reverted shadingGroups back to using future - listSets(t=1) only works for meshes, not shaders
reverted shadingGroups back to using future - listSets(t=1) only works for meshes, not shaders

assumptionsoup/pymel,david-lassonde-adsk/pymel,shrtcww/pymel,AtonLerin/pymel,juggernate/pymel,leonsooi/pymel,david-lassonde-adsk/pymel,AtonLerin/pymel,assumptionsoup/pymel,juggernate/pymel,shrtcww/pymel,leonsooi/pymel