Changing the way recomputes RightHandedOrientationStateComponent. Takes in consideration changes on the matrix instead.
Changing the way recomputes RightHandedOrientationStateComponent. Takes in consideration changes on the matrix instead.

tectronics/cortex-vfx,Alwnikrotikz/cortex-vfx,tectronics/cortex-vfx,Alwnikrotikz/cortex-vfx,AlanZatarain/cortex-vfx,Alwnikrotikz/cortex-vfx,AlanZatarain/cortex-vfx,tectronics/cortex-vfx,AlanZatarain/cortex-vfx