Changes in #11 do not affect performance. In previous benchmark, Operator Add/divide Chained was c.20 Mops for unknown reason. It is usually just slightly slower than using map, and ideally should be exactly the same.
Changes in #11 do not affect performance. In previous benchmark, Operator Add/divide Chained was c.20 Mops for unknown reason. It is usually just slightly slower than using map, and ideally should be exactly the same.

Spreads/Spreads