i965/blorp: Use 8k chunk size for urb allocation
i965/blorp: Use 8k chunk size for urb allocation

Previously, we hardcoded "VS URB Starting Address" to 2 (in 8kB chunks),
which meant VS URB data would start at an offset of 16kB.

However, on Haswell GT3 and Gen8+, we allocate the first 32kB for the
push constant region.  This means that the PS push constant and VS URB
data regions overlap, which can lead to corruption.

v2 (Ken): Better description of the change, and do not change vs_size
          from 2 to 1.

Cc: 59f39c0db42d4479a46b02d4d2bc11120e37bb44@lists.freedesktop.org
Signed-off-by: Topi Pohjolainen <749697f19798b7f640b17221fd283b903825f071@intel.com>
Reviewed-by: Kenneth Graunke <bd2562f754ec92342f93f61c25d731e290a2ffa8@whitecape.org>

metora/MesaGLSLCompiler,metora/MesaGLSLCompiler,metora/MesaGLSLCompiler