Update RingOpenGL - Add Function (Define) : void glStencilFunc(GLenum func,GLint ref,GLuint mask)
Update RingOpenGL - Add Function (Define) : void glStencilFunc(GLenum func,GLint ref,GLuint mask)

ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring,ring-lang/ring