updating/improving Terrain.toMesh() to construct bottom plane out of triangles the size of gridcells, rather than 2 large ones covering entire size. This was causing problems with mesh smoothing/subdivisions. fixed now.
updating/improving Terrain.toMesh() to construct bottom plane out of triangles the size of gridcells, rather than 2 large ones covering entire size. This was causing problems with mesh smoothing/subdivisions. fixed now.

--HG--
branch : toxiclibs

postspectacular/toxiclibs,ruby-processing/toxiclibs,rekii/toxiclibs,rekii/toxiclibs,postspectacular/toxiclibs