Several changes.
Several changes.

Added a Rigidbody Component to instantiated static objects to reduce cost on performance when moving them using the GUI.
Fixed a bug that was causing the values for the TextField to be parsed before invoking an update which prevented entering incomplete single floating-point numbers.
Added a starting point to disabling and enabling colliders on static objects when being manipulated.
Changed the Highlight method in StaticObject's class to Manipulate to relate to the new code placed inside.

HoneyFox/KerbTown