Moved the init traversal from cull() to the draw() to prevent graphics context calls being made during the cull traversal - something that breaks the ThreadPerCamera model in osgViewer
Moved the init traversal from cull() to the draw() to prevent graphics context
calls being made during the cull traversal - something that breaks the
ThreadPerCamera model in osgViewer


git-svn-id: 23b6355f2bb369032457de4eb5f713ee134f73a8@6084 16af8721-9629-0410-8352-f15c8da7e697

joevandyk/osg,joevandyk/osg,joevandyk/osg,joevandyk/osg,joevandyk/osg