Validate invalid components and *then* tick our frame participants for two reasons: we don't want anything coming in between the call to tick() and the call to paint() and components will likely want to be validated before they are ticked if they happen to be a frame participant and are invalid.
Validate invalid components and *then* tick our frame participants for two
reasons: we don't want anything coming in between the call to tick() and
the call to paint() and components will likely want to be validated before
they are ticked if they happen to be a frame participant and are invalid.


git-svn-id: a1a4b28b82a3276cc491891159dd9963a0a72fae@1523 542714f4-19e9-0310-aa3c-eee0fc999fb1

threerings/narya,threerings/narya,threerings/narya,threerings/narya,threerings/narya