i965: Actually use the user timeout in glClientWaitSync.
i965: Actually use the user timeout in glClientWaitSync.

Use the new libdrm functionality to actually do timed waits on the sync
object.

Signed-off-by: Ben Widawsky <73675debcd8a436be48ec22211dcf44fe0df0a64@bwidawsk.net>
Signed-off-by: Kenneth Graunke <bd2562f754ec92342f93f61c25d731e290a2ffa8@whitecape.org>
Reviewed-by: Matt Turner <789b315743a28dd066a4ba1459c35951c291d8a6@gmail.com>
Reviewed-by: Eric Anholt <96f164ad4d9b2b0dacf8ebee2bb1eeb3aa69adf1@anholt.net>

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