Added simple ReadBytes implementation - this really should be removed, as it's slow as hell and allocates a ton of memory In a bit I'll write a more direct access method It would also be nice to have a 'friend' accessor to the main memory (using reflection to get at it) so that the video driver can grab the bytes from the CPU fast when it becomes dynarec too
Added simple ReadBytes implementation - this really should be removed, as it's slow as hell and allocates
a ton of memory
In a bit I'll write a more direct access method
It would also be nice to have a 'friend' accessor to the main memory (using reflection to get at it) so that
the video driver can grab the bytes from the CPU fast when it becomes dynarec too

BradFuller/pspplayer,magjistar/pspplayer,BradFuller/pspplayer,artcodex/pspplayer,lHyDr0/pspplayer,magjistar/pspplayer,revel8n/pspplayer,artcodex/pspplayer,magjistar/pspplayer,artcodex/pspplayer,revel8n/pspplayer,BradFuller/pspplayer,lHyDr0/pspplayer,lHyDr0/pspplayer,lHyDr0/pspplayer,BradFuller/pspplayer,bin-y/pspplayer,bin-y/pspplayer,revel8n/pspplayer,artcodex/pspplayer,bin-y/pspplayer,bin-y/pspplayer,revel8n/pspplayer,magjistar/pspplayer