re-encode Indev TileEntity positions, assuming the game will discard the Alpha x,y,z positions
re-encode Indev TileEntity positions, assuming the game will discard the Alpha x,y,z positions

mcedit/pymclevel,codewarrior0/pymclevel,mcedit/pymclevel,ahh2131/mchisel,arruda/pymclevel,ahh2131/mchisel,arruda/pymclevel,codewarrior0/pymclevel