`Frame.destroy` will now null the Frames reference to its parent texture, glTexture and clear the data and customData objects.
`Frame.destroy` will now null the Frames reference to its parent texture, glTexture and clear the data and customData objects.

photonstorm/phaser,spayton/phaser,spayton/phaser,photonstorm/phaser,TukekeSoft/phaser,BeanSeed/phaser,TukekeSoft/phaser,mahill/phaser,BeanSeed/phaser,TukekeSoft/phaser,mahill/phaser