Fix time update on Renderer::AdvanceFrame.
Fix time update on Renderer::AdvanceFrame.

Unlike the other AdvanceFrame() calls, the renderer takes
an absolute-time, not a delta-time.

Tested: Wouter says it's right.
Change-Id: Ife5942341b3e316b65d024fb5c336e202e2e77e5

google/zooshi,google/zooshi,google/zooshi,google/zooshi,google/zooshi