Fixed using pixel shader constants in pixel shaders instead of vertex shader constants, for relative addressing.
Fixed using pixel shader constants in pixel shaders instead of vertex shader constants, for relative addressing.

bkaradzic/SwiftShader,google/swiftshader,bkaradzic/SwiftShader,bkaradzic/SwiftShader,bkaradzic/SwiftShader,google/swiftshader,google/swiftshader,bkaradzic/SwiftShader