Hologram: set a limit on ticks per add_game_time call
Hologram: set a limit on ticks per add_game_time call

If on_tick and on_frame combined took too long to run, we would prefer
catching up slowly than having a big jump.

Radamanthe/VulkanSamples,Radamanthe/VulkanSamples,Radamanthe/VulkanSamples,Radamanthe/VulkanSamples,Radamanthe/VulkanSamples,Radamanthe/VulkanSamples