Tweak to ignore 0-value light samples, assuming that those are inside of some object and invalid. #20755
Tweak to ignore 0-value light samples, assuming that those are inside of some object and invalid.
#20755


git-svn-id: a3b746cc1383a42926249ed33eaccad697259b1b@19335 896c8824-d3f5-0310-9c61-ac502b9a79dc

blurstudio/cross3d