No need to zero when an initializer for the object is already used.
No need to zero when an initializer for the object is already used.

GBGamer/rust,GBGamer/rust,GBGamer/rust,aidancully/rust,graydon/rust,GBGamer/rust,GBGamer/rust,aidancully/rust,aidancully/rust,aidancully/rust,graydon/rust,aidancully/rust,GBGamer/rust,graydon/rust,aidancully/rust,GBGamer/rust,graydon/rust,GBGamer/rust,graydon/rust,graydon/rust