Another fixup to make sure older oiio doesn't think Travis is SPI
Another fixup to make sure older oiio doesn't think Travis is SPI

gzorin/OpenShadingLanguage,gzorin/OpenShadingLanguage,aconty/OpenShadingLanguage,imageworks/OpenShadingLanguage,brechtvl/OpenShadingLanguage,aconty/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,brechtvl/OpenShadingLanguage,lgritz/OpenShadingLanguage,aconty/OpenShadingLanguage,brechtvl/OpenShadingLanguage,lgritz/OpenShadingLanguage,imageworks/OpenShadingLanguage,imageworks/OpenShadingLanguage,imageworks/OpenShadingLanguage,gzorin/OpenShadingLanguage,imageworks/OpenShadingLanguage,lgritz/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,lgritz/OpenShadingLanguage,brechtvl/OpenShadingLanguage,gzorin/OpenShadingLanguage,gzorin/OpenShadingLanguage,brechtvl/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,aconty/OpenShadingLanguage,lgritz/OpenShadingLanguage,aconty/OpenShadingLanguage