World.camera should be favored over HXP.camera.
World.camera should be favored over HXP.camera.

HXP.camera is used mainly as a fallback camera for rendering an entity
that is not added to a world in FP.

bendmorris/HaxePunk,MattTuttle/HaxePunk,scriptorum/HaxePunk,scriptorum/HaxePunk,Pinpickle/Punkiversal,wselken/HaxePunk,bendmorris/haxepop,HaxePunk/HaxePunk