Auto-fit the WASD camera to the bounding box after switching
Auto-fit the WASD camera to the bounding box after switching

* We do the same for the arcball, there's no reason the flycam should default to
  the origin for vertex inputs

Zorro666/renderdoc,googlestadia/renderdoc,baldurk/renderdoc,TurtleRockStudios/renderdoc_public,baldurk/renderdoc,googlestadia/renderdoc,TurtleRockStudios/renderdoc_public,googlestadia/renderdoc,baldurk/renderdoc,Zorro666/renderdoc,Zorro666/renderdoc,baldurk/renderdoc,TurtleRockStudios/renderdoc_public,Zorro666/renderdoc,Zorro666/renderdoc,googlestadia/renderdoc,baldurk/renderdoc,TurtleRockStudios/renderdoc_public,baldurk/renderdoc,Zorro666/renderdoc,TurtleRockStudios/renderdoc_public,TurtleRockStudios/renderdoc_public,googlestadia/renderdoc,googlestadia/renderdoc