Fixed logic in Deathball's updateRollAnimation.
Fixed logic in Deathball's updateRollAnimation.

greenfire27/Torque2D,dottools/Torque2D,dottools/Torque2D,RichardRanft/Torque2D,greenfire27/Torque2D,GarageGames/Torque2D,greenfire27/Torque2D,dottools/Torque2D,chaigler/Torque2D,chaigler/Torque2D,dottools/Torque2D,GarageGames/Torque2D,GarageGames/Torque2D,chaigler/Torque2D,chaigler/Torque2D,JeffProgrammer/Torque2D-empty,JeffProgrammer/Torque2D-empty,JeffProgrammer/Torque2D-empty,chaigler/Torque2D,greenfire27/Torque2D,RichardRanft/Torque2D,GarageGames/Torque2D,JeffProgrammer/Torque2D-empty,dottools/Torque2D,dottools/Torque2D,GarageGames/Torque2D,greenfire27/Torque2D,RichardRanft/Torque2D,RichardRanft/Torque2D,RichardRanft/Torque2D,RichardRanft/Torque2D,chaigler/Torque2D,greenfire27/Torque2D,dottools/Torque2D,RichardRanft/Torque2D,RichardRanft/Torque2D,RichardRanft/Torque2D,chaigler/Torque2D,JeffProgrammer/Torque2D-empty,dottools/Torque2D,greenfire27/Torque2D,dottools/Torque2D,JeffProgrammer/Torque2D-empty,GarageGames/Torque2D,GarageGames/Torque2D,GarageGames/Torque2D,dottools/Torque2D,JeffProgrammer/Torque2D-empty,greenfire27/Torque2D,chaigler/Torque2D,GarageGames/Torque2D