Fuse.Drawing.Surface: use at least 1x1 image-size
Fuse.Drawing.Surface: use at least 1x1 image-size

Resizing an image down to less than 1x1 makes no sense, so let's
clamp to 1 here. This avoids a crash when running on mono.

nekronos/fuselibs-public,nekronos/fuselibs-public,yupferris/fuselibs-public,eksperts/fuselibs-public,nekronos/fuselibs-public,cbaggers/fuselibs-public,nekronos/fuselibs-public,nekronos/fuselibs-public,cbaggers/fuselibs-public,nekronos/fuselibs-public,yupferris/fuselibs-public,kusma/fuselibs-public,fusetools/fuselibs-public,yupferris/fuselibs-public,fusetools/fuselibs-public,cbaggers/fuselibs-public,fusetools/fuselibs-public,nekronos/fuselibs-public,fusetools/fuselibs-public,eksperts/fuselibs-public,kusma/fuselibs-public,eksperts/fuselibs-public,kusma/fuselibs-public,yupferris/fuselibs-public,kusma/fuselibs-public,eksperts/fuselibs-public,kusma/fuselibs-public,cbaggers/fuselibs-public,yupferris/fuselibs-public,fusetools/fuselibs-public,cbaggers/fuselibs-public,kusma/fuselibs-public,eksperts/fuselibs-public,kusma/fuselibs-public,eksperts/fuselibs-public,cbaggers/fuselibs-public,fusetools/fuselibs-public,yupferris/fuselibs-public,cbaggers/fuselibs-public,eksperts/fuselibs-public,yupferris/fuselibs-public,fusetools/fuselibs-public