Bugfixes #FIX: In the Time class, using FromMilliseconds to accumulate game time and passing lastDelta (16.6666 in fixed timestep mode) as the value results in rounding, meaning game time increases too quickly by 0.4444 ms every frame. The fix is to use FromTicks instead and scale the value passed in.
Bugfixes
#FIX: In the Time class, using FromMilliseconds to accumulate game time
and passing lastDelta (16.6666 in fixed timestep mode) as the value results
in rounding, meaning game time increases too quickly by 0.4444 ms every
frame. The fix is to use FromTicks instead and scale the value passed in.

batbuild/duality,Andrea/duality,Andrea/duality