Move check for delta of 0 after we run the caps in case we cap to 0.
Move check for delta of 0 after we run the caps in case we cap to 0.

Curufir/smr,gamedevforks/smr,tmaus/smr,Curufir/smr,hemberger/smr,tmaus/smr,smrealms/smrv2.0,hemberger/smr,Curufir/smr,smrealms/smr,gamedevforks/smr,hemberger/smr,smrealms/smr,gamedevforks/smr,smrealms/smrv2.0,smrealms/smr,hemberger/smr,smrealms/smrv2.0,smrealms/smrv2.0,gamedevforks/smr