The LibOVR bindings depend on OpenGL
The LibOVR bindings depend on OpenGL

This is temporary and will change when we add more rendering APIs.

code-disaster/lwjgl3,LWJGL/lwjgl3,bsmr-java/lwjgl3,TheMrMilchmann/lwjgl3,bsmr-java/lwjgl3,LWJGL-CI/lwjgl3,code-disaster/lwjgl3,LWJGL/lwjgl3,LWJGL-CI/lwjgl3,TheMrMilchmann/lwjgl3,LWJGL-CI/lwjgl3,code-disaster/lwjgl3,LWJGL/lwjgl3,TheMrMilchmann/lwjgl3,code-disaster/lwjgl3,bsmr-java/lwjgl3,LWJGL-CI/lwjgl3,TheMrMilchmann/lwjgl3,LWJGL/lwjgl3,bsmr-java/lwjgl3