Terrain: Fix geometry corruption in skirts at low LODs when editing a sub-region of the terrain. The problem was that we needed to clamp the left/top when it ran along the skirt (rather than between columns/rows) to the geometry resolution of the lower LOD
Terrain: Fix geometry corruption in skirts at low LODs when editing a sub-region of the terrain.
The problem was that we needed to clamp the left/top when it ran along the skirt (rather than between columns/rows) to the geometry resolution of the lower LOD

--HG--
extra : convert_revision : svn%3A8631bf8a-c64b-0410-883c-f3eb003322f7/trunk%401327

jhu-lcsr-forks/ogre,bhlzlx/ogre,vancepym/ogre,ruleless/ogre,jhu-lcsr-forks/ogre,bhlzlx/ogre,bhlzlx/ogre,largerussiangames/ogre,bhlzlx/ogre,nezticle/ogre,nezticle/ogre,ehsan/ogre,jhu-lcsr-forks/ogre,jhu-lcsr-forks/ogre,vancepym/ogre,ruleless/ogre,ehsan/ogre,ruleless/ogre,ruleless/ogre,vancepym/ogre,ehsan/ogre,largerussiangames/ogre,nezticle/ogre,vancepym/ogre,largerussiangames/ogre,largerussiangames/ogre,ehsan/ogre,vancepym/ogre,nezticle/ogre,ruleless/ogre,bhlzlx/ogre,ruleless/ogre,bhlzlx/ogre,ehsan/ogre,jhu-lcsr-forks/ogre