* Added a SendPacket() that takes a raw payload * Added DisconnectSim() to kill the connection to a sim and clean up socket and SimulatorsList * Fixed the Simulator.Initialize timeout * Only update Packet.TickCount if it's a reliable packet * Shutdown a simulator on a SocketException
* Added a SendPacket() that takes a raw payload
* Added DisconnectSim() to kill the connection to a sim and clean up socket and SimulatorsList
* Fixed the Simulator.Initialize timeout
* Only update Packet.TickCount if it's a reliable packet
* Shutdown a simulator on a SocketException

git-svn-id: c32cf1ecefca26b8770d7b0740bc0c5c174087e4@203 c754d5e9-d413-0410-bcdf-9574c9dba6b7

jhs/libopenmetaverse,jhs/libopenmetaverse,jhs/libopenmetaverse,jhs/libopenmetaverse