The NuGet process is properly killed
The NuGet process is properly killed

The NuGet process is now properly killed after the specified timeout
(currently 5 seconds).  It previously detected it and would output an
error, but not actually kill the process

The .nuspec meta file is now "cleaned" (deleted) after installation to
prevent missing asset errors from being displayed.  This was only an
issue for NuGet packages created from within Unity.

GlitchEnzo/NuGetForUnity