From Lionel Lagarde, "this correct how the ParticleEffect are serialized : - the texture file name is taken from the TextFileName field - the texture file name is written using writeString "
From Lionel Lagarde, "this correct how the ParticleEffect are serialized :
- the texture file name is taken from the TextFileName field
- the texture file name is written using writeString
"


openscenegraph/osg,artoolkit/osg,tomasthoresen/osg,scrawl/osg,tomasthoresen/osg,openscenegraph/osg,jtorresfabra/osg,artoolkit/osg,scrawl/osg,tomasthoresen/osg,marchelbling/osg,marchelbling/osg,openscenegraph/osg,marchelbling/osg,artoolkit/osg,jtorresfabra/osg,artoolkit/osg,scrawl/osg,openscenegraph/osg,scrawl/osg,marchelbling/osg,jtorresfabra/osg,tomasthoresen/osg,jtorresfabra/osg