Removing radius dependency on sphere tesselation - it destroys performance for large spheres.
Removing radius dependency on sphere tesselation - it destroys performance for large spheres.

ruschelp/cortex-vfx,code-google-com/cortex-vfx,ruschelp/cortex-vfx,ruschelp/cortex-vfx,code-google-com/cortex-vfx,code-google-com/cortex-vfx,code-google-com/cortex-vfx