wrote a macro to wrap the creation of vertex_attrib_ subclasses. Macro takes a name for the struct and a name for the Vertex Attribute (which should match up with what's in a shader)
wrote a macro to wrap the creation of vertex_attrib_ subclasses. Macro takes a name for the struct and a name for the Vertex Attribute (which should match up with what's in a shader)

mflagel/asdf_multiplat,mflagel/asdf_multiplat,mflagel/asdf_multiplat