Shader for displaying a vector frame at each point
Shader for displaying a vector frame at each point

Currently the frame is coupled to the cursor position which isn't really
useful (other than as proof of concept).  As soon as user point
attributes are supported this will be much more interesting.

rotorliu/displaz,rotorliu/displaz,rotorliu/displaz,JoshChristie/displaz,JoshChristie/displaz,JoshChristie/displaz,JoshChristie/displaz,JoshChristie/displaz,rotorliu/displaz