Slightly safer behaviour on use of D3DX_DEFAULT_NONPOW2 - spec is vague on whether it falls back on resizing when cards don't support non-POW2 so do it ourselves.
Slightly safer behaviour on use of D3DX_DEFAULT_NONPOW2 - spec is vague on whether it falls back on resizing when cards don't support non-POW2 so do it ourselves.

OGRECave/ogre,OGRECave/ogre,RealityFactory/ogre,RealityFactory/ogre,RealityFactory/ogre,paroj/ogre,OGRECave/ogre,paroj/ogre,paroj/ogre,paroj/ogre,OGRECave/ogre,RealityFactory/ogre,OGRECave/ogre,RealityFactory/ogre,paroj/ogre