Fix a horrible bug in SG, where iteration of scene objects is carried out in a fashion that causes the delegate to be invoked once per child prim for a given group.
Fix a horrible bug in SG, where iteration of scene objects is carried
out in a fashion that causes the delegate to be invoked once per child
prim for a given group.

TomDataworks/opensim,RavenB/opensim,TomDataworks/opensim,RavenB/opensim,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,RavenB/opensim,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,TomDataworks/opensim,TomDataworks/opensim,RavenB/opensim,TomDataworks/opensim,TomDataworks/opensim,RavenB/opensim,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC,TomDataworks/opensim,RavenB/opensim,RavenB/opensim,EriHoss/OpenSim_0.8.2.0_Dev_LibLSLCC