szd  this.body.jumping = true;            this.body.vel.y -= this.body.accel.y * me.timer.tick; ujhv
szd  this.body.jumping = true;
           this.body.vel.y -= this.body.accel.y * me.timer.tick; ujhv

RaymundoVillegas/RaymundoVAwesomenuats,RaymundoVillegas/RaymundoVAwesomenuats