The Cameras `setScene` method, which is called automatically when a new Camera is created, will now call `updateSystem` which correctly increases the custom viewport counter. This fixes an issue with mini-cams inside of larger cameras not clipping their contents properly. If a Camera is moved to another Scene it also now correctly shrinks the total custom viewport counter.
The Cameras `setScene` method, which is called automatically when a new Camera is created, will now call `updateSystem` which correctly increases the custom viewport counter. This fixes an issue with mini-cams inside of larger cameras not clipping their contents properly. If a Camera is moved to another Scene it also now correctly shrinks the total custom viewport counter.

spayton/phaser,TukekeSoft/phaser,BeanSeed/phaser,TukekeSoft/phaser,englercj/phaser,spayton/phaser,mahill/phaser,TukekeSoft/phaser,photonstorm/phaser,BeanSeed/phaser,photonstorm/phaser,mahill/phaser