switching internally to use double instead of float in TriangleIntersector.intersectsRay()
switching internally to use double instead of float in TriangleIntersector.intersectsRay()

--HG--
branch : toxiclibs

rekii/toxiclibs,rekii/toxiclibs,ruby-processing/toxiclibs,postspectacular/toxiclibs,postspectacular/toxiclibs