flipped debug rendering on for convexShapes, and added the following prefs: $pref::convexDBG::ShowWorldBox = (bool); $pref::convexDBG::ShowEdges = (bool); <-----------aparantly nonfucntional $pref::convexDBG::ShowFaceColors = (bool); $pref::convexDBG::ShowWinding = (bool); $pref::convexDBG::ShowSurfaceTransforms = (bool);
flipped debug rendering on for convexShapes, and added the following prefs:
$pref::convexDBG::ShowWorldBox = (bool);
$pref::convexDBG::ShowEdges = (bool); <-----------aparantly nonfucntional
$pref::convexDBG::ShowFaceColors = (bool);
$pref::convexDBG::ShowWinding = (bool);
$pref::convexDBG::ShowSurfaceTransforms = (bool);

GarageGames/Torque3D,Azaezel/Torque3D,ValtoGameEngines/Torque3D,ValtoGameEngines/Torque3D,John3/Torque3D,John3/Torque3D,ValtoGameEngines/Torque3D,rextimmy/Torque3D,GarageGames/Torque3D,rextimmy/Torque3D,John3/Torque3D,rextimmy/Torque3D,John3/Torque3D,Azaezel/Torque3D,Azaezel/Torque3D,rextimmy/Torque3D,GarageGames/Torque3D,ValtoGameEngines/Torque3D,ValtoGameEngines/Torque3D,ValtoGameEngines/Torque3D,John3/Torque3D,John3/Torque3D,rextimmy/Torque3D,rextimmy/Torque3D,rextimmy/Torque3D,Azaezel/Torque3D,ValtoGameEngines/Torque3D,John3/Torque3D,rextimmy/Torque3D,Azaezel/Torque3D,John3/Torque3D,ValtoGameEngines/Torque3D,Azaezel/Torque3D,GarageGames/Torque3D,Azaezel/Torque3D,rextimmy/Torque3D,GarageGames/Torque3D,ValtoGameEngines/Torque3D,GarageGames/Torque3D,GarageGames/Torque3D,Azaezel/Torque3D,GarageGames/Torque3D,GarageGames/Torque3D,Azaezel/Torque3D,Azaezel/Torque3D,John3/Torque3D,ValtoGameEngines/Torque3D,John3/Torque3D,rextimmy/Torque3D