Created temporary collision detection within Lua. Only works with cMissile and computerShip at the moment, but I will add it to pkBeam when possible. Also, seeking works about 50% of the time. The times that it doesn't work, the missile spins out of control. Note: I haven't tested it thoroughly enough to see if this was resolved with the latest fix, so I'm not sure that this is still a problem, really. Fixed the angle problem in Math.lua.
Created temporary collision detection within Lua. Only works with cMissile and computerShip at the moment, but I will add it to pkBeam when possible. Also, seeking works about 50% of the time. The times that it doesn't work, the missile spins out of control. Note: I haven't tested it thoroughly enough to see if this was resolved with the latest fix, so I'm not sure that this is still a problem, really. Fixed the angle problem in Math.lua.

adam000/Apollo,adam000/Apollo,adam000/Apollo