Almost finished fixing spawn points. So far, they come from bottom and travel straight up, come in from the right and continue moving right, come in from the left and continue left, or come in from the top and move downwards. There is a check for all zombieTypes that if their y position is equal to the aboveTheCloud (which is -61) then they travel left. Need to figure out how to prevent them from spawning about 61px from the left and to the right of the character. Also, have them travel upwards once they hit the imaginary wall, if they are traveling along the horizontal, and have them go inwards if they are traveling downwards and are on the left half of the map.
Almost finished fixing spawn points. So far, they come from bottom and travel straight up, come in from the right and continue moving right, come in from the left and continue left, or come in from the top and move downwards. There is a check for all zombieTypes that if their y position is equal to the aboveTheCloud (which is -61) then they travel left. Need to figure out how to prevent them from spawning about 61px from the left and to the right of the character. Also, have them travel upwards once they hit the imaginary wall, if they are traveling along the horizontal, and have them go inwards if they are traveling downwards and are on the left half of the map.

LemmeLurk/ANIM131,LemmeLurk/ANIM131,LemmeLurk/ANIM131,LemmeLurk/ANIM131