Update Player.cs (#762)
Update Player.cs (#762)

NullPointerException avoided.. If you  examine a monster as you kill it, the server would crash the second it died.
LtRipley36706/ACE,Lidefeath/ACE,LtRipley36706/ACE,ACEmulator/ACE,ACEmulator/ACE,ACEmulator/ACE,LtRipley36706/ACE