paperdoll: Add the variables:  - BONUS_HEALING  - PERCENT_ARCANE  - PERCENT_FIRE  - PERCENT_FROST  - PERCENT_HOLY  - PERCENT_NATURE  - PERCENT_SHADOW  - PERCENT_BONUS_HEALING  - PERCENT_BC2 (?)  - SPELL_POWER  - SPELL_POWER_ARCANE  - SPELL_POWER_FIRE  - SPELL_POWER_FROST  - SPELL_POWER_NATURE  - SPELL_POWER_SHADOW
paperdoll: Add the variables:
 - BONUS_HEALING
 - PERCENT_ARCANE
 - PERCENT_FIRE
 - PERCENT_FROST
 - PERCENT_HOLY
 - PERCENT_NATURE
 - PERCENT_SHADOW
 - PERCENT_BONUS_HEALING
 - PERCENT_BC2 (?)
 - SPELL_POWER
 - SPELL_POWER_ARCANE
 - SPELL_POWER_FIRE
 - SPELL_POWER_FROST
 - SPELL_POWER_NATURE
 - SPELL_POWER_SHADOW

paperdoll: Replace the MIN/MAX variables by a base one

jleclanche/pywow,jleclanche/pywow,jleclanche/pywow,jleclanche/pywow,jleclanche/pywow,jleclanche/pywow