X11_RenderFillRects and X11_RenderDrawRects use a server side mask pixmap of 1 bit depth now. All drawing on these pixmaps is done by server side functions such as XDrawRectangles and XFillRectangles.
X11_RenderFillRects and X11_RenderDrawRects use a server side mask pixmap of 1 bit depth now. All drawing on these pixmaps is done by server side functions such as XDrawRectangles and XFillRectangles.

cebash/SDL_PSL1GHT,aduros/SDL,aduros/SDL,cebash/SDL_PSL1GHT,cebash/SDL_PSL1GHT,cebash/SDL_PSL1GHT,cebash/SDL_PSL1GHT,aduros/SDL,aduros/SDL,aduros/SDL