Bitcode: Use std::stable_partition for reproducible builds
Bitcode: Use std::stable_partition for reproducible builds

Caught by inspection while working on partitioning metadata.  It's nice
to produce the same bitcode if you run the compiler twice.

git-svn-id: 0ff597fd157e6f4fc38580e8d64ab130330d2411@264381 91177308-0d34-0410-b5e6-96231b3b80d8

llvm-mirror/llvm,GPUOpen-Drivers/llvm,apple/swift-llvm,GPUOpen-Drivers/llvm,apple/swift-llvm,apple/swift-llvm,apple/swift-llvm,GPUOpen-Drivers/llvm,GPUOpen-Drivers/llvm,apple/swift-llvm,GPUOpen-Drivers/llvm,llvm-mirror/llvm,llvm-mirror/llvm,apple/swift-llvm,GPUOpen-Drivers/llvm,GPUOpen-Drivers/llvm,llvm-mirror/llvm,llvm-mirror/llvm,llvm-mirror/llvm,apple/swift-llvm,llvm-mirror/llvm,llvm-mirror/llvm,llvm-mirror/llvm,GPUOpen-Drivers/llvm,apple/swift-llvm