Graphics: add view matrix shader uniform
Graphics: add view matrix shader uniform

This is needed to go from world to eye space for custom bump mapping, lighting effects, etc.

AlloSphere-Research-Group/AlloSystem,AlloSphere-Research-Group/AlloSystem,AlloSphere-Research-Group/AlloSystem,AlloSphere-Research-Group/AlloSystem,AlloSphere-Research-Group/AlloSystem