Popup: Fixed popup initial frame reading MousePos again instead of the value already stored within the CurrentPopupStack in the previous frame. Doesn't make a big difference here, but will do as gamepad/keyboard navigation will set its own popup position. (#323)
Popup: Fixed popup initial frame reading MousePos again instead of the value already stored within the CurrentPopupStack in the previous frame. Doesn't make a big difference here, but will do as gamepad/keyboard navigation will set its own popup position. (#323)

cmaughan/imgui,ocornut/imgui,nProtect/imgui,aimotive/imgui-glfw,ggtucker/imgui,bkaradzic/imgui,bkaradzic/imgui,cmaughan/imgui,dougbinks/imgui,nProtect/imgui,ocornut/imgui,burningreggae/imgui,Flix01/imgui,ggtucker/imgui,ocornut/imgui,bkaradzic/imgui,burningreggae/imgui,nProtect/imgui,cmaughan/imgui,cmaughan/imgui,wflohry/imgui-addons,dougbinks/imgui,Flix01/imgui,wflohry/imgui-addons,mikesart/imgui,ggtucker/imgui,mikesart/imgui,Flix01/imgui,aimotive/imgui-glfw