Changing memory use to allocate correct amount of memory based off of types being passed, but this is causing a problem with my pointers somewhere, still tracking it down.
Changing memory use to allocate correct amount of memory based off of types being passed, but this is causing a problem with my pointers somewhere, still tracking it down.
ashgti/parrot,ashgti/parrot,ashgti/parrot,ashgti/parrot,ashgti/parrot,ashgti/parrot,ashgti/parrot