intel: Prepare CreateShader to accept BIL and GLSL
intel: Prepare CreateShader to accept BIL and GLSL

elongbug/Vulkan-LoaderAndValidationLayers,sashinde/VulkanTools,elongbug/Vulkan-LoaderAndValidationLayers,KhronosGroup/Vulkan-LoaderAndValidationLayers,critsec/Vulkan-LoaderAndValidationLayers,Radamanthe/VulkanSamples,KhronosGroup/Vulkan-LoaderAndValidationLayers,Radamanthe/VulkanSamples,sashinde/VulkanTools,KhronosGroup/Vulkan-LoaderAndValidationLayers,Radamanthe/VulkanSamples,critsec/Vulkan-LoaderAndValidationLayers,elongbug/Vulkan-LoaderAndValidationLayers,sashinde/VulkanTools,elongbug/Vulkan-LoaderAndValidationLayers,Radamanthe/VulkanSamples,sashinde/VulkanTools,Radamanthe/VulkanSamples,KhronosGroup/Vulkan-LoaderAndValidationLayers,critsec/Vulkan-LoaderAndValidationLayers,critsec/Vulkan-LoaderAndValidationLayers,Radamanthe/VulkanSamples