Update Monster_Missile.cs (#3298)
Update Monster_Missile.cs (#3298)

Add AiAllowedCombatStyle == CombatStyle.StubbornMissile to enable functionality.
ACEmulator/ACE,LtRipley36706/ACE,LtRipley36706/ACE,ACEmulator/ACE,ACEmulator/ACE,LtRipley36706/ACE