Do not check rigidbody packet ID order when using TCP protocol, as it's not valid and results in dropping all packets after a while. Fixes #666.
Do not check rigidbody packet ID order when using TCP protocol, as it's not valid and results in dropping all packets after a while. Fixes #666.

jesterKing/naali,realXtend/tundra,jesterKing/naali,realXtend/tundra,AlphaStaxLLC/tundra,realXtend/tundra,pharos3d/tundra,BogusCurry/tundra,BogusCurry/tundra,AlphaStaxLLC/tundra,pharos3d/tundra,AlphaStaxLLC/tundra,realXtend/tundra,AlphaStaxLLC/tundra,BogusCurry/tundra,jesterKing/naali,AlphaStaxLLC/tundra,realXtend/tundra,pharos3d/tundra,jesterKing/naali,pharos3d/tundra,jesterKing/naali,BogusCurry/tundra,BogusCurry/tundra,pharos3d/tundra,jesterKing/naali,AlphaStaxLLC/tundra,pharos3d/tundra,BogusCurry/tundra,realXtend/tundra,jesterKing/naali