mMipCount was never being filled out. just use mPrefilterArray->getMipMapLevels() direct
mMipCount was never being filled out. just use mPrefilterArray->getMipMapLevels() direct

JeffProgrammer/Torque3D,Bloodknight/Torque3D,Bloodknight/Torque3D,chaigler/Torque3D,JeffProgrammer/Torque3D,JeffProgrammer/Torque3D,chaigler/Torque3D,JeffProgrammer/Torque3D,chaigler/Torque3D,JeffProgrammer/Torque3D,chaigler/Torque3D,Bloodknight/Torque3D,chaigler/Torque3D,Bloodknight/Torque3D,JeffProgrammer/Torque3D,chaigler/Torque3D,JeffProgrammer/Torque3D,chaigler/Torque3D,Bloodknight/Torque3D,chaigler/Torque3D,JeffProgrammer/Torque3D,chaigler/Torque3D,Bloodknight/Torque3D,Bloodknight/Torque3D,Bloodknight/Torque3D,Bloodknight/Torque3D