Ensure waithandles are closed. A Send/Receive can only be successful if more than 0 bytes were transferred. Reuse the EndSend and EndReceive AsyncCallbacks. There's no need to sync to the mainloop on a call to EnqueueSend/EnqueueReceive
Ensure waithandles are closed. A Send/Receive can only be successful if more than 0 bytes were transferred. Reuse the EndSend and EndReceive AsyncCallbacks. There's no need to sync to the mainloop on a call to EnqueueSend/EnqueueReceive

svn path=/trunk/bitsharp/; revision=114285

dipeshc/BTDeploy