Load assets before enabling editor plugins
Load assets before enabling editor plugins

Moves the code for enabling plugins from NOTIFICATION_READY to after the first scan has been completed.

(cherry picked from commit 1963c63b918cdab81f10d3ab48bbb225c95b9246)

ex/godot,ex/godot,ex/godot,ex/godot,ex/godot,ex/godot,ex/godot,ex/godot