Improved accounting so that shots aren't wasted, moved target area back to behind asteroids to try and improve spurious threat detection and fixed a bug in turning logic (shouldn't always turn)
Improved accounting so that shots aren't wasted, moved target area back to behind asteroids to try and improve spurious threat detection and fixed a bug in turning logic (shouldn't always turn)

EricTill/asteroids_ai,EricTill/asteroids_ai