Close the websocket on drag, when the rooms must be redrawn on the map
Close the websocket on drag, when the rooms must be redrawn on the map

This prevents the websocket sink from getting "clogged" by the big
payload of rooms for map update.

TODO
Don't create new client each time socket is closed and reopened. Keep
some kind of cookie server side

danchoi/geochat,danchoi/geochat,danchoi/geochat,danchoi/geochat