Rendering/BDW:Follow the hardware spec to update the 3DSTATE_URB_VS command
Rendering/BDW:Follow the hardware spec to update the 3DSTATE_URB_VS command

This is to fix the GPU hang when doing the color-space conversion from
NV12 to RGB on BDW GT3 machine.

Signed-off-by: Zhao Yakui <21bae65ecea50a19bd9d0fef489914760189fd5b@intel.com>
(cherry picked from commit 4a3f17ae44bae58daf65dcc706332b28a6d478ac)

chenxianqin/vaapi-intel-driver,chenxianqin/vaapi-intel-driver,uartie/vaapi-intel-driver,01org/iotg-lin-gfx-va-driver,gbeauchesne/libva-intel-driver,gbeauchesne/libva-intel-driver,uartie/vaapi-intel-driver,01org/iotg-lin-gfx-va-driver,uartie/vaapi-intel-driver,01org/iotg-lin-gfx-va-driver,uartie/vaapi-intel-driver,gbeauchesne/libva-intel-driver,01org/iotg-lin-gfx-va-driver,gbeauchesne/libva-intel-driver,chenxianqin/vaapi-intel-driver,uartie/vaapi-intel-driver,01org/iotg-lin-gfx-va-driver,gbeauchesne/libva-intel-driver,chenxianqin/vaapi-intel-driver,chenxianqin/vaapi-intel-driver