finally finally finally pinpointed what was causing the crash if there wasn't a config file present.  the problem was related to the test for the various quality modes (which only occurs when there isn't a config file) where the moonGState was apparently bogus.  looks like the state was getting incorrectly stashed/set causing much opengl unhappiness in the app.  looks like the moonTexture was half disabled, but the state wasn't updated to match.  ripping the moon gstate/texture out since that code doesn't do anything here now regardless.
finally finally finally pinpointed what was causing the crash if there wasn't a config file present.  the problem was related to the test for the various quality modes (which only occurs when there isn't a config file) where the moonGState was apparently bogus.  looks like the state was getting incorrectly stashed/set causing much opengl unhappiness in the app.  looks like the moonTexture was half disabled, but the state wasn't updated to match.  ripping the moon gstate/texture out since that code doesn't do anything here now regardless.

kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1,kongr45gpen/bzflag-import-1