A major, major bug was found with the LG code.  The bug allowed multiple shafts to exist on the level (invisible).  Traceline() was being called 3 times and T_Damage applied to to all those areas.. I didn't really know how to fix this so I just removed the last 2 traceline as they don't work.. maybe id wanted to circument the target so that other players would feel damage beyond the player.. I dunno.. :)
A major, major bug was found with the LG code.  The bug allowed multiple shafts to exist on the level (invisible).  Traceline() was being called 3 times and T_Damage applied to to all those areas.. I didn't really know how to fix this so I just removed the last 2 traceline as they don't work.. maybe id wanted to circument the target so that other players would feel damage beyond the player.. I dunno.. :)

odnarb/runequake,odnarb/runequake,odnarb/runequake