Shrunk random moving cubes to prevent tile drawing overlaps
Shrunk random moving cubes to prevent tile drawing overlaps

WahlbergRu/Go-In-Shadow,beakable/isometric,sh0ber/isometric,elsewares/isometric,WahlbergRu/Go-In-Shadow,MicroWorldwide/isometric,sh0ber/isometric,valepu/isometric,valepu/isometric,beakable/isometric,MicroWorldwide/isometric,elsewares/isometric