From Joran Jessurun, fix to let the Viewer::computeNearFarPoints function work correctly when used with multiple camera's on one render surface.
From Joran Jessurun, fix to let the Viewer::computeNearFarPoints
function work correctly when used with multiple camera's on one render
surface.


openscenegraph/osg,scrawl/osg,artoolkit/osg,openscenegraph/osg,artoolkit/osg,marchelbling/osg,jtorresfabra/osg,scrawl/osg,scrawl/osg,jtorresfabra/osg,tomasthoresen/osg,jtorresfabra/osg,tomasthoresen/osg,artoolkit/osg,openscenegraph/osg,marchelbling/osg,jtorresfabra/osg,openscenegraph/osg,marchelbling/osg,scrawl/osg,marchelbling/osg,tomasthoresen/osg,artoolkit/osg,tomasthoresen/osg