[llvm-c] Make LLVMGetStringErrorTypeId a proper prototype
[llvm-c] Make LLVMGetStringErrorTypeId a proper prototype

In C a function declaration with an empty argument list isn't a real
prototype, it will allow calling the function with any number of
arguments. It will also cause warnings when used in C code compiled with
'-Wstrict-prototypes'

Reviewed By: whitequark
Differential Revision: https://reviews.llvm.org/D61568



git-svn-id: 0ff597fd157e6f4fc38580e8d64ab130330d2411@360012 91177308-0d34-0410-b5e6-96231b3b80d8

GPUOpen-Drivers/llvm,apple/swift-llvm,apple/swift-llvm,llvm-mirror/llvm,llvm-mirror/llvm,llvm-mirror/llvm,GPUOpen-Drivers/llvm,apple/swift-llvm,apple/swift-llvm,GPUOpen-Drivers/llvm,GPUOpen-Drivers/llvm,llvm-mirror/llvm,llvm-mirror/llvm,llvm-mirror/llvm,apple/swift-llvm,apple/swift-llvm,GPUOpen-Drivers/llvm,llvm-mirror/llvm,GPUOpen-Drivers/llvm,apple/swift-llvm,llvm-mirror/llvm,GPUOpen-Drivers/llvm,llvm-mirror/llvm,apple/swift-llvm,GPUOpen-Drivers/llvm