Made massive changes through out the app. Moved to new Swift based CGDataController. Moved to Swift based managed objects. Moved to Swift 1.2. Also created new CGEditableVC to help with repetitive bugs that were time consuming to test for. Moved to new DataModel that removes TimeSlots because they can be calculated saving a lot of unnecessary data creation for slots that may never be used and save on expensive query and creation calls. Now in the process of creating new EventTimeSlotVC to create a much easier interface for creating TimeSlots and calculating display information.
Made massive changes through out the app. Moved to new Swift based CGDataController. Moved to Swift based managed objects. Moved to Swift 1.2. Also created new CGEditableVC to help with repetitive bugs that were time consuming to test for. Moved to new DataModel that removes TimeSlots because they can be calculated saving a lot of unnecessary data creation for slots that may never be used and save on expensive query and creation calls. Now in the process of creating new EventTimeSlotVC to create a much easier interface for creating TimeSlots and calculating display information.

CGDevHusky92/CGSyncController