add new drill primitive mesh and adjustment bit, button, and grasp frames
add new drill primitive mesh and adjustment bit, button, and grasp frames

also adding the otdf i used to generate the mesh

manuelli/director,RobotLocomotion/director,RussTedrake/director,edowson/director,patmarion/director,mitdrc/director,manuelli/director,RobotLocomotion/director,openhumanoids/director,edowson/director,empireryan/director,mitdrc/director,RobotLocomotion/director,mitdrc/director,patmarion/director,openhumanoids/director,mithrandir123/director,patmarion/director,mitdrc/director,RobotLocomotion/director,RussTedrake/director,manuelli/director,openhumanoids/director,mithrandir123/director,gizatt/director,edowson/director,rdeits/director,rdeits/director,RussTedrake/director,RussTedrake/director,gizatt/director,edowson/director,empireryan/director,gizatt/director,rdeits/director,rdeits/director,gizatt/director,manuelli/director,openhumanoids/director,mithrandir123/director,RobotLocomotion/director,RussTedrake/director,rdeits/director,patmarion/director,manuelli/director,gizatt/director,empireryan/director,mithrandir123/director,edowson/director,mitdrc/director,mithrandir123/director,empireryan/director,patmarion/director,empireryan/director,openhumanoids/director