Got rid of redundant texture parameter settings in GL pixmap filters.
Got rid of redundant texture parameter settings in GL pixmap filters.

The texture parameters are set in drawTexture anyways.

Reviewed-by: Gunnar Sletta

pruiz/wkhtmltopdf-qt,pruiz/wkhtmltopdf-qt,radekp/qt,igor-sfdc/qt-wk,radekp/qt,igor-sfdc/qt-wk,igor-sfdc/qt-wk,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,radekp/qt,igor-sfdc/qt-wk,igor-sfdc/qt-wk,radekp/qt,pruiz/wkhtmltopdf-qt,radekp/qt,pruiz/wkhtmltopdf-qt,pruiz/wkhtmltopdf-qt,radekp/qt,radekp/qt,igor-sfdc/qt-wk,radekp/qt,pruiz/wkhtmltopdf-qt,pruiz/wkhtmltopdf-qt,radekp/qt,igor-sfdc/qt-wk,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,radekp/qt,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,igor-sfdc/qt-wk,pruiz/wkhtmltopdf-qt