* Prevent overhealing threat , already had this fix in my svn for 2.3.3 ;) (thanks for reminder though http://forums.ascentemu.com/viewtopic.php?f=13&t=1252&sid=96ab5cca9ff0ff593021dd55c5754323) * Treat calculations uses base_amount now; applied bonus's are causing way too much treat causing aggro to shift to healer instead of stay on tank.
* Prevent overhealing threat , already had this fix in my svn for 2.3.3 ;) (thanks for reminder though http://forums.ascentemu.com/viewtopic.php?f=13&t=1252&sid=96ab5cca9ff0ff593021dd55c5754323)
* Treat calculations uses base_amount now; applied bonus's are causing way too much treat causing aggro to shift to healer instead of stay on tank.

git-svn-id: 0a6e3066f5d503b24e8e377b6d170815393887e2@4489 8ad44209-8f18-4ceb-bdfa-99d0be514da2

Zyres/AscentHistory,SkyFire/ascent_classic,SkyFire/ascent_classic,Zyres/AscentHistory,Zyres/AscentHistory,Zyres/AscentHistory,SkyFire/ascent_classic,Zyres/AscentHistory,Zyres/AscentHistory,SkyFire/ascent_classic,Zyres/AscentHistory,SkyFire/ascent_classic,Zyres/AscentHistory,SkyFire/ascent_classic,SkyFire/ascent_classic