Update RingOpenGL - Add Function (Define) : void glGetBufferParameteriv(GLenum target,GLenum value,GLint * data)
Update RingOpenGL - Add Function (Define) : void glGetBufferParameteriv(GLenum target,GLenum value,GLint * data)

ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring