Changed the fusion distance update code to use OsgCameraGroup::setDistanceDistance() rather than going through the SceneView's by hand. This should ensure that values are kept consistent betwen OsgCameraGroup and SceneView's.
Changed the fusion distance update code to use OsgCameraGroup::setDistanceDistance()
rather than going through the SceneView's by hand. This should ensure that values
are kept consistent betwen OsgCameraGroup and SceneView's.


artoolkit/osg,scrawl/osg,tomasthoresen/osg,jtorresfabra/osg,artoolkit/osg,scrawl/osg,marchelbling/osg,jtorresfabra/osg,jtorresfabra/osg,openscenegraph/osg,openscenegraph/osg,marchelbling/osg,openscenegraph/osg,openscenegraph/osg,tomasthoresen/osg,jtorresfabra/osg,marchelbling/osg,marchelbling/osg,tomasthoresen/osg,scrawl/osg,scrawl/osg,tomasthoresen/osg,artoolkit/osg,artoolkit/osg