[Direct2D1] Fix memory leak in Mesh constructor
[Direct2D1] Fix memory leak in Mesh constructor

fmarrabal/SharpDX,TechPriest/SharpDX,dazerdude/SharpDX,manu-silicon/SharpDX,andrewst/SharpDX,dazerdude/SharpDX,PavelBrokhman/SharpDX,fmarrabal/SharpDX,PavelBrokhman/SharpDX,weltkante/SharpDX,Ixonos-USA/SharpDX,weltkante/SharpDX,manu-silicon/SharpDX,dazerdude/SharpDX,Ixonos-USA/SharpDX,RobyDX/SharpDX,fmarrabal/SharpDX,RobyDX/SharpDX,Ixonos-USA/SharpDX,sharpdx/SharpDX,RobyDX/SharpDX,sharpdx/SharpDX,mrvux/SharpDX,Ixonos-USA/SharpDX,PavelBrokhman/SharpDX,fmarrabal/SharpDX,TechPriest/SharpDX,jwollen/SharpDX,waltdestler/SharpDX,sharpdx/SharpDX,RobyDX/SharpDX,waltdestler/SharpDX,mrvux/SharpDX,weltkante/SharpDX,TechPriest/SharpDX,waltdestler/SharpDX,manu-silicon/SharpDX,weltkante/SharpDX,mrvux/SharpDX,jwollen/SharpDX,manu-silicon/SharpDX,TechPriest/SharpDX,PavelBrokhman/SharpDX,dazerdude/SharpDX,jwollen/SharpDX,andrewst/SharpDX,jwollen/SharpDX,andrewst/SharpDX,waltdestler/SharpDX