runtime: fix scavenge min fraction constant floor division
runtime: fix scavenge min fraction constant floor division

Currently there's a minor bug where the constant for the min fraction of
time spent scavenging is rounded down to zero. I don't think this
affects anything in practice because this case is exceedingly rare and
extreme, but currently it doesn't properly prevent the pacing parameters
from getting out of hand in these extreme cases.

Fixes #44036.

Change-Id: I7de644ab0ecac33765c337a736482a0966882780
Reviewed-on: https://go-review.googlesource.com/c/go/+/313249
Reviewed-by: Michael Pratt <e7f1edc6d5aa9f6c8c377425db8f1a5816cbbb88@google.com>
Trust: Michael Knyszek <4473450dc5c88f06e1fb787f303d7805ec2aee65@google.com>
Run-TryBot: Michael Knyszek <4473450dc5c88f06e1fb787f303d7805ec2aee65@google.com>
TryBot-Result: Go Bot <66cb808b70d30c07676d5e946fee83fd561249e5@golang.org>

CAFxX/go,golang/go,golang/go,CAFxX/go,cloudflare/go,golang/go,CAFxX/go,cloudflare/go,nawawi/go,nawawi/go,cloudflare/go,golang/go,cloudflare/go,cloudflare/go,CAFxX/go,golang/go,cloudflare/go,golang/go,golang/go,cloudflare/go,nawawi/go,CAFxX/go,golang/go,nawawi/go,nawawi/go,nawawi/go,nawawi/go,nawawi/go,CAFxX/go,CAFxX/go,cloudflare/go,CAFxX/go