Added scaling/rotation to entity drawing
Added scaling/rotation to entity drawing

use fields :scale-x :scale-y :origin-x :origin-x and :angle to scale/rotate entities
when angle and both scales are not set, this will still use the simpler drawing

brycecovert/play-clj,the2bears/play-clj,the2bears/play-clj,oakes/play-clj,oakes/play-clj,brycecovert/play-clj