From Farshild Laskari, "The vertex shader for the point stateset of PrecipitationEffect was not properly computing the clip vertex. It needed to apply a modelview transformation to the clip vertex. Attached is the fix."
From Farshild Laskari, "The vertex shader for the point stateset of PrecipitationEffect was not properly computing the clip vertex. It needed to apply a modelview transformation to the clip vertex. Attached is the fix."


koshman86/osg,artoolkit/osg,ghub/osg,XiaoCC/osg,omega-hub/osg,stmh/osg,XiaoCC/osg,ntoand/osg,XiaoCC/osg,ghub/osg,XiaoCC/osg,koshman86/osg,artoolkit/osg,artoolkit/osg,stmh/osg,XiaoCC/osg,ghub/osg,omega-hub/osg,omega-hub/osg,stmh/osg,stmh/osg,ntoand/osg,ntoand/osg,artoolkit/osg,ghub/osg,koshman86/osg,koshman86/osg,stmh/osg,ntoand/osg,omega-hub/osg