Don't stop audio right after play start
Don't stop audio right after play start

The common play skill sends a stop message in the CPS_start(), if the play message is sent too close to the stop message it may be executed before the stop message causing playback to immediately stop.

To circumvent this a 1 second stop ignore time is added.

linuxipho/mycroft-core,linuxipho/mycroft-core,Dark5ide/mycroft-core,forslund/mycroft-core,forslund/mycroft-core,MycroftAI/mycroft-core,Dark5ide/mycroft-core,MycroftAI/mycroft-core