Workaround for texture sampling
Workaround for texture sampling

When sampling ".gb" artifacts where seen when sampling,
When sampling them separately and then creating the vector the artifacs disappeared

firog/ooc-kean,thomasfanell/ooc-kean,firog/ooc-kean,fredrikbryntesson/ooc-kean,magic-lang/ooc-kean,thomasfanell/ooc-kean,magic-lang/ooc-kean,sebastianbaginski/ooc-kean,simonmika/ooc-kean,sebastianbaginski/ooc-kean,simonmika/ooc-kean,fredrikbryntesson/ooc-kean