Update RingOpenGL - Add Function (Source Code) : void glMultiTexCoord2i(GLenum target,GLint s,GLint t)
Update RingOpenGL - Add Function (Source Code) : void glMultiTexCoord2i(GLenum target,GLint s,GLint t)

ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring