comment out RemoveAllEntities call at client reconnect for now, it empties the server instead of causing entities to be updated on the client
comment out RemoveAllEntities call at client reconnect for now, it empties the server instead of causing entities to be updated on the client

realXtend/tundra,jesterKing/naali,jesterKing/naali,pharos3d/tundra,AlphaStaxLLC/tundra,pharos3d/tundra,BogusCurry/tundra,antont/tundra,AlphaStaxLLC/tundra,pharos3d/tundra,antont/tundra,BogusCurry/tundra,realXtend/tundra,jesterKing/naali,realXtend/tundra,jesterKing/naali,jesterKing/naali,BogusCurry/tundra,realXtend/tundra,antont/tundra,jesterKing/naali,BogusCurry/tundra,pharos3d/tundra,realXtend/tundra,AlphaStaxLLC/tundra,antont/tundra,jesterKing/naali,AlphaStaxLLC/tundra,BogusCurry/tundra,BogusCurry/tundra,antont/tundra,AlphaStaxLLC/tundra,antont/tundra,realXtend/tundra,AlphaStaxLLC/tundra,pharos3d/tundra,antont/tundra,pharos3d/tundra