Optimized OpenGL renderer for Mac OS X. The SDL 1.2 API version of testsprite went from 120 FPS to 320 FPS. :)
Optimized OpenGL renderer for Mac OS X.
The SDL 1.2 API version of testsprite went from 120 FPS to 320 FPS. :)

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402592

aduros/SDL,aduros/SDL,aduros/SDL,aduros/SDL,cebash/SDL_PSL1GHT,cebash/SDL_PSL1GHT,cebash/SDL_PSL1GHT,aduros/SDL,cebash/SDL_PSL1GHT,cebash/SDL_PSL1GHT