Date: Sun, 21 Sep 2003 19:52:42 -0600 From: Tyler Montbriand <tsm@accesscomm.ca> Subject: Re: [SDL] Hardware buttons on pocket pc
Date: Sun, 21 Sep 2003 19:52:42 -0600
From: Tyler Montbriand <tsm@accesscomm.ca>
Subject: Re: [SDL] Hardware buttons on pocket pc

I found it!  :)

It has to do with the UNICODE translation code, in SDL_dibevents.c, in the
'#ifdef NO_GETKEYBOARDSTATE' block in DIB_HandleMessage().  The error
handling is a little...  aggressive.  If it can't translate from unicode, it
wipes out the virtual keycode.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401267

cebash/SDL_PSL1GHT,aduros/SDL,cebash/SDL_PSL1GHT,aduros/SDL,aduros/SDL,cebash/SDL_PSL1GHT,aduros/SDL,cebash/SDL_PSL1GHT,cebash/SDL_PSL1GHT,aduros/SDL