massive refactoring with breaking API changes TiledMapMover can now be used by an unlimited amount of Entities move method takes in the CollisionState and BoxCollider both of which should be stored outside of the TiledMapMover now
massive refactoring with breaking API changes
TiledMapMover can now be used by an unlimited amount of Entities
move method takes in the CollisionState and BoxCollider both of which should be stored outside of the TiledMapMover now

prime31/Nez,prime31/Nez,eumario/Nez,prime31/Nez,Blucky87/Nez,ericmbernier/Nez