Use Interpolation.ValueAt instead of manually interpolating FL position.
Use Interpolation.ValueAt instead of manually interpolating FL position.


ZLima12/osu,peppy/osu-new,johnneijzen/osu,smoogipooo/osu,NeoAdonis/osu,ZLima12/osu,ppy/osu,johnneijzen/osu,NeoAdonis/osu,ppy/osu,peppy/osu,smoogipoo/osu,2yangk23/osu,EVAST9919/osu,UselessToucan/osu,peppy/osu,smoogipoo/osu,UselessToucan/osu,UselessToucan/osu,smoogipoo/osu,ppy/osu,EVAST9919/osu,NeoAdonis/osu,peppy/osu,2yangk23/osu