Added KeyHandler for toggling "SIGNED_DISTANCE_FIELD" and "OUTLINE" #pragma(tic) shader defines to control the different shader paths.
Added KeyHandler for toggling "SIGNED_DISTANCE_FIELD" and "OUTLINE" #pragma(tic) shader defines to control the different shader paths.

Keys to press are 'd' for toggle SIGNED_DISTANCE_FIELD and 'o' for OUTLINE.

openscenegraph/osg,scrawl/osg,openscenegraph/osg,scrawl/osg,scrawl/osg,openscenegraph/osg,scrawl/osg,openscenegraph/osg