refactoring serialisation to allow for single scene file export, adding support for material references, scene header comments, inclusion of scene partials (file refs), entity transforms (incl. matrix construction), implementing area-light mesh handling, adding shape-disc, material-null, adding luxvalue methods for :int-vec, :point-vec, :trimesh, :area-light, :shape, bug fix :float-vec
refactoring serialisation to allow for single scene file export, adding support for material references, scene header comments, inclusion of scene partials (file refs), entity transforms (incl. matrix construction), implementing area-light mesh handling, adding shape-disc, material-null, adding luxvalue methods for :int-vec, :point-vec, :trimesh, :area-light, :shape, bug fix :float-vec

thi-ng/luxor