Ensure every single mesh, light, armature, & camera are all exported based on the same frame. Mesh & armature were being define out of sync depending on whether there was a frame 0 or not.
Ensure every single mesh, light, armature, & camera are all exported
based on the same frame. Mesh & armature were being define out of sync
depending on whether there was a frame 0 or not.
RaananW/Babylon.js,Temechon/Babylon.js,Temechon/Babylon.js,sebavan/Babylon.js,Hersir88/Babylon.js,RaananW/Babylon.js,BabylonJS/Babylon.js,NicolasBuecher/Babylon.js,BabylonJS/Babylon.js,RaananW/Babylon.js,BabylonJS/Babylon.js,Hersir88/Babylon.js,Kesshi/Babylon.js,jbousquie/Babylon.js,abow/Babylon.js,sebavan/Babylon.js,Hersir88/Babylon.js,Kesshi/Babylon.js,sebavan/Babylon.js,Kesshi/Babylon.js,abow/Babylon.js,NicolasBuecher/Babylon.js,NicolasBuecher/Babylon.js,jbousquie/Babylon.js,Temechon/Babylon.js,abow/Babylon.js,jbousquie/Babylon.js