added a Point struct (substitute for Point class) really just needed to be a struct.  I am using it for maze generation, keeping track of lists of positions is useful
added a Point struct (substitute for Point class)
really just needed to be a struct.  I am using it for maze generation, keeping track of lists of positions is useful

BucknellMARC/MicroMouse-Sim,BucknellMARC/MicroMouse-Sim