Fixed a bug where units were only half revealing fog when dynamic fog was off, the wrong constant was used (usually not noticeable due to units moving continuously, but sado found it when debugging his dynamic script)
Fixed a bug where units were only half revealing fog when dynamic fog was off, the wrong constant was used (usually not noticeable due to units moving continuously, but sado found it when debugging his dynamic script)

git-svn-id: cdbd3c3453b226d8644b39c93ea790e37ea3ca1b@6065 a386ff7f-d321-c144-bb17-e251d28fee14

Alexandr57/kam_remake,reyandme/kam_remake,thibmo/kam_remake,Alexandr57/kam_remake,wimulkeman/kam_remake,wimulkeman/kam_remake,reyandme/kam_remake,thibmo/kam_remake,Kromster80/kam_remake,Alexandr57/kam_remake,Kromster80/kam_remake,Kromster80/kam_remake,reyandme/kam_remake,Kromster80/kam_remake,thibmo/kam_remake,wimulkeman/kam_remake,wimulkeman/kam_remake,Kromster80/kam_remake,reyandme/kam_remake,thibmo/kam_remake,Alexandr57/kam_remake,Alexandr57/kam_remake,wimulkeman/kam_remake,Alexandr57/kam_remake,thibmo/kam_remake,reyandme/kam_remake