Refactoring: we can use gTerrain in the minimap class, no need for fMyTerrain there
Refactoring: we can use gTerrain in the minimap class, no need for fMyTerrain there


reyandme/kam_remake,thibmo/kam_remake,reyandme/kam_remake,thibmo/kam_remake,reyandme/kam_remake,thibmo/kam_remake,thibmo/kam_remake,reyandme/kam_remake,thibmo/kam_remake,reyandme/kam_remake