- Implement the text kerning. The effect is clearly illustrated with   the following script. Without kerning the red X is overlaped by the   the rest of the text. 
- Implement the text kerning. The effect is clearly illustrated with
  the following script. Without kerning the red X is overlaped by the
  the rest of the text. 

  {
     TCanvas *c = new TCanvas;
     TLatex *l = new TLatex(0.5, 0.5, "AVAVAVAVAVAVAVAVAVA#color[2]{X}");
     l->Draw();
     c->SaveAs("c1.eps");
  } 

  The original idea comes from Oleksandr Grebenyuk. It has been implemented
  in a such way that the kerning mechanism is activated only when needed. If
  not needed the old way of text rendering is used. It was done that way because
  most of the time kerning is not needed and text rendered using the kerning 
  mechanism takes more space in the PS file.


git-svn-id: ecbadac9c76e8cf640a0bca86f6bd796c98521e3@33130 27541ba8-7e3a-0410-8455-c3a389f83636

bbannier/ROOT,bbannier/ROOT,bbannier/ROOT,dawehner/root,bbannier/ROOT,bbannier/ROOT,dawehner/root,dawehner/root,dawehner/root,dawehner/root,bbannier/ROOT,bbannier/ROOT,dawehner/root,dawehner/root,dawehner/root