Update: ``anima.env.mayaEnv.toobox.Render.transfer_shaders()`` now does a direct shader transfer if two mesh objects are directly selected.
Update: ``anima.env.mayaEnv.toobox.Render.transfer_shaders()`` now does a direct shader transfer if two mesh objects are directly selected.

eoyilmaz/anima,sergeneren/anima,sergeneren/anima,eoyilmaz/anima,eoyilmaz/anima,eoyilmaz/anima,eoyilmaz/anima,sergeneren/anima