Since near clip & FOV no longer affect orthographic projection, uniform shadow camera setup should use setOrthoWindow to configure itself.
Since near clip & FOV no longer affect orthographic projection, uniform shadow camera setup should use setOrthoWindow to configure itself.

OGRECave/ogre,paroj/ogre,RealityFactory/ogre,RealityFactory/ogre,paroj/ogre,OGRECave/ogre,paroj/ogre,paroj/ogre,RealityFactory/ogre,RealityFactory/ogre,paroj/ogre,OGRECave/ogre,OGRECave/ogre,RealityFactory/ogre,OGRECave/ogre