Commited after I realised Java code was horribly slow already with just gravity, normal and drag implemented. Found a way to speed things up: switch from Double vectors to double vectors. This is a backup.
Commited after I realised Java code was horribly slow already with just
gravity, normal and drag implemented. Found a way to speed things up:
switch from Double vectors to double vectors. This is a backup.
tomasstorck/diatomas,tomasstorck/diatomas,tomasstorck/diatomas