Directly assign glBindTexture in windows gl interface rather than wglGetProcAddress since it is a GL 1.1 function and isn't exported as a ptr in the ATI driver.
Directly assign glBindTexture in windows gl interface rather than wglGetProcAddress since it is a GL 1.1 function and isn't exported as a ptr in the ATI driver.



csulmone/skia,csulmone/skia,csulmone/skia,csulmone/skia