Restore CMAKE_INSTALL_RPATH_USE_LINK_PATH back to TRUE (was causing OSL binaries to not be rpath'd to OIIO on spi systems)
Restore CMAKE_INSTALL_RPATH_USE_LINK_PATH back to TRUE (was causing OSL binaries to not be rpath'd to OIIO on spi systems)
aconty/OpenShadingLanguage,mcanthony/OpenShadingLanguage,rlmh/OpenShadingLanguage,johnhaddon/OpenShadingLanguage,juvenal/OpenShadingLanguage,johnhaddon/OpenShadingLanguage,fpsunflower/OpenShadingLanguage,brechtvl/OpenShadingLanguage,johnhaddon/OpenShadingLanguage,brechtvl/OpenShadingLanguage,gzorin/OpenShadingLanguage,lgritz/OpenShadingLanguage,fpsunflower/OpenShadingLanguage,rlmh/OpenShadingLanguage,svenstaro/OpenShadingLanguage,svenstaro/OpenShadingLanguage,yaroslav-tarasov/OpenShadingLanguage,fpsunflower/OpenShadingLanguage,aconty/OpenShadingLanguage,gzorin/OpenShadingLanguage,juvenal/OpenShadingLanguage,imageworks/OpenShadingLanguage,johnhaddon/OpenShadingLanguage,gzorin/OpenShadingLanguage,gzorin/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,brechtvl/OpenShadingLanguage,sjparker/OpenShadingLanguage,aconty/OpenShadingLanguage,lgritz/OpenShadingLanguage,mcanthony/OpenShadingLanguage,rlmh/OpenShadingLanguage,imageworks/OpenShadingLanguage,imageworks/OpenShadingLanguage,mcanthony/OpenShadingLanguage,svenstaro/OpenShadingLanguage,sjparker/OpenShadingLanguage,juvenal/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,yaroslav-tarasov/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,mcanthony/OpenShadingLanguage,lgritz/OpenShadingLanguage,lgritz/OpenShadingLanguage,brechtvl/OpenShadingLanguage,brechtvl/OpenShadingLanguage,aconty/OpenShadingLanguage,sjparker/OpenShadingLanguage,svenstaro/OpenShadingLanguage,imageworks/OpenShadingLanguage,yaroslav-tarasov/OpenShadingLanguage,lgritz/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,aconty/OpenShadingLanguage,rlmh/OpenShadingLanguage,amartinez-cg/OpenShadingLanguage,fpsunflower/OpenShadingLanguage,yaroslav-tarasov/OpenShadingLanguage,juvenal/OpenShadingLanguage,gzorin/OpenShadingLanguage,sjparker/OpenShadingLanguage,imageworks/OpenShadingLanguage