Add handling for '\r'
Add handling for '\r'

The c string decoding code in the MI engine didn't handle '\r'. This adds code to handle that.

orbitcowboy/MIEngine,caslan/MIEngine,rajkumar42/MIEngine,gregg-miskelly/MIEngine,edumunoz/MIEngine,devilman3d/MIEngine,orbitcowboy/MIEngine,Microsoft/MIEngine,pieandcakes/MIEngine,gregg-miskelly/MIEngine,devilman3d/MIEngine,orbitcowboy/MIEngine,jacdavis/MIEngine,devilman3d/MIEngine,chuckries/MIEngine,caslan/MIEngine,csiusers/MIEngine,wiktork/MIEngine,caslan/MIEngine,csiusers/MIEngine,jacdavis/MIEngine,chuckries/MIEngine,faxue-msft/MIEngine,devilman3d/MIEngine,csiusers/MIEngine,xingshenglu/MIEngine,csiusers/MIEngine,edumunoz/MIEngine,orbitcowboy/MIEngine,caslan/MIEngine,xingshenglu/MIEngine,gregg-miskelly/MIEngine,pieandcakes/MIEngine,Microsoft/MIEngine,chuckries/MIEngine,edumunoz/MIEngine,wesrupert/MIEngine,wiktork/MIEngine,xingshenglu/MIEngine,rajkumar42/MIEngine,wesrupert/MIEngine,Microsoft/MIEngine,pieandcakes/MIEngine,Microsoft/MIEngine,wesrupert/MIEngine,rajkumar42/MIEngine,wesrupert/MIEngine,pieandcakes/MIEngine,jacdavis/MIEngine,faxue-msft/MIEngine,rajkumar42/MIEngine,chuckries/MIEngine,edumunoz/MIEngine,faxue-msft/MIEngine,wiktork/MIEngine,faxue-msft/MIEngine