Change BodyNodePtr::set() to unconditionally set mPtr to _ptr and increment/decrement reference count on its skeleton. This is necessary to store a valid WeakShapeNodePtr to SoftBodyNode during the SoftBodyNode is being created.
Change BodyNodePtr::set() to unconditionally set mPtr to _ptr and increment/decrement reference count on its skeleton. This is necessary to store a valid WeakShapeNodePtr to SoftBodyNode during the SoftBodyNode is being created.

dartsim/dart,axeisghost/DART6motionBlur,dartsim/dart,dartsim/dart,dartsim/dart,axeisghost/DART6motionBlur,dartsim/dart,axeisghost/DART6motionBlur