When drawing SimpleRenderMeshes in bulk only set the world transform to identity after drawing _all_ meshes.
When drawing SimpleRenderMeshes in bulk only set the world transform to identity after drawing _all_ meshes.

git-svn-id: 28d9401aa571d5108e51b194aae6f24ca5964c06@32629 8cc4aa7f-3514-0410-904f-f2cc9021211c

crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS