Moved the init traversal from cull() to the draw() to prevent graphics context calls being made during the cull traversal - something that breaks the ThreadPerCamera model in osgViewer
Moved the init traversal from cull() to the draw() to prevent graphics context
calls being made during the cull traversal - something that breaks the
ThreadPerCamera model in osgViewer


omega-hub/osg,XiaoCC/osg,stmh/osg,XiaoCC/osg,artoolkit/osg,stmh/osg,ntoand/osg,omega-hub/osg,ghub/osg,omega-hub/osg,artoolkit/osg,ntoand/osg,koshman86/osg,stmh/osg,ghub/osg,artoolkit/osg,koshman86/osg,stmh/osg,koshman86/osg,ntoand/osg,stmh/osg,XiaoCC/osg,koshman86/osg,ghub/osg,XiaoCC/osg,omega-hub/osg,artoolkit/osg,ntoand/osg,XiaoCC/osg,ghub/osg