Changed Projectile.Kill() over from nested if/else statements to switch with proper case scopes, and switched .SetDefaults() cases to scoped cases.
Changed Projectile.Kill() over from nested if/else statements to switch with proper case scopes, and switched .SetDefaults() cases to scoped cases.

DeathCradle/Terraria-s-Dedicated-Server-Mod,DeathCradle/Terraria-s-Dedicated-Server-Mod,DeathCradle/Terraria-s-Dedicated-Server-Mod,DeathCradle/Terraria-s-Dedicated-Server-Mod