Update simSet_ScriptBinding.h
Update simSet_ScriptBinding.h

It would seem that callOnChildrenNoRecurse() was once a method but it had disappeared. So I revived it.

dottools/Torque2D,dottools/Torque2D,dottools/Torque2D,dottools/Torque2D,dottools/Torque2D,dottools/Torque2D,dottools/Torque2D,dottools/Torque2D,dottools/Torque2D,dottools/Torque2D