fix(Presence): account for play area rotation in collision sweep
fix(Presence): account for play area rotation in collision sweep

The Body Phsyics script was incorrectly detecting collisions within
the `SweepCollision` method if the play area was rotated.

This fix ensures to take the rotation into consideration when emitting
the collision sweep ray.

Thanks to @Michaelwolf95 for the fix.

virror/VRTK,mattboy64/SteamVR_Unity_Toolkit,gpvigano/SteamVR_Unity_Toolkit,thestonefox/VRTK,gpvigano/VRTK,Fulby/VRTK,gomez-addams/SteamVR_Unity_Toolkit,red-horizon/VRTK,Innoactive/IA-unity-VR-toolkit-VRTK,thestonefox/SteamVR_Unity_Toolkit,adamjweaver/VRTK,TMaloteaux/SteamVR_Unity_Toolkit