Fix: when transforming a rectangle, the upper-left corner does not stay the same (e.g. roation or flipping), so we have to calculate a minimal boundingbox. This commit fixes issue #11
Fix: when transforming a rectangle, the upper-left corner does not stay the same (e.g. roation or flipping), so we have to calculate a minimal boundingbox.
This commit fixes issue #11
octo-byte/BeamForge