From Alberto Farre,
From Alberto Farre,

"ConvertFromFLT::addMultiTexture makes ENDIAN conversion for SMultiTexture
 struct attributes.
 When an flt object is multi-instantiated y should be done just first time,
 because SMultiTexture struct is always the same, currently is being done for
 each instance.

 Attached file fix the problem but perhaps a more clean fix would be making
 ENDIAN conversion at writing attributes time instead of at reading time. "


artoolkit/osg,tomasthoresen/osg,openscenegraph/osg,openscenegraph/osg,tomasthoresen/osg,jtorresfabra/osg,artoolkit/osg,jtorresfabra/osg,scrawl/osg,marchelbling/osg,jtorresfabra/osg,jtorresfabra/osg,marchelbling/osg,scrawl/osg,marchelbling/osg,tomasthoresen/osg,scrawl/osg,artoolkit/osg,openscenegraph/osg,artoolkit/osg,scrawl/osg,marchelbling/osg,openscenegraph/osg,tomasthoresen/osg