Fix D3D non-dev release build.
Fix D3D non-dev release build.

operator== for D3D12_CPU_DESCRIPTOR_HANDLE was undefined if building a
non-dev release build. Pulling out of the #ifdef DEBUG || GR_TEST_UTILS
block fixes it.

Change-Id: I3088b8e0c6ce7271074d1b255bbac02d0516da9f
Bug: skia:10651
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/318160
Auto-Submit: Jim Van Verth <509afb0bfbb23ecaaf1fb3323209f531b45e75a6@google.com>
Commit-Queue: Greg Daniel <39df0a804564ccb6cf75f18db79653821f37c1c5@google.com>
Reviewed-by: Greg Daniel <39df0a804564ccb6cf75f18db79653821f37c1c5@google.com>

google/skia,google/skia,google/skia,aosp-mirror/platform_external_skia,google/skia,google/skia,google/skia,aosp-mirror/platform_external_skia,google/skia,aosp-mirror/platform_external_skia,google/skia,google/skia,aosp-mirror/platform_external_skia,google/skia,aosp-mirror/platform_external_skia,aosp-mirror/platform_external_skia,aosp-mirror/platform_external_skia,aosp-mirror/platform_external_skia,aosp-mirror/platform_external_skia,aosp-mirror/platform_external_skia