Update to V5.0a
Update to V5.0a


2/20/15	4.1a		Patrick Rye			-Moved around a lot of word sections, and added system clears and system pauses.
										-More grammar and spelling fixes.
										-Added header that contains functions to generate random rooms.
										-Got rid of test.h as I can just make another one later.
										-New dungeon generates with each level.
											-At the moment this does nothing but once I figure out how to allow the player to move, a lot of things will change.

2/23/15	5.0a		Patrick Rye			-Player movement system implemented.
										-Moved battle related stuff to its own header.
										-Levelling up and player initializing also moved to battle header.
										-Replaced system("cls") with cout << string(50, '\n');
										-General code clean up.
GamerMan7799/Attacker-The-Game