I identified the combat problem. I made two similar arrays- actors and characters. characters has the numeric ascii code for the symbols, which is what step was checking for. check target was then looking at actors for coordinates. the solution is to add symbol ascii code to the character class
I identified the combat problem. I made two similar arrays- actors and characters. characters has the numeric ascii code for the symbols, which is what step was checking for. check target was then looking at actors for coordinates. the solution is to add symbol ascii code to the character class

rfelixallen/inhospitable