GLES2 render system: On windows the emulation has a bug that makes it crash on exit when releasing the warning texture. Solved by adding a #if to check for win32 then don’t execute that problematic line.
GLES2 render system: On windows the emulation has a bug that makes it crash on exit when releasing the warning texture. Solved by adding a #if to check for win32 then don’t execute that problematic line.

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