Immediately update local player state on server change
Immediately update local player state on server change

If status replies are ignored, the result of a server play/pause command
could be ignored as well (since the old playing status would end up
being seen as a local restart), so set it immediately on dispatching
the player command.

Syncplay/syncplay,NeverDecaf/syncplay,alby128/syncplay,Syncplay/syncplay,NeverDecaf/syncplay,alby128/syncplay