added a new Point2D.Float type as a property of a filter that has a control built for it especially in FilterPanel. The idea is that this can be used to select a 2D value. Later a mouse listener can be added for mouse selection of the point. Will use for selecting a starting point for clusters in the labyrinth game.
added a new Point2D.Float type as a property of a filter that has a control built for it especially in FilterPanel. The idea is that this can be used to select a 2D value. Later a mouse listener can be added for mouse selection of the point.
Will use for selecting a starting point for clusters in the labyrinth game.

git-svn-id: e3d3b427d532171a6bd7557d8a4952a393b554a2@2604 b7f4320f-462c-0410-a916-d9f35bb82d52

viktorbahr/jaer,SensorsINI/jaer,SensorsINI/jaer,SensorsINI/jaer,SensorsINI/jaer,viktorbahr/jaer,SensorsINI/jaer,SensorsINI/jaer,viktorbahr/jaer,viktorbahr/jaer,SensorsINI/jaer,SensorsINI/jaer,viktorbahr/jaer,viktorbahr/jaer,viktorbahr/jaer