OpenGL: Get VendorID and DeviceID with angle::GetSystemInfo()
OpenGL: Get VendorID and DeviceID with angle::GetSystemInfo()

Previously on the OpenGL backend we get the device ID with funtion
GetDeviceID() which just supports a few types of devices. This patch
fixes this issue by using angle::GetSystemInfo() instead.

Bug: angleproject:5011
Change-Id: Ief0e1228bb1871a73755f05f2debd3a8e5c75597
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2392634
Reviewed-by: Geoff Lang <b6fc25fe0362055230985c05cbfa8adb741ccc0f@chromium.org>
Reviewed-by: Jiajia Qin <18ef504dc2f2be7888c61ad30571995bf38d04e0@intel.com>
Reviewed-by: Jonah Ryan-Davis <682bdb9e7d8ba359ef169b8db374e7a99d394a46@google.com>
Commit-Queue: Jiawei Shao <241587bb7633918ab0531d548b3d38489451600e@intel.com>

ppy/angle,ppy/angle,ppy/angle,ppy/angle