Readme: Added some comments regarding legacy renderer backends so it's clear that one can't expect the renderer runtime to be able to perform automatic instancing or clustered deferred rendering when using e.g. DirectX 9 or OpenGL ES 2
Readme: Added some comments regarding legacy renderer backends so it's clear that one can't expect the renderer runtime to be able to perform automatic instancing or clustered deferred rendering when using e.g. DirectX 9 or OpenGL ES 2

cofenberg/unrimp,cofenberg/unrimp