SH-2031 Fix for shadow render targets using inappropriate shader for occlusion culling resulting in objects popping in and out of the shadow map.
SH-2031 Fix for shadow render targets using inappropriate shader for occlusion culling resulting in objects popping in and out of the shadow map.

gabeharms/firestorm,gabeharms/firestorm,gabeharms/firestorm,gabeharms/firestorm,gabeharms/firestorm,gabeharms/firestorm,gabeharms/firestorm,gabeharms/firestorm,gabeharms/firestorm