Limit macOS `$INODE64` symbol names to x86 and x86_64
Limit macOS `$INODE64` symbol names to x86 and x86_64

The new ARM-based platform doesn't need these as there's no legacy
constraints.

Tested via

**demo.c**

```c

int main() {
  fstat(0, NULL);
  fstatat(0, NULL, NULL, 0);
  lstat(NULL, NULL);
  stat(NULL, NULL);
  readdir(NULL);
  readdir_r(NULL, NULL, NULL);
}
```

**Compilation**

```none
% SDKROOT=/Applications/Xcode-beta.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX11.0.sdk MACOSX_DEPLOYMENT_TARGET=11.5 cc -arch arm64 demo.c

% nm a.out
0000000100008030 d __dyld_private
0000000100000000 T __mh_execute_header
                 U _fstat
                 U _fstatat
                 U _lstat
0000000100003e64 T _main
                 U _readdir
                 U _readdir_r
                 U _stat
                 U dyld_stub_binder
```

This has also been experimentally compiled on a Developer Transition Kit.

rust-lang/libc,rust-lang/libc,rust-lang/libc