BuildFixes: Hard-code Win64 in Visual Studio detect script
BuildFixes: Hard-code Win64 in Visual Studio detect script

We don't officially support Win32 yet, so hard-code Win64 to protect the build.

elongbug/Vulkan-LoaderAndValidationLayers,sashinde/VulkanTools,critsec/Vulkan-LoaderAndValidationLayers,Radamanthe/VulkanSamples,Radamanthe/VulkanSamples,Radamanthe/VulkanSamples,critsec/Vulkan-LoaderAndValidationLayers,KhronosGroup/Vulkan-LoaderAndValidationLayers,elongbug/Vulkan-LoaderAndValidationLayers,KhronosGroup/Vulkan-LoaderAndValidationLayers,critsec/Vulkan-LoaderAndValidationLayers,elongbug/Vulkan-LoaderAndValidationLayers,sashinde/VulkanTools,Radamanthe/VulkanSamples,KhronosGroup/Vulkan-LoaderAndValidationLayers,Radamanthe/VulkanSamples,Radamanthe/VulkanSamples,critsec/Vulkan-LoaderAndValidationLayers,KhronosGroup/Vulkan-LoaderAndValidationLayers,sashinde/VulkanTools,elongbug/Vulkan-LoaderAndValidationLayers,sashinde/VulkanTools