Mesa 9.0.1: Changes to how our GL works
Mesa 9.0.1: Changes to how our GL works

* I'm moving Mesa into the opengl add-on to avoid
  then need to pack llvm into libGL
* The x86sse hack is no longer required with this
  new layout.
* We were missing libmesagallium.a from the scons
  build of Mesa.. this is essential to linking
  Gallium stuff to Mesa stuff.
  This diff will be going to upstream mesa.


moochris/haikuports,miqlas/haikuports,nielx/haikuports,koletzky/haikuports,moochris/haikuports,koletzky/haikuports,koletzky/haikuports,nielx/haikuports,Begasus/haikuports,haikuports/haikuports,haikuports/haikuports,Begasus/haikuports,Begasus/haikuports,Begasus/haikuports,miqlas/haikuports,haikuports/haikuports,moochris/haikuports,haikuports/haikuports,Begasus/haikuports,haikuports/haikuports,miqlas/haikuports,nielx/haikuports