Various cleanups: debugged depthMapScale to swap W & H, now drawing different bodies in different shades of grey, loading look 1 by default, don't draw mouse ribbon unless debugging.
Various cleanups: debugged depthMapScale to swap W & H, now drawing different bodies in different shades of grey, loading look 1 by default, don't draw mouse ribbon unless debugging.

preformIOstudios/preSENSE