From Paul Martz, "OcclusionQueryNode was incorrectly marking itself as DYNAMIC, so I removed that code. And I also found some uses of dynamic_cast that could be changed to static_cast. "
From Paul Martz, "OcclusionQueryNode was incorrectly marking itself as DYNAMIC, so I removed that code. And I also found some uses of dynamic_cast that could be changed to static_cast.
"


openscenegraph/osg,scrawl/osg,marchelbling/osg,artoolkit/osg,openscenegraph/osg,artoolkit/osg,openscenegraph/osg,scrawl/osg,artoolkit/osg,tomasthoresen/osg,tomasthoresen/osg,marchelbling/osg,scrawl/osg,jtorresfabra/osg,jtorresfabra/osg,jtorresfabra/osg,tomasthoresen/osg,marchelbling/osg,scrawl/osg,openscenegraph/osg,jtorresfabra/osg,marchelbling/osg,artoolkit/osg,tomasthoresen/osg