Adjust GC_Ballast when a GOB is free'd
Adjust GC_Ballast when a GOB is free'd

Or this code might cause problem:

loop 700000000000 [make gob![]]

as it keeps increasing TASK_BALLAST, and eventually causes no memory
error and a crash

zsx/r3,zsx/r3,zsx/r3,zsx/r3