Added temporary ref_ptr<osg::Image> to prevent the _image going out of scope due to another thread complete the texture::apply() while the present texture::apply() is still running.
Added temporary ref_ptr<osg::Image> to prevent the _image going out of scope
due to another thread complete the texture::apply() while the present texture::apply()
is still running.


tomasthoresen/osg,openscenegraph/osg,artoolkit/osg,tomasthoresen/osg,tomasthoresen/osg,scrawl/osg,jtorresfabra/osg,jtorresfabra/osg,scrawl/osg,marchelbling/osg,tomasthoresen/osg,artoolkit/osg,marchelbling/osg,scrawl/osg,artoolkit/osg,artoolkit/osg,jtorresfabra/osg,marchelbling/osg,openscenegraph/osg,marchelbling/osg,openscenegraph/osg,jtorresfabra/osg,scrawl/osg,openscenegraph/osg