EGL header fix for OZONE
EGL header fix for OZONE

This should allow to compile on the OZONE platform
without hitting the X11 include library problem.

The change is imported from:
https://cs.chromium.org/chromium/src/third_party/khronos/EGL/eglplatform.h

Change-Id: I3b3acc139865797ce6c4173991f15840e91f5935
Reviewed-on: https://swiftshader-review.googlesource.com/11308
Reviewed-by: Alexis Hétu <1c7141772178a7e80858c3db5052b328076f08f4@google.com>
Reviewed-by: Nicolas Capens <51edc787c30f24c4904e8ffbb5523c3a9f7a451d@google.com>
Tested-by: Alexis Hétu <1c7141772178a7e80858c3db5052b328076f08f4@google.com>

bkaradzic/SwiftShader,google/swiftshader,google/swiftshader,bkaradzic/SwiftShader,google/swiftshader,bkaradzic/SwiftShader,bkaradzic/SwiftShader,bkaradzic/SwiftShader