PointStyle: add labels to mesh whenever a feature is added - Now that the icon mesh holds both text and sprite labels in the case of a unified style it needs to also add them to this mesh whenever a feature is added
PointStyle: add labels to mesh whenever a feature is added
- Now that the icon mesh holds both text and sprite labels in the case of a unified style
it needs to also add them to this mesh whenever a feature is added

cleeus/tangram-es,cleeus/tangram-es,tangrams/tangram-es,cleeus/tangram-es,tangrams/tangram-es,tangrams/tangram-es,quitejonny/tangram-es,tangrams/tangram-es,tangrams/tangram-es,tangrams/tangram-es,quitejonny/tangram-es,cleeus/tangram-es,quitejonny/tangram-es,quitejonny/tangram-es,tangrams/tangram-es,quitejonny/tangram-es,cleeus/tangram-es,cleeus/tangram-es,quitejonny/tangram-es