gpu.shaders: use "counter" instead of reinventing it
gpu.shaders: use "counter" instead of reinventing it
slavapestov/factor,bpollack/factor,bpollack/factor,dch/factor,bpollack/factor,nicolas-p/factor,bjourne/factor,tgunr/factor,bjourne/factor,factor/factor,dch/factor,dch/factor,nicolas-p/factor,sarvex/factor-lang,AlexIljin/factor,mrjbq7/factor,sarvex/factor-lang,dch/factor,slavapestov/factor,tgunr/factor,slavapestov/factor,sarvex/factor-lang,nicolas-p/factor,tgunr/factor,slavapestov/factor,nicolas-p/factor,AlexIljin/factor,bpollack/factor,nicolas-p/factor,mrjbq7/factor,dch/factor,factor/factor,mrjbq7/factor,mrjbq7/factor,dch/factor,factor/factor,mrjbq7/factor,factor/factor,bjourne/factor,mrjbq7/factor,sarvex/factor-lang,AlexIljin/factor,AlexIljin/factor,tgunr/factor,bjourne/factor,sarvex/factor-lang,bjourne/factor,bjourne/factor,slavapestov/factor,factor/factor,bpollack/factor,sarvex/factor-lang,bpollack/factor,sarvex/factor-lang,slavapestov/factor,AlexIljin/factor,tgunr/factor,bjourne/factor,nicolas-p/factor,AlexIljin/factor,factor/factor,tgunr/factor,AlexIljin/factor,slavapestov/factor,bpollack/factor,nicolas-p/factor