Fix #204 use "idle" instead of "mouseup" for fetchMarkers
Fix #204 use "idle" instead of "mouseup" for fetchMarkers

"idle" triggers when the map comes to a rest, even if moved by the pan control or arrow keys.
Got rid of complicated drag tracking.

boazin/anyway,hasadna/anyway,OmerSchechter/anyway,njenia/anyway,omerxx/anyway,esegal/anyway,boazin/anyway,eladkarakuli/anyway,hasadna/anyway,idogi/anyway,eladkarakuli/anyway,omerxx/anyway,hasadna/anyway,yosinv/anyway,esegal/anyway,boazin/anyway,njenia/anyway,hasadna/anyway,njenia/anyway,HamutalCohen3/anyway,yosinv/anyway,OmerSchechter/anyway,eladkarakuli/anyway,idogi/anyway,HamutalCohen3/anyway,idogi/anyway,OmerSchechter/anyway,omerxx/anyway,esegal/anyway,yosinv/anyway,HamutalCohen3/anyway