removed multiplications out of the loop, use scale(size, size) before fillRect(), use 1x1 rect as pixel size
removed multiplications out of the loop, use scale(size, size) before fillRect(), use 1x1 rect as pixel size

whoozle/Octo,james0x0A/Octo,whoozle/Octo,whoozle/Octo,JohnEarnest/Octo,whoozle/Octo,JohnEarnest/Octo,whoozle/Octo,JohnEarnest/Octo,JohnEarnest/Octo,JohnEarnest/Octo,james0x0A/Octo