Use array to store region positions. In case of camera distortion it avoid multiple undistortion of the same region positions. #333
Use array to store region positions. In case of camera distortion it avoid multiple undistortion of the same region positions. #333

openMVG/openMVG,poparteu/openMVG,openMVG/openMVG,openMVG/openMVG,poparteu/openMVG,openMVG/openMVG,openMVG/openMVG,poparteu/openMVG,poparteu/openMVG