Add object for DIRECTION; add position coordinates to Creature and Item; add GameMap.clean function; add GameMap.addItems(); add Creature.move(); add game loop using setInterval
Add object for DIRECTION; add position coordinates to Creature and Item; add GameMap.clean function; add GameMap.addItems(); add Creature.move(); add game loop using setInterval

nbkhope/phase-0,nbkhope/phase-0