SkyBox: If using cube texture, Ogre material is used as basis for the skybox material. If not using cube texture, cullmode is set to none and diff color shader parameter to white to make sure the material works with Urho3D skybox.
SkyBox: If using cube texture, Ogre material is used as basis for the skybox material. If not using cube texture, cullmode is set to none and diff color shader parameter to white to make sure the material works with Urho3D skybox.

realXtend/tundra-urho3d,realXtend/tundra-urho3d,realXtend/tundra-urho3d,realXtend/tundra-urho3d,realXtend/tundra-urho3d