Change shears to check for incapacitation instead of stunned status effect (#56674)
Change shears to check for incapacitation instead of stunned status effect (#56674)

Amputation shears now check for incapacitation instead of specifically
the stunned status effect to determine if you can get a 0.5x multiplier
for the time required to cut off a patient's limb despite the patient
not being unconscious, critted, or dead. This means that
staminacritting and paralysis can now count for this check.

In addition, the 1.5x time multiplier for the patient/victim being
jittery is now no longer mutually exclusive with the above 0.5x
multiplier (previously, the 0.5x multiplier would take priority).
Note that this penalty does not apply if the patient is dead, as
having a nonzero jitteriness variable only causes a jittering
animation if you're not dead.
HippieStation/HippieStation,HippieStation/HippieStation,HippieStation/HippieStation,HippieStation/HippieStation,HippieStation/HippieStation,HippieStation/HippieStation,HippieStation/HippieStation