Changed the layers from an array to an object, mostly for readability purposes. The layers are now kept as part of the object TiledMap until a Portal is reached. Then, all the layers are cleaned.
Changed the layers from an array to an object, mostly for readability purposes.
The layers are now kept as part of the object TiledMap until a Portal is reached. Then, all the layers are cleaned.

smiranda/rl1k-dev,smiranda/rl1k-dev