- Moved setting of lightposition from meshplugin into engine - Added caching of shadowvolumes to genmesh - Added usage of MMX-instructions when building shadowvolumes. This is only for MSVC7 at the moment. If you use new renderer, in combination with MSVC7 and a non-mmx capable machine, comment out those sections as it doesn't properly check for mmx-compatibility yet. - Made the new renderer clear the texture state cache on BeginDraw to correct the font-drawing.
- Moved setting of lightposition from meshplugin into engine
- Added caching of shadowvolumes to genmesh
- Added usage of MMX-instructions when building shadowvolumes. This is only for MSVC7 at the moment. If you use new renderer, in combination with MSVC7 and a non-mmx capable machine, comment out those sections as it doesn't properly check for mmx-compatibility yet.
- Made the new renderer clear the texture state cache on BeginDraw to correct the font-drawing.


git-svn-id: 28d9401aa571d5108e51b194aae6f24ca5964c06@13214 8cc4aa7f-3514-0410-904f-f2cc9021211c

crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS