight/Torque3D