- expander will unload basic colonization kit (clans, supply and MCs) and continue directly with colonization if some clans are left on board (not tested yet) - cruise mode implemented. If destination can be reached faster when approaching directly, expanders and collectors will do that. - getETA update, getETAbyTurnTargets implemented - collectors are back to scopeRange limits - clusterSortCollection implemented: a collection of potential destinations is clustered by ETA (1-turn, 2-turns, etc), each cluster is sorted by value, all clusters are concatenated. - planets guarded by warships are considered save in regard of enemy ships and planets - setWarpFix - setRange update
- expander will unload basic colonization kit (clans, supply and MCs) and continue directly with colonization if some clans are left on board (not tested yet)
- cruise mode implemented. If destination can be reached faster when approaching directly, expanders and collectors will do that.
- getETA update, getETAbyTurnTargets implemented
- collectors are back to scopeRange limits
- clusterSortCollection implemented: a collection of potential destinations is clustered by ETA (1-turn, 2-turns, etc), each cluster is sorted by value, all clusters are concatenated.
- planets guarded by warships are considered save in regard of enemy ships and planets
- setWarpFix
- setRange update

drgirasol/nupilot