Don't override user selected mip or slice for RO textures, or same draw
Don't override user selected mip or slice for RO textures, or same draw

* This means we only jump to the 'active' mip or slice when switching to
  a new draw with some texture on output. This still lets us
  automatically follow through a mip generation chain or cubemap
  rendering, but when looking at a particular slice or mip on a texture
  it doesn't get reset when switching textures around.

TurtleRockStudios/renderdoc_public,victor-moya/renderdoc,Yours3lf/renderdoc,Anteru/renderdoc,baldurk/renderdoc,cgmb/renderdoc,Velro/renderdoc,adrianbu/renderdoc,Zorro666/renderdoc,adrianbu/renderdoc,Yours3lf/renderdoc,Anteru/renderdoc,Anteru/renderdoc,moradin/renderdoc,baldurk/renderdoc,victor-moya/renderdoc,TurtleRockStudios/renderdoc_public,baldurk/renderdoc,etnlGD/renderdoc,baldurk/renderdoc,Velro/renderdoc,victor-moya/renderdoc,michaelrgb/renderdoc,victor-moya/renderdoc,Yours3lf/renderdoc,Lssikkes/renderdoc,Anteru/renderdoc,Anteru/renderdoc,adrianbu/renderdoc,cgmb/renderdoc,baldurk/renderdoc,Lssikkes/renderdoc,Zorro666/renderdoc,michaelrgb/renderdoc,etnlGD/renderdoc,TurtleRockStudios/renderdoc_public,moradin/renderdoc,Velro/renderdoc,Lssikkes/renderdoc,cgmb/renderdoc,moradin/renderdoc,googlestadia/renderdoc,moradin/renderdoc,TurtleRockStudios/renderdoc_public,Lssikkes/renderdoc,Yours3lf/renderdoc,Lssikkes/renderdoc,etnlGD/renderdoc,michaelrgb/renderdoc,cgmb/renderdoc,moradin/renderdoc,Yours3lf/renderdoc,victor-moya/renderdoc,googlestadia/renderdoc,etnlGD/renderdoc,Lssikkes/renderdoc,adrianbu/renderdoc,cgmb/renderdoc,googlestadia/renderdoc,Anteru/renderdoc,victor-moya/renderdoc,Zorro666/renderdoc,Zorro666/renderdoc,adrianbu/renderdoc,Anteru/renderdoc,Velro/renderdoc,moradin/renderdoc,etnlGD/renderdoc,Zorro666/renderdoc,googlestadia/renderdoc,Zorro666/renderdoc,TurtleRockStudios/renderdoc_public,adrianbu/renderdoc,googlestadia/renderdoc,etnlGD/renderdoc,michaelrgb/renderdoc,Yours3lf/renderdoc,googlestadia/renderdoc,Velro/renderdoc,TurtleRockStudios/renderdoc_public,baldurk/renderdoc,michaelrgb/renderdoc,Velro/renderdoc