Test that we can change entry point names when editing shaders in vulkan
Test that we can change entry point names when editing shaders in vulkan

Zorro666/renderdoc,baldurk/renderdoc,baldurk/renderdoc,Zorro666/renderdoc,Zorro666/renderdoc,Zorro666/renderdoc,Zorro666/renderdoc,baldurk/renderdoc,baldurk/renderdoc,baldurk/renderdoc,Zorro666/renderdoc,baldurk/renderdoc