lua_runtime.c: Clear lua stack elements on destruction to provoke faster crashes if an error exists.
lua_runtime.c: Clear lua stack elements on destruction to provoke faster crashes if an error exists.

b1v1r/ironbee,ironbee/ironbee,b1v1r/ironbee,b1v1r/ironbee,ironbee/ironbee,b1v1r/ironbee,b1v1r/ironbee,ironbee/ironbee,b1v1r/ironbee,ironbee/ironbee,b1v1r/ironbee,ironbee/ironbee,ironbee/ironbee,ironbee/ironbee,ironbee/ironbee,ironbee/ironbee,b1v1r/ironbee,b1v1r/ironbee,b1v1r/ironbee,ironbee/ironbee,ironbee/ironbee,b1v1r/ironbee,ironbee/ironbee,b1v1r/ironbee