`TextureManager#addCompressedTexture` is a new method that will add a compressed texture, and optionally atlas data into the Texture Manager and return a `Texture` object than any Sprite can use.
`TextureManager#addCompressedTexture` is a new method that will add a compressed texture, and optionally atlas data into the Texture Manager and return a `Texture` object than any Sprite can use.

photonstorm/phaser,spayton/phaser,BeanSeed/phaser,spayton/phaser,photonstorm/phaser,BeanSeed/phaser