tools: create LevelEditor prior to first call to level.load_*() in order to catch state changes
tools: create LevelEditor prior to first call to level.load_*() in order to catch state changes

taylor001/crown,mikymod/crown,dbartolini/crown,mikymod/crown,dbartolini/crown,dbartolini/crown,taylor001/crown,mikymod/crown,galek/crown,galek/crown,galek/crown,taylor001/crown,taylor001/crown,dbartolini/crown,mikymod/crown,galek/crown