updating wound sound for physical non-elemental attacks (#3248)
updating wound sound for physical non-elemental attacks (#3248)

* updating wound sound for physical non-elemental attacks

* update comment

* updating logic
ACEmulator/ACE,LtRipley36706/ACE,ACEmulator/ACE,LtRipley36706/ACE,ACEmulator/ACE,LtRipley36706/ACE