i965: Fix INTEL_DEBUG=shader_time for SIMD8 VS (and GS).
i965: Fix INTEL_DEBUG=shader_time for SIMD8 VS (and GS).

We were incorrectly attributing VS time to FS8 on Gen8+, which now use
fs_visitor for vertex shaders.

We don't hit this for geometry shaders yet, but we may as well add
support now - the fix is obvious, and we'll just forget later.

Signed-off-by: Kenneth Graunke <bd2562f754ec92342f93f61c25d731e290a2ffa8@whitecape.org>
Reviewed-by: Francisco Jerez <5906ff32bdd9fd8db196f6ba5ad3afd6f9257ea5@riseup.net>
Reviewed-by: Jordan Justen <a79006884ba9cf5f4f7fcbb92a15b208780d8c97@intel.com>

metora/MesaGLSLCompiler,metora/MesaGLSLCompiler,metora/MesaGLSLCompiler