Autolinker fix. Excluding self referencing shaders calls from depdendency list. This caused endless recursive compilation in certain setups.
Autolinker fix.
Excluding self referencing shaders calls from depdendency list.
This caused endless recursive compilation in certain setups.

hach-que/SLSharp,IgniteInteractiveStudio/SLSharp,IgniteInteractiveStudio/SLSharp,pratikv/SLSharp,hach-que/SLSharp,pratikv/SLSharp