Patch 2804132: Ogre::Light::_getFrustumClipVolumes(...) has numerical instability if infinite camera`s far clip plane is used, causing light flickering if light is near camera`s side frustum plane.
Patch 2804132: Ogre::Light::_getFrustumClipVolumes(...) has numerical instability if infinite camera`s far clip plane is used, causing light flickering if light is near camera`s side frustum plane.

--HG--
branch : v1-6
extra : convert_revision : svn%3A8631bf8a-c64b-0410-883c-f3eb003322f7/branches/v1-6%40978

ruleless/ogre,largerussiangames/ogre,ruleless/ogre,largerussiangames/ogre,ruleless/ogre,vancepym/ogre,largerussiangames/ogre,jhu-lcsr-forks/ogre,vancepym/ogre,ruleless/ogre,jhu-lcsr-forks/ogre,nezticle/ogre,bhlzlx/ogre,bhlzlx/ogre,ruleless/ogre,vancepym/ogre,nezticle/ogre,ehsan/ogre,ruleless/ogre,ehsan/ogre,bhlzlx/ogre,ehsan/ogre,vancepym/ogre,ehsan/ogre,jhu-lcsr-forks/ogre,jhu-lcsr-forks/ogre,bhlzlx/ogre,largerussiangames/ogre,bhlzlx/ogre,bhlzlx/ogre,jhu-lcsr-forks/ogre,nezticle/ogre,nezticle/ogre,vancepym/ogre,ehsan/ogre