Don't draw debug info if not in game
Don't draw debug info if not in game

Previously there just were multiple IsInGame() checks at every point
where something would have been drawn.
Fixes locations being incorretly drawn outside of game as well.

neivv/teippi,nekoshota/teippi_DecayOfEternity,neivv/teippi,neivv/teippi,nekoshota/teippi_DecayOfEternity,nekoshota/teippi_DecayOfEternity,neivv/teippi,nekoshota/teippi_DecayOfEternity