* This fixes the border crossing offsets by storing the final keyframe location in the hijacked variable KeyFrame.AngularVelocity.  When steps in OnTimer <= 0.0, normalize the final position by Constants.RegionSize and move the object there.    The hack here is KeyFrame.AngularVelocity probably isn't the right name for this variable because it's the un-mucked with keyframe position.    When you determine the feasibility of changing the name without affecting the serialization of existing objects in world...   It's simply a name change to KeyFrame.FinalPosition or something proper. (cherry picked from commit e0399ccaec68889c12e4679b4d62142b49b379df)
* This fixes the border crossing offsets by storing the final keyframe location in the hijacked variable KeyFrame.AngularVelocity.  When steps in OnTimer <= 0.0, normalize the final position by Constants.RegionSize and move the object there.    The hack here is KeyFrame.AngularVelocity probably isn't the right name for this variable because it's the un-mucked with keyframe position.    When you determine the feasibility of changing the name without affecting the serialization of existing objects in world...   It's simply a name change to KeyFrame.FinalPosition or something proper.
(cherry picked from commit e0399ccaec68889c12e4679b4d62142b49b379df)

TomDataworks/opensim,TomDataworks/opensim,RavenB/opensim,TomDataworks/opensim,RavenB/opensim,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,RavenB/opensim,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,TomDataworks/opensim,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,RavenB/opensim,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,RavenB/opensim,TomDataworks/opensim,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,TomDataworks/opensim,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,TomDataworks/opensim,RavenB/opensim,RavenB/opensim