Sanity check so calling getFieldValue on a blank fieldName doesn't cause a crash.
Sanity check so calling getFieldValue on a blank fieldName doesn't cause a crash.

John3/Torque3D,John3/Torque3D,GarageGames/Torque3D,ValtoGameEngines/Torque3D,ValtoGameEngines/Torque3D,ValtoGameEngines/Torque3D,GarageGames/Torque3D,ValtoGameEngines/Torque3D,ValtoGameEngines/Torque3D,GarageGames/Torque3D,John3/Torque3D,ValtoGameEngines/Torque3D,ValtoGameEngines/Torque3D,GarageGames/Torque3D,ValtoGameEngines/Torque3D,GarageGames/Torque3D,John3/Torque3D,John3/Torque3D,John3/Torque3D,GarageGames/Torque3D,GarageGames/Torque3D,John3/Torque3D,John3/Torque3D,John3/Torque3D,GarageGames/Torque3D,John3/Torque3D,ValtoGameEngines/Torque3D,ValtoGameEngines/Torque3D,GarageGames/Torque3D