Symbian port: Fixed texture color. It seems that PF_X8B8G8R8 is the format needed on both win32 and Symbian. Until now there were only two platforms for the gles 1.x render system - win32 and iPhone. There was an #if in the code (OGRE_PLATFORM == OGRE_PLATFORM_WIN32) - to select the PF_X8B8G8R8 only if the platform is windows. It seems that Symbian also need that format - meaning that iPhone and not win32 is the special case. The #if was changed to reflect this.
Symbian port: Fixed texture color. It seems that PF_X8B8G8R8 is the format needed on both win32 and Symbian. Until now there were only two platforms for the gles 1.x render system - win32 and iPhone. There was an #if in the code (OGRE_PLATFORM == OGRE_PLATFORM_WIN32) - to select the PF_X8B8G8R8 only if the platform is windows. It seems that Symbian also need that format - meaning that iPhone and not win32 is the special case. The #if was changed to reflect this.

--HG--
branch : v1-7

digimatic/ogre,digimatic/ogre,digimatic/ogre,digimatic/ogre,digimatic/ogre,digimatic/ogre,digimatic/ogre