Just warn for programs found that have no shaders attached
Just warn for programs found that have no shaders attached

* Seen in Clockwork Empires, eventually this won't be a problem as the
  programs will get trimmed via not being referenced in the captured frame

adrianbu/renderdoc,baldurk/renderdoc,Zorro666/renderdoc,Zorro666/renderdoc,Velro/renderdoc,Velro/renderdoc,googlestadia/renderdoc,victor-moya/renderdoc,Anteru/renderdoc,victor-moya/renderdoc,etnlGD/renderdoc,etnlGD/renderdoc,michaelrgb/renderdoc,moradin/renderdoc,etnlGD/renderdoc,Velro/renderdoc,Yours3lf/renderdoc,Velro/renderdoc,Lssikkes/renderdoc,etnlGD/renderdoc,Yours3lf/renderdoc,Yours3lf/renderdoc,baldurk/renderdoc,TurtleRockStudios/renderdoc_public,googlestadia/renderdoc,adrianbu/renderdoc,etnlGD/renderdoc,TurtleRockStudios/renderdoc_public,victor-moya/renderdoc,moradin/renderdoc,baldurk/renderdoc,Lssikkes/renderdoc,Anteru/renderdoc,googlestadia/renderdoc,Zorro666/renderdoc,TurtleRockStudios/renderdoc_public,Yours3lf/renderdoc,Anteru/renderdoc,TurtleRockStudios/renderdoc_public,Yours3lf/renderdoc,baldurk/renderdoc,victor-moya/renderdoc,michaelrgb/renderdoc,cgmb/renderdoc,Zorro666/renderdoc,adrianbu/renderdoc,cgmb/renderdoc,cgmb/renderdoc,googlestadia/renderdoc,Lssikkes/renderdoc,Lssikkes/renderdoc,michaelrgb/renderdoc,moradin/renderdoc,moradin/renderdoc,moradin/renderdoc,Lssikkes/renderdoc,Yours3lf/renderdoc,Lssikkes/renderdoc,googlestadia/renderdoc,baldurk/renderdoc,TurtleRockStudios/renderdoc_public,moradin/renderdoc,Anteru/renderdoc,googlestadia/renderdoc,cgmb/renderdoc,Zorro666/renderdoc,adrianbu/renderdoc,Anteru/renderdoc,Zorro666/renderdoc,victor-moya/renderdoc,etnlGD/renderdoc,michaelrgb/renderdoc,Anteru/renderdoc,Velro/renderdoc,michaelrgb/renderdoc,baldurk/renderdoc,victor-moya/renderdoc,Anteru/renderdoc,Velro/renderdoc,cgmb/renderdoc,adrianbu/renderdoc,TurtleRockStudios/renderdoc_public,adrianbu/renderdoc