Update RingOpenGL - Add Function (Define) : void glRotated(GLdouble angle,GLdouble x,GLdouble y,GLdouble z)
Update RingOpenGL - Add Function (Define) : void glRotated(GLdouble angle,GLdouble x,GLdouble y,GLdouble z)

ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring