Water transparency - Update voxel-bucket, voxel-texture-shader, voxel-workbench
Water transparency - Update voxel-bucket, voxel-texture-shader, voxel-workbench

deathcap/voxel-bucket@527bb63b65bc2f59ea5810b7354880e8164a9830 Add item display names
deathcap/voxel-texture-shader@dac4209747a02d82355bbb6c5f8632cc4c68913a Fix alpha transparency; use transparent material params. Closes GH-7
deathcap/voxel-texture-shader@3f2a56e062f69d0428e7f46c8f3c752bd85a5289 vim hack to fix bouncing on percent key to jump between matching brace pairs; gets confused by embedded glsl
deathcap/voxel-texture-shader@31239bce6a4f82a2cbdb795097d0e4e6cb9b9f98 Pass ShaderMaterial type in animate(). Closes GH-6
deathcap/voxel-texture-shader@5fda55d0857f18a9f7c8ecac7c0ac846f827e433 Move materialParams out of this.options
deathcap/voxel-texture-shader@2e1db37c303bd176fe722fcd49bdc3be39fc6c79 0.1.1
deathcap/voxel-workbench@bcc90ee30f25a48dc45dfb073b43e079563a5876 Align into thirds, so crafting grid is perfectly centered.  Ref GH-2
deathcap/voxel-workbench@28ffcd083316018a501fd2be3a5949c10008160f Change to use flexbox for inventory alignment. Closes GH-2

Commit message generated by https://github.com/deathcap/lmno-cl

deathcap/voxelmetaverse,nacjm/modcraft,z3t0/voxelmetaverse,nacjm/modcraft,z3t0/voxelmetaverse,deathcap/voxelmetaverse,deathcap/voxelmetaverse,z3t0/voxelmetaverse