Get the gravitational wave calculation working in 2D axisymmetric coordinates for the collision problem. The key change is enforcing a mapping from the cylindrical coordinates to Cartesian coordinates.
Get the gravitational wave calculation working in 2D axisymmetric coordinates for the collision problem. The key change is enforcing a mapping from the cylindrical coordinates to Cartesian coordinates.

BoxLib-Codes/wdmerger,BoxLib-Codes/wdmerger,BoxLib-Codes/wdmerger,BoxLib-Codes/wdmerger