Refactored modifiers a great deal: they now know who created them, tick down at the end of *that player's* turn, and should also remove themselves when the creator dies. Also added ability for modifiers to be owned by nobody: these will tick down at the end of each turn cycle (i.e. right before whoever has the highest speed takes their turn), and will do so until they tick past zero or the battle ends. Hopefully.
Refactored modifiers a great deal: they now know who created them, tick down at the end of *that player's* turn, and should also remove themselves when the creator dies. Also added ability for modifiers to be owned by nobody: these will tick down at the end of each turn cycle (i.e. right before whoever has the highest speed takes their turn), and will do so until they tick past zero or the battle ends. Hopefully.

SomeoneElse37/BattleBot