changed the stack to a statically allocated array.  Not much benefit for single thread.  But then I made stopped reallocating the mutex each time a frame is pushed.  THAT was a big benefit.  Now down to 6.3X overhead from spawn.
changed the stack to a statically allocated array.  Not much benefit for single thread.  But then I made stopped reallocating the mutex each time a frame is pushed.  THAT was a big benefit.  Now down to 6.3X overhead from spawn.

rrnewton/WaveScript,rrnewton/WaveScript,rrnewton/WaveScript,rrnewton/WaveScript,rrnewton/WaveScript,rrnewton/WaveScript,rrnewton/WaveScript