Changed camera nearClip and farClip minimum to be 0.0001 and decimal precision to 3 digits
Changed camera nearClip and farClip minimum to be 0.0001 and decimal precision to 3 digits

horryq/engine-1,sanyaade-teachings/engine,aidinabedi/playcanvas-engine,MicroWorldwide/PlayCanvas,H1Gdev/engine,sereepap2029/playcanvas,sereepap2029/playcanvas,shinate/engine,nizihabi/engine,RainsSoft/engine,playcanvas/engine,playcanvas/engine,horryq/engine-1,SuperStarPL/engine,guycalledfrank/engine,3DGEOM/engine,aidinabedi/playcanvas-engine,nizihabi/engine,RainsSoft/engine,3DGEOM/engine,sereepap2029/playcanvas,shinate/engine,H1Gdev/engine,maxwellalive/engine,RainsSoft/engine,horryq/engine-1,maxwellalive/engine,sanyaade-teachings/engine,guycalledfrank/engine,SuperStarPL/engine,sanyaade-teachings/engine,shinate/engine,maxwellalive/engine,SuperStarPL/engine,nizihabi/engine,MicroWorldwide/PlayCanvas,3DGEOM/engine