-*- Added three flags to loader:
-*- Added three flags to loader:

	CS_LOADER_NOCOMPRESS
	CS_LOADER_NOBSP
	CS_LOADER_NOTRANSFORM

    They will tell the loader to not compress vertices, not create sector BSPs
    and not transform things right after they are loading. MazeD sets all these
    flags since otherwise it loads lots of garbage instead of the original
    world.


git-svn-id: 28d9401aa571d5108e51b194aae6f24ca5964c06@3266 8cc4aa7f-3514-0410-904f-f2cc9021211c

crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS,crystalspace/CS