Add details on unit testing with Unity 1. Objects are not destroyed in scenes and might interfere 2. Awake, Start, Update and other methods are not called in tests. 3. Is.Null, Is.Not.Null does not return the expected result
Add details on unit testing with Unity
1. Objects are not destroyed in scenes and might interfere
2. Awake, Start, Update and other methods are not called in tests.
3. Is.Null, Is.Not.Null does not return the expected result

willcong/HoloToolkit-Unity,ForrestTrepte/HoloToolkit-Unity,paseb/MixedRealityToolkit-Unity,HattMarris1/HoloToolkit-Unity,NeerajW/HoloToolkit-Unity,paseb/HoloToolkit-Unity,out-of-pixel/HoloToolkit-Unity