Timers are now cancelled on deleting a sprite or group rather than just pausing them.  Move/MoveOver/MoveAt now check if the scene graph object is deleted before continuing.  Fixes #6.
Timers are now cancelled on deleting a sprite or group rather than just pausing them.  Move/MoveOver/MoveAt now check if the scene graph object is deleted before continuing.  Fixes #6.

jameswilddev/SprigganTS,jameswilddev/SprigganTS