Volume slice plane now consists of triangle fans to emulate bi-linear interpolation because i am too lazy to implement the shader usage code
Volume slice plane now consists of triangle fans to emulate bi-linear interpolation because i am too lazy to implement the shader usage code

git-svn-id: cdeedd04cce1b89c101b60700df5c1d54e6c2ce8@401 77d55b08-817d-0410-979b-1fec1beb8c2e

UniStuttgart-VISUS/megamol,UniStuttgart-VISUS/megamol,UniStuttgart-VISUS/megamol,UniStuttgart-VISUS/megamol,UniStuttgart-VISUS/megamol