Added some OpenGL state steggin function since the state may have changed. Needs some testing, it shouldn't create problems.
Added some OpenGL state steggin function since the state may have changed. Needs some testing, it shouldn't create problems.


bcampbell/DevIL,DentonW/DevIL,Agadoul/DevIL,Agadoul/DevIL,DentonW/DevIL,DentonW/DevIL,bcampbell/DevIL,Agadoul/DevIL,DentonW/DevIL,bcampbell/DevIL,bcampbell/DevIL,DentonW/DevIL,Agadoul/DevIL,bcampbell/DevIL,bcampbell/DevIL,Agadoul/DevIL,DentonW/DevIL,Agadoul/DevIL