`TransformMatrix.multiply` now directly updates the Float32Array, leading to 6 less getter invocations.
`TransformMatrix.multiply` now directly updates the Float32Array, leading to 6 less getter invocations.

`TransformMatrix.setQuad` is a new method that will perform the 8 calculations required to create the vertice positions from the matrix and the given values. The result is stored in the new `TransformMatrix.quad` Float32Array, which is also returned from this method.

photonstorm/phaser,photonstorm/phaser