Using interval instead of using render function.
Using interval instead of using render function.

Using window.setInterval instead of using a function called in render becuase the preloading did not work when called within request animation frame callback.
Removing dedicated journey camera to avoid jumps in space when starting and stopping journey.

oscarlorentzon/OpenSfM,BrookRoberts/OpenSfM,edgarriba/OpenSfM,mapillary/OpenSfM,NicWayand/OpenSfM,NicWayand/OpenSfM,onecue/OpenSfM,onecue/OpenSfM,BrookRoberts/OpenSfM,mapillary/OpenSfM,onecue/OpenSfM,sunbingfengPI/OpenSFM_Test,BrookRoberts/OpenSfM,sunbingfengPI/OpenSFM_Test,mapillary/OpenSfM,oscarlorentzon/OpenSfM,mapillary/OpenSfM,edgarriba/OpenSfM,oscarlorentzon/OpenSfM,edgarriba/OpenSfM,edgarriba/OpenSfM,BrookRoberts/OpenSfM,edgarriba/OpenSfM,sunbingfengPI/OpenSFM_Test,oscarlorentzon/OpenSfM,onecue/OpenSfM,onecue/OpenSfM,NicWayand/OpenSfM,sunbingfengPI/OpenSFM_Test,BrookRoberts/OpenSfM,mapillary/OpenSfM,NicWayand/OpenSfM,oscarlorentzon/OpenSfM,sunbingfengPI/OpenSFM_Test,NicWayand/OpenSfM