From Colin McDonald, "I've included render bin checks in the StateSet::compare function, because without them the Optimizer can incorrectly eliminate (otherwise identical) StateSets from different render bins."
From Colin McDonald, "I've included render bin checks in the StateSet::compare function, because
without them the Optimizer can incorrectly eliminate (otherwise identical)
StateSets from different render bins."


artoolkit/osg,ghub/osg,omega-hub/osg,ntoand/osg,stmh/osg,koshman86/osg,stmh/osg,ghub/osg,stmh/osg,omega-hub/osg,XiaoCC/osg,XiaoCC/osg,ntoand/osg,stmh/osg,koshman86/osg,omega-hub/osg,omega-hub/osg,artoolkit/osg,ntoand/osg,ntoand/osg,stmh/osg,artoolkit/osg,XiaoCC/osg,ghub/osg,ghub/osg,XiaoCC/osg,koshman86/osg,koshman86/osg,XiaoCC/osg,artoolkit/osg