Jump to correct track when jumping a timer (#3205)
Jump to correct track when jumping a timer (#3205)

When jumping between timers, the screen gets moved vertically and
horizontally. The vertical movement was, however, based on the
thread id and always jumping to the corresponding thread track.

This change fixes this by jumping to the track that actually
holds that timer.

Bug: http://b/207473439
Test: Use OrbitCapture.orbit and jump on Gpu Markers
google/orbit,google/orbit,google/orbit,google/orbit