Again revised collision start/end detection, now simpler and based on wallclock time rather than frames. Configurable @slop for how long two objects must be out of contact.
Again revised collision start/end detection, now simpler and based on wallclock time rather than frames. Configurable @slop for how long two objects must be out of contact.

Dami-coding/rubygame,singpolyma/rubygame,rubygame/rubygame,firstval/rubygame,singpolyma/rubygame