Fixed an issue where drag-n-dropping an image to the shader graph would crash Blender. It looks like we're not supposed to set bl_static_type for our ShaderNode to anything but 'CUSTOM'.
Fixed an issue where drag-n-dropping an image to the shader graph would crash Blender.
It looks like we're not supposed to
set bl_static_type for our ShaderNode to anything but 'CUSTOM'.

prman-pixar/RenderManForBlender,prman-pixar/RenderManForBlender,adminradio/RenderManForBlender