From Aurelien Albert, "I've go some problem with the method "State_Utils::replace" : if the original_phrase is empty, it leads to an infinite loop.
From Aurelien Albert, "I've go some problem with the method "State_Utils::replace" : if the original_phrase is empty, it leads to an infinite loop.

Here is a path to prevent this."


openscenegraph/osg,openscenegraph/osg,marchelbling/osg,jtorresfabra/osg,jtorresfabra/osg,jtorresfabra/osg,scrawl/osg,marchelbling/osg,openscenegraph/osg,artoolkit/osg,artoolkit/osg,marchelbling/osg,tomasthoresen/osg,tomasthoresen/osg,openscenegraph/osg,marchelbling/osg,tomasthoresen/osg,scrawl/osg,artoolkit/osg,artoolkit/osg,scrawl/osg,scrawl/osg,jtorresfabra/osg,tomasthoresen/osg