* [Maya] ``render.Render.assign_substance_textures()`` can now operate on ``RedshiftStandardMaterial``. * [Maya] ``render.Render.assign_substance_textures()`` will replace the ``1001`` part of the texture filename with ``<udim>`` if there are more than one file in the series.
* [Maya] ``render.Render.assign_substance_textures()`` can now operate on ``RedshiftStandardMaterial``.
* [Maya] ``render.Render.assign_substance_textures()`` will replace the ``1001`` part of the texture filename with ``<udim>`` if there are more than one file in the series.

eoyilmaz/anima,eoyilmaz/anima,eoyilmaz/anima,eoyilmaz/anima,eoyilmaz/anima