Documented the keyword arguments for CompoundParameterUI that I understand and which work. Added a todo to figure out a situation where the draggable keyword does something useful and document it. Removed the code that would shortcut the constructor based on visibility flags - I can't find a place where this is useful and I don't think the behaviour is desirable in the first place - it gives us an object for which the _layout member is unitialised, and it certainly won't work if we get round to deriving ParameterUI from UIElement.
Documented the keyword arguments for CompoundParameterUI that I understand and which work. Added a todo to figure out a situation where the draggable keyword does something useful and document it. Removed the code that would shortcut the constructor based on visibility flags - I can't find a place where this is useful and I don't think the behaviour is desirable in the first place - it gives us an object for which the _layout member is unitialised, and it certainly won't work if we get round to deriving ParameterUI from UIElement.


davidsminor/cortex,goddardl/cortex,lento/cortex,davidsminor/cortex,danieldresser/cortex,appleseedhq/cortex,appleseedhq/cortex,hradec/cortex,danieldresser/cortex,goddardl/cortex,davidsminor/cortex,hradec/cortex,lento/cortex,danieldresser/cortex,hradec/cortex,appleseedhq/cortex,goddardl/cortex,davidsminor/cortex,danieldresser/cortex,lento/cortex