OpenGL, OpenGL ES 3, Direct3D 10 and 11 renderer backend: Implemented 3D texture support
OpenGL, OpenGL ES 3, Direct3D 10 and 11 renderer backend: Implemented 3D texture support

Examples: Added color correction via 3D lookup table (LUT) as described in "GPU Gems 2" - "Chapter 24. Using Lookup Tables to Accelerate Color Transformations" by Jeremy Selan, Sony Pictures Imageworks - http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter24.html

cofenberg/unrimp,cofenberg/unrimp