Fix tile placement preview for rotated, skewed or scaled TileMaps
Fix tile placement preview for rotated, skewed or scaled TileMaps

Ensures that the editor preview when placing a tile on a TileMap takes
into account the transformation of the TileMap. Previously, only the
origin of the Tile was transformed, but not its orientation or
scaling.

(cherry picked from commit cf04aabef13629b01d6bbf724ca1ab60e041d656)

ex/godot,ex/godot,ex/godot,ex/godot,ex/godot,ex/godot,ex/godot,ex/godot