excludeInvisibleChildrenFromBounds bugfix, we weren't marking childBoundsDirty with our call, so child bounds were not being correctly recomputed in some cases. See https://github.com/phetsims/sun/issues/588, https://github.com/phetsims/joist/issues/608
excludeInvisibleChildrenFromBounds bugfix, we weren't marking childBoundsDirty with our call, so child bounds were not being correctly recomputed in some cases. See https://github.com/phetsims/sun/issues/588, https://github.com/phetsims/joist/issues/608

phetsims/scenery,phetsims/scenery,phetsims/scenery