Patch 2901062: If you use 2 or more scenemanager and call isVisible() outside of _findVisibleObjects(), current scene manager might be dangling pointer. This change is ok in the current context because a MovableObject is always permanently linked to its parent SceneManager. This may change in future.
Patch 2901062: If you use 2 or more scenemanager and call isVisible() outside of _findVisibleObjects(), current scene manager might be dangling pointer.
This change is ok in the current context because a MovableObject is always permanently linked to its parent SceneManager. This may change in future.

vbudovski/ogre,vbudovski/ogre,vbudovski/ogre,vbudovski/ogre,vbudovski/ogre