sizeof(GL_FLOAT) is wrong, because GL_FLOAT is just an int with the value 0x1406. use sizeof(GLfloat) !
sizeof(GL_FLOAT) is wrong, because GL_FLOAT is just an int with the value 0x1406. use sizeof(GLfloat) !

DethRaid/vulkan-mod,DethRaid/vulkan-mod,DethRaid/vulkan-mod