One line code change, which should effectively be a no-op, but allows individual games to override the default HtmlAssetManager implementation like so:   <replace-with class="com.mygame.html.QuirkyHtmlAssetManager">     <when-type-is class="forplay.html.HtmlAssetManager"/>   </replace-with>
One line code change, which should effectively be a no-op, but allows individual games to override the default HtmlAssetManager implementation like so:
  <replace-with class="com.mygame.html.QuirkyHtmlAssetManager">
    <when-type-is class="forplay.html.HtmlAssetManager"/>
  </replace-with>

playn/playn,playn/playn,ruslansennov/playn2,thecocce/playn-1,ruslansennov/playn2,longtaoge/playn,longtaoge/playn,playn/playn,rachelharvey/playn,rachelharvey/playn,thecocce/playn-1,tinkerstudent/playn,tinkerstudent/playn