Using 1000 * 60 * 60 instead of 36e5 to avoid floating point rounding errors
Using 1000 * 60 * 60 instead of 36e5 to avoid floating point rounding errors
julionc/moment,joelmheim/moment,scriptrdotio/moment,mj1856/moment,calebcauthon/moment,OtkurBiz/moment,samuelfullerthomas/moment,ze-pequeno/moment,ichernev/moment,monoblaine/moment,OtkurBiz/moment,maggiepint/moment,mj1856/moment,ze-pequeno/moment,xkxx/moment,moment/moment,joelmheim/moment,xkxx/moment,maggiepint/moment,Oire/moment,samuelfullerthomas/moment,calebcauthon/moment,samuelfullerthomas/moment,ze-pequeno/moment,ichernev/moment,maggiepint/moment,optimizely/moment,Oire/moment,calebcauthon/moment,OtkurBiz/moment,scriptrdotio/moment,moment/moment,Oire/moment,whytobe/moment,julionc/moment,PKRoma/moment,xkxx/moment,gabrielmaldi/moment,optimizely/moment,monoblaine/moment,PKRoma/moment,mj1856/moment,gabrielmaldi/moment,scriptrdotio/moment,julionc/moment,moment/moment,SkReD/moment,PKRoma/moment,joelmheim/moment,whytobe/moment