- Small hack to allow for multiplicative ambient (global ambient color   multiplied by the materials ambient instead of summed) by setting
- Small hack to allow for multiplicative ambient (global ambient color
  multiplied by the materials ambient instead of summed) by setting

  .multiplyAmbient = true

  on a material.

  This allows for ambient property to be used in a more meaningful way
  than just a second emissive value.

GooTechnologies/goojs,GooTechnologies/goojs,GooTechnologies/goojs