Need to launch the script thread when the world is initialized, otherwise game loading won't work since the first step to loading a save game is to clear the active card, which must execute on the script thread.
Need to launch the script thread when the world is initialized, otherwise game loading won't work since the first step to loading a save game is to clear the active card, which must execute on the script thread.

jfroy/rivenx,jfroy/rivenx,jfroy/rivenx,jfroy/rivenx