shader formatting
shader formatting

NOTE: look for ways to prevent autoformatting from ocurring in shaders.. probably idea or tool dependent... could separate files for shader source be a better long term solution?  that could potentially allow different language bindings.

headupinclouds/ogles_gpgpu,hunter-packages/ogles_gpgpu,headupinclouds/ogles_gpgpu,hunter-packages/ogles_gpgpu,headupinclouds/ogles_gpgpu,hunter-packages/ogles_gpgpu,headupinclouds/ogles_gpgpu,hunter-packages/ogles_gpgpu