Improve performance of arrow vertex calculation using a more vectorized approach
Improve performance of arrow vertex calculation using a more vectorized approach

QuLogic/vispy,Eric89GXL/vispy,ghisvail/vispy,ghisvail/vispy,bollu/vispy,michaelaye/vispy,jdreaver/vispy,jdreaver/vispy,RebeccaWPerry/vispy,jay3sh/vispy,michaelaye/vispy,srinathv/vispy,drufat/vispy,bollu/vispy,julienr/vispy,julienr/vispy,kkuunnddaannkk/vispy,sbtlaarzc/vispy,bollu/vispy,michaelaye/vispy,Eric89GXL/vispy,julienr/vispy,RebeccaWPerry/vispy,ghisvail/vispy,srinathv/vispy,jay3sh/vispy,srinathv/vispy,dchilds7/Deysha-Star-Formation,kkuunnddaannkk/vispy,kkuunnddaannkk/vispy,RebeccaWPerry/vispy,jdreaver/vispy,sbtlaarzc/vispy,inclement/vispy,drufat/vispy,jay3sh/vispy,sbtlaarzc/vispy,QuLogic/vispy,dchilds7/Deysha-Star-Formation,QuLogic/vispy,inclement/vispy,Eric89GXL/vispy,drufat/vispy,inclement/vispy,dchilds7/Deysha-Star-Formation