Fix for input bug in OSX
Fix for input bug in OSX

This fixes a bug with input on OSX where if you bind a command it will now send the correct value to torque script.
chaigler/Torque2D,GarageGames/Torque2D,JeffProgrammer/Torque2D-empty,JeffProgrammer/Torque2D-empty,dottools/Torque2D,chaigler/Torque2D,GarageGames/Torque2D,greenfire27/Torque2D,RichardRanft/Torque2D,RichardRanft/Torque2D,greenfire27/Torque2D,GarageGames/Torque2D,greenfire27/Torque2D,dottools/Torque2D,RichardRanft/Torque2D,dottools/Torque2D,JeffProgrammer/Torque2D-empty,JeffProgrammer/Torque2D-empty,dottools/Torque2D,dottools/Torque2D,greenfire27/Torque2D,dottools/Torque2D,dottools/Torque2D,chaigler/Torque2D,chaigler/Torque2D,GarageGames/Torque2D,JeffProgrammer/Torque2D-empty,GarageGames/Torque2D,greenfire27/Torque2D,greenfire27/Torque2D,chaigler/Torque2D,chaigler/Torque2D,RichardRanft/Torque2D,dottools/Torque2D,chaigler/Torque2D,dottools/Torque2D,chaigler/Torque2D,JeffProgrammer/Torque2D-empty,RichardRanft/Torque2D,RichardRanft/Torque2D,RichardRanft/Torque2D,GarageGames/Torque2D,JeffProgrammer/Torque2D-empty,RichardRanft/Torque2D,dottools/Torque2D,GarageGames/Torque2D,greenfire27/Torque2D,GarageGames/Torque2D,GarageGames/Torque2D,greenfire27/Torque2D,RichardRanft/Torque2D