Change the font related functions to just use "compileFont" method from the driver. Now we don't need to check if the texture is valid.
Change the font related functions to just use "compileFont" method from the driver. Now we don't need to check if the texture is valid.

ZahlGraf/IrrIMGUI,ZahlGraf/IrrIMGUI,ZahlGraf/IrrIMGUI,ZahlGraf/IrrIMGUI