Remove that line that stored the (bogus, anyway) peak value a float number from an arbitrary buffer. At least on the Wii (PowerPC), this triggered a problem due to unaligned floating point operation.
Remove that line that stored the (bogus, anyway) peak value a float number from an arbitrary buffer.
At least on the Wii (PowerPC), this triggered a problem due to unaligned floating point operation.

nadult/mpg123,nadult/mpg123,nadult/mpg123,nadult/mpg123,nadult/mpg123,nadult/mpg123,nadult/mpg123