Fixed SceneView bug whereby initial base state wasn't applied correctly.
Fixed SceneView bug whereby initial base state wasn't applied correctly.

This only showed itself when experimenting with additional settings in the base state - I've decided not to apply those for now, but it seems worth fixing this so it won't be a problem when we next do modify the base state.

davidsminor/gaffer,cedriclaunay/gaffer,cedriclaunay/gaffer,GafferHQ/gaffer,chippey/gaffer,boberfly/gaffer,GafferHQ/gaffer,appleseedhq/gaffer,GafferHQ/gaffer,chippey/gaffer,ImageEngine/gaffer,ImageEngine/gaffer,boberfly/gaffer,andrewkaufman/gaffer,ImageEngine/gaffer,johnhaddon/gaffer,andrewkaufman/gaffer,andrewkaufman/gaffer,lucienfostier/gaffer,ivanimanishi/gaffer,andrewkaufman/gaffer,boberfly/gaffer,johnhaddon/gaffer,johnhaddon/gaffer,ImageEngine/gaffer,ivanimanishi/gaffer,hradec/gaffer,andrewkaufman/gaffer,johnhaddon/gaffer,cedriclaunay/gaffer,ivanimanishi/gaffer,hradec/gaffer,chippey/gaffer,appleseedhq/gaffer,davidsminor/gaffer,cedriclaunay/gaffer,johnhaddon/gaffer,davidsminor/gaffer,appleseedhq/gaffer,goddardl/gaffer,boberfly/gaffer,goddardl/gaffer,goddardl/gaffer,lucienfostier/gaffer,chippey/gaffer,lucienfostier/gaffer,GafferHQ/gaffer,davidsminor/gaffer,goddardl/gaffer,appleseedhq/gaffer,hradec/gaffer,GafferHQ/gaffer,hradec/gaffer,lucienfostier/gaffer,hradec/gaffer,ivanimanishi/gaffer