Tiny fix to Large-size (standing frame) rendering
Tiny fix to Large-size (standing frame) rendering

Before, large models like those for facilities would get partly cut-off
at the bottom. This fixes that issue and moves all the "Large"-size
images, typically anything that isn't a firing animation, death
animation, or terrain sprite, slightly up in the same size of image.

tommyettinger/PixVoxelAssets,tommyettinger/PixVoxelAssets,tommyettinger/PixVoxelAssets,tommyettinger/PixVoxelAssets,tommyettinger/PixVoxelAssets