Fix a bug in the terrain quad node bounds calculation; mergeIntoBounds takes position before it's made relative to quad centre. fixes some LOD calculation issues
Fix a bug in the terrain quad node bounds calculation; mergeIntoBounds takes position before it's made relative to quad centre. fixes some LOD calculation issues

paroj/ogre,RealityFactory/ogre,paroj/ogre,RealityFactory/ogre,OGRECave/ogre,paroj/ogre,paroj/ogre,RealityFactory/ogre,vbudovski/ogre,vbudovski/ogre,paroj/ogre,RealityFactory/ogre,OGRECave/ogre,OGRECave/ogre,vbudovski/ogre,vbudovski/ogre,OGRECave/ogre,vbudovski/ogre,RealityFactory/ogre,OGRECave/ogre