IsWindowFocused(): oops, that was bound to happen with loosely typed enums (this is sort of why I made both values identical - no direct side effects).
IsWindowFocused(): oops, that was bound to happen with loosely typed enums (this is sort of why I made both values identical - no direct side effects).

bkaradzic/imgui,ocornut/imgui,Flix01/imgui,cmaughan/imgui,bkaradzic/imgui,ocornut/imgui,burningreggae/imgui,burningreggae/imgui,nProtect/imgui,nProtect/imgui,ocornut/imgui,ggtucker/imgui,bkaradzic/imgui,aimotive/imgui-glfw,cmaughan/imgui,dougbinks/imgui,mikesart/imgui,ggtucker/imgui,ggtucker/imgui,cmaughan/imgui,Flix01/imgui,wflohry/imgui-addons,aimotive/imgui-glfw,cmaughan/imgui,Flix01/imgui,wflohry/imgui-addons,mikesart/imgui,dougbinks/imgui,nProtect/imgui