Make tournaments not break when hotpatched
Make tournaments not break when hotpatched

It might be wise to refactor this to not use a standalone
tournaments object later.

urkerab/Pokemon-Showdown,Enigami/Pokemon-Showdown,Zarel/Pokemon-Showdown,AustinXII/Pokemon-Showdown,QuiteQuiet/Pokemon-Showdown,svivian/Pokemon-Showdown,QuiteQuiet/Pokemon-Showdown,xfix/Pokemon-Showdown,sirDonovan/Pokemon-Showdown,urkerab/Pokemon-Showdown,svivian/Pokemon-Showdown,Zarel/Pokemon-Showdown,xfix/Pokemon-Showdown,Enigami/Pokemon-Showdown,Enigami/Pokemon-Showdown,Zarel/Pokemon-Showdown,jumbowhales/Pokemon-Showdown,AustinXII/Pokemon-Showdown,xfix/Pokemon-Showdown,QuiteQuiet/Pokemon-Showdown,jumbowhales/Pokemon-Showdown,AustinXII/Pokemon-Showdown,svivian/Pokemon-Showdown,svivian/Pokemon-Showdown,xfix/Pokemon-Showdown,Enigami/Pokemon-Showdown,sirDonovan/Pokemon-Showdown,urkerab/Pokemon-Showdown,jumbowhales/Pokemon-Showdown,sirDonovan/Pokemon-Showdown,svivian/Pokemon-Showdown,xfix/Pokemon-Showdown