Fixed bug in demo_moving_trimesh: don't use dReal, data is always stored in floats
Fixed bug in demo_moving_trimesh: don't use dReal, data is always stored in floats

git-svn-id: 83d585846b3bb6dc23aa7649400c5e2e04e3d09e@1430 685f7672-210f-0410-90b4-fe3ad19314fe

vancegroup-mirrors/open-dynamics-engine-svnmirror,vancegroup-mirrors/open-dynamics-engine-svnmirror,vancegroup-mirrors/open-dynamics-engine-svnmirror,vancegroup-mirrors/open-dynamics-engine-svnmirror,vancegroup-mirrors/open-dynamics-engine-svnmirror