Fix for bug in GetRecommendedRenderTargetSize where width and height would not be correct if you set the window position to anything other than 0,0. Also now using a default window position of x = 1920, y = 0. Should put the compositor on the right screen for most people, though we need to read the value from the display config (not currently exposed by the API).
Fix for bug in GetRecommendedRenderTargetSize where width and height would not be correct if you set the window position to anything other than 0,0. Also now using a default window position of x = 1920, y = 0. Should put the compositor on the right screen for most people, though we need to read the value from the display config (not currently exposed by the API).

OSVR/SteamVR-OSVR,OSVR/SteamVR-OSVR,OSVR/SteamVR-OSVR