Renamed Shader.LoadFromFile to FromFile and made it static (so that now it is a named constructor), in SFML.Net
Renamed Shader.LoadFromFile to FromFile and made it static (so that now it is a named constructor), in SFML.Net

git-svn-id: 7f7dfef92b25609792ff946baa341f75083d08f0@1783 4e206d99-4929-0410-ac5d-dfc041789085

Polyfructol/Fire,Polyfructol/Fire,Polyfructol/Fire,Polyfructol/Fire