Call `prerender` & `postrender` also if there is no active `World`.
Call `prerender` & `postrender` also if there is no active `World`.

In the future `Console` will be rendered from `Universe::render`, after
rendering the active `World`, or even if there is no active `World`.
There may be need to call `prerender` before rendering the `Console` and
`postrender` after rendering it, even if no active `World` is rendered.

	modified:   code/ylikuutio/ontology/universe.cpp

nrz/ylikuutio,nrz/ylikuutio,nrz/ylikuutio,nrz/ylikuutio