Landmark Opportunities - In them their OBJ_LAYER hills (#67996)
Landmark Opportunities - In them their OBJ_LAYER hills (#67996)

Hey there,

Landmarks were in the `TURF_LAYER`... layer, so that means you would see bizarre stuff like this in mapping:

Really obtuse to have everything, and I do mean everything, just be on the same layer of the turf just due to how often stuff gets covered up and left behind. So, I decided to make every single landmark (except for the jobstart ones, which were already on `MOB_LAYER`) to the `OBJ_LAYER` layer. This looks a lot better to my eyes, and the results speak for themselves:
CPTANT/-tg-station,Bawhoppen/-tg-station,ShizCalev/tgstation,MicroWorldwide/SS13-TG-station,Bawhoppen/-tg-station,tgstation/tgstation,tgstation/tgstation,CPTANT/-tg-station,MicroWorldwide/SS13-TG-station,CPTANT/-tg-station,ShizCalev/tgstation,MicroWorldwide/SS13-TG-station,MicroWorldwide/SS13-TG-station,MicroWorldwide/SS13-TG-station,CPTANT/-tg-station,ShizCalev/tgstation,tgstation/tgstation,ShizCalev/tgstation,tgstation/tgstation,ShizCalev/tgstation,CPTANT/-tg-station,Bawhoppen/-tg-station,ShizCalev/tgstation,Bawhoppen/-tg-station,CPTANT/-tg-station,CPTANT/-tg-station,MicroWorldwide/SS13-TG-station,ShizCalev/tgstation,tgstation/tgstation,Bawhoppen/-tg-station,Bawhoppen/-tg-station,ShizCalev/tgstation,tgstation/tgstation,CPTANT/-tg-station,tgstation/tgstation,tgstation/tgstation,Bawhoppen/-tg-station,Bawhoppen/-tg-station,MicroWorldwide/SS13-TG-station,MicroWorldwide/SS13-TG-station