Add "texture" to the keyword list.
Add "texture" to the keyword list.

I have encountered several shaders where people use "texture" as
local variable (old shaders from times when it was not build-in).

KhronosGroup/SPIRV-Cross,KhronosGroup/SPIRV-Cross,h3xl3r/SPIRV-Cross,KhronosGroup/SPIRV-Cross,h3xl3r/SPIRV-Cross,KhronosGroup/SPIRV-Cross,h3xl3r/SPIRV-Cross,h3xl3r/SPIRV-Cross,h3xl3r/SPIRV-Cross,KhronosGroup/SPIRV-Cross,KhronosGroup/SPIRV-Cross