When I changed the ambient lighting calculation I didn't have this multiplied by the texturemap, fixing this.
When I changed the ambient lighting calculation I didn't have this multiplied
by the texturemap, fixing this.


git-svn-id: 4705079bc6b8aadf675e3696f5c015a6aa4916e3@3509 3c1deb5b-d424-0410-962d-aba41a686d42

OpenCMISS/zinc,hsorby/zinc,hsorby/zinc,OpenCMISS/zinc,hsorby/zinc,OpenCMISS/zinc,OpenCMISS/zinc,hsorby/zinc