Add the spidermonkey prototype We need to generate the bindings dynamically at least for the properties until ender have support for real functions. On spidermonkey the objects are created using a class and a prototype, we need to figure out how to match an idl interface with such scheme. Then wrapping ender properties and classes should be simple
Add the spidermonkey prototype
We need to generate the bindings dynamically at least for the properties
until ender have support for real functions. On spidermonkey the objects
are created using a class and a prototype, we need to figure out how
to match an idl interface with such scheme. Then wrapping ender properties
and classes should be simple


turran/egueb,turran/egueb,turran/egueb