made a new class with static method to compute TextRenderer scaling when using OpenGL with scaled display, to size text to some fraction of display size. This is a pain only because standard java2d doesn't know about opengl transforms
made a new class with static method to compute TextRenderer scaling when using OpenGL with scaled display, to size text to some fraction of display size. This is a pain only because standard java2d doesn't know about opengl transforms

git-svn-id: fe6b3b33f0410f5f719dcd9e0c58b92353e7a5d3@6751 b7f4320f-462c-0410-a916-d9f35bb82d52

viktorbahr/jaer,SensorsINI/jaer,SensorsINI/jaer,viktorbahr/jaer,SensorsINI/jaer,viktorbahr/jaer,SensorsINI/jaer,SensorsINI/jaer,SensorsINI/jaer,SensorsINI/jaer,SensorsINI/jaer,viktorbahr/jaer,viktorbahr/jaer,viktorbahr/jaer,viktorbahr/jaer