[Target] Use hasOneUse() instead of getNumUses().
[Target] Use hasOneUse() instead of getNumUses().

The latter does a liner scan over a linked list, therefore is
much more expensive.

git-svn-id: 0ff597fd157e6f4fc38580e8d64ab130330d2411@300518 91177308-0d34-0410-b5e6-96231b3b80d8

apple/swift-llvm,apple/swift-llvm,llvm-mirror/llvm,apple/swift-llvm,GPUOpen-Drivers/llvm,llvm-mirror/llvm,GPUOpen-Drivers/llvm,llvm-mirror/llvm,apple/swift-llvm,GPUOpen-Drivers/llvm,GPUOpen-Drivers/llvm,GPUOpen-Drivers/llvm,llvm-mirror/llvm,llvm-mirror/llvm,apple/swift-llvm,llvm-mirror/llvm,GPUOpen-Drivers/llvm,GPUOpen-Drivers/llvm,apple/swift-llvm,llvm-mirror/llvm,apple/swift-llvm,llvm-mirror/llvm,GPUOpen-Drivers/llvm,apple/swift-llvm,llvm-mirror/llvm