Small optimization to QGraphicsScenePrivate::drawSubtreeRecursive.
Small optimization to QGraphicsScenePrivate::drawSubtreeRecursive.

We save three function calls by calling item->paint() directly.

pruiz/wkhtmltopdf-qt,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,radekp/qt,radekp/qt,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,radekp/qt,radekp/qt,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,igor-sfdc/qt-wk,radekp/qt,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,igor-sfdc/qt-wk,radekp/qt,pruiz/wkhtmltopdf-qt,pruiz/wkhtmltopdf-qt,radekp/qt,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,radekp/qt,pruiz/wkhtmltopdf-qt,igor-sfdc/qt-wk,igor-sfdc/qt-wk,igor-sfdc/qt-wk,radekp/qt,pruiz/wkhtmltopdf-qt,radekp/qt