^ The lock is unnecessary unless there's somewhere where the activation's threading is being violated (eg via Task.Run or new Thread(..)). https://github.com/creyke/Orleans.Sagas/issues/2
^ The lock is unnecessary unless there's somewhere where the activation's threading is being violated (eg via Task.Run or new Thread(..)).
https://github.com/creyke/Orleans.Sagas/issues/2

creyke/Orleans.Sagas