atl1: deal with hardware rx checksum bug
atl1: deal with hardware rx checksum bug

The L1 hardware contains a bug that flags a fragmented IP packet
as having an incorrect TCP/UDP checksum, even though the packet
is perfectly valid and its checksum is correct.  There's no way to
distinguish between one of these good packets and a packet that
actually contains a TCP/UDP checksum error, so all we can do is
allow the packet to be handed up to the higher layers and let it
be sorted out there.

Add a comment describing this condition and remove the code that
currently fails to handle what may or may not be a checksum error.

Signed-off-by: Jay Cliburn <d11bee250b03481f44fa3a0535527d169f2738a9@bellsouth.net>
Signed-off-by: Jeff Garzik <15f615bf7d20c2937c7eb5aa759110fd6768848c@redhat.com>

KristFoundation/Programs,TeamVee-Kanas/android_kernel_samsung_kanas,KristFoundation/Programs,KristFoundation/Programs,KristFoundation/Programs,TeamVee-Kanas/android_kernel_samsung_kanas,TeamVee-Kanas/android_kernel_samsung_kanas,TeamVee-Kanas/android_kernel_samsung_kanas,TeamVee-Kanas/android_kernel_samsung_kanas,KristFoundation/Programs,KristFoundation/Programs