Revert "Vertex shader variable change to clarify difference between vec3 and vec4". That'll teach you to test it before committing
Revert "Vertex shader variable change to clarify difference between vec3 and vec4". That'll teach you to test it before committing

This reverts commit 1cfb931a15ef48bd0147c2b6991e74b863f4a80b.

40thieves/webgl-world