bug fix supplied by Eric Trousset: When colliding with a plane, the contact points were generated as if the length was multplied by 2. The only thing needed to correct this is to devide lhz by 2.
bug fix supplied by Eric Trousset:
When colliding with a plane, the contact points were generated as if the
length was multplied by 2.
The only thing needed to correct this is to devide lhz by 2.


forrestv/opende,forrestv/opende,forrestv/opende,forrestv/opende,forrestv/opende