Don't add wrappers while capturing - allows duplicate handles in capture
Don't add wrappers while capturing - allows duplicate handles in capture

* If we don't add objects into the real->wrapper map, then duplicate
  objects returned from the driver are fine. We will naturally create a
  unique handle for each and we don't have to worry about clashes, as
  the application will see each unique handle and free them separately
  since it's not allowed to *rely* on duplicate handles. Then when they
  destroy the unique handles, we'll end up destroying the duplicates
  multiple times.

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