Fix for non-textured stripes in WebGL mode. Added 0.5 to the slice coordinate before mod() and floor() operations. This workaround avoids the problem caused by lower numerical accuracy on GPUs (e.g., non-textured stripes in the slice direction).
Fix for non-textured stripes in WebGL mode.
Added 0.5 to the slice coordinate before mod() and floor() operations. This workaround avoids the problem caused by lower numerical accuracy on GPUs (e.g., non-textured stripes in the slice direction).

gallantlab/pycortex,gallantlab/pycortex,gallantlab/pycortex,gallantlab/pycortex,gallantlab/pycortex