Workaround for base pass being bugged on Ryzen 6800U.
Workaround for base pass being bugged on Ryzen 6800U.

PBR material's emissive is currently forced to zero, but it's bugged to having random values only on Ryzen 6800U.

The thing is, I'm using same packHalf2x16() for every material types but only PBR material is bugged. For example, SolidColor material's emissive is fine.

codeonwort/pathosengine,codeonwort/pathosengine,codeonwort/pathosengine