with caching, eval() shouldn't be less efficient than other lookups as get(), isTrue() etc., so include them all in stats; activate stats when DEBUG is set
with caching, eval() shouldn't be less efficient than other lookups as get(), isTrue() etc., so include them all in stats; activate stats when DEBUG is set


kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1