Remove clearTimeout from queueRedraw, for long mousedrags or ease transitions
Remove clearTimeout from queueRedraw, for long mousedrags or ease transitions

Old behavior would redraw only after the map stops moving for 300ms
New behavior will force redraw within 750ms, regardless of map stability

ngageoint/hootenanny-ui,AndreasHae/iD,openstreetmap/iD,openstreetmap/iD,mapmeld/iD,AndreasHae/iD,kartta-labs/iD,ngageoint/hootenanny-ui,digidem/iD,1ec5/iD,edpop/iD,bagage/iD,kartta-labs/iD,edpop/iD,morray/iD,AndreasHae/iD,bagage/iD,bagage/iD,ngageoint/hootenanny-ui,digidem/iD,openstreetmap/iD,mapmeld/iD,1ec5/iD,mapmeld/iD,1ec5/iD,morray/iD,edpop/iD,kartta-labs/iD