bugfix: need to clear out pose transform of each bone before collecting keyframes for each action otherwise, bones could have stale pose transforms left over from a previous action if the current action has no keyframes for those bones
bugfix: need to clear out pose transform of each bone before collecting keyframes for each action
otherwise, bones could have stale pose transforms left over from a previous action if the current action has no keyframes for those bones

OGRECave/blender2ogre