If `TextureSource.destroy` has a WebGL Texture it will tell the WebGL Renderer to reset the textures first, before deleting its texture.
If `TextureSource.destroy` has a WebGL Texture it will tell the WebGL Renderer to reset the textures first, before deleting its texture.

photonstorm/phaser,BeanSeed/phaser,BeanSeed/phaser,spayton/phaser,spayton/phaser,photonstorm/phaser