checkForRestart(): count players properly
checkForRestart(): count players properly

GuildDio/oatot,oatot/oatot,oatot/oatot,GuildDio/oatot,GuildDio/oatot,GuildDio/oatot,oatot/oatot,GuildDio/oatot,oatot/oatot,oatot/oatot