Change prim_map from statically-constructed to a pointer.  This solves construction-order madness.
Change prim_map from statically-constructed to a pointer.  This solves
construction-order madness.

tectronics/openshadinglanguage,code-google-com/openshadinglanguage,qdtk/openshadinglanguage,code-google-com/openshadinglanguage,h3rb/openshadinglanguage,tectronics/openshadinglanguage,qdtk/openshadinglanguage,qdtk/openshadinglanguage,code-google-com/openshadinglanguage,h3rb/openshadinglanguage,tectronics/openshadinglanguage,qdtk/openshadinglanguage,tectronics/openshadinglanguage,h3rb/openshadinglanguage,code-google-com/openshadinglanguage,h3rb/openshadinglanguage