Ensure we have an EGL context when building layers Bug #5638421
Ensure we have an EGL context when building layers
Bug #5638421

This bug was introduced by the recent changes that force more frequent
flushes of the GL renderer.

Change-Id: I55dd4ace6ba1e70ab41927150d6c60c37d7fb196

xorware/android_frameworks_base,xorware/android_frameworks_base,xorware/android_frameworks_base,xorware/android_frameworks_base,xorware/android_frameworks_base,xorware/android_frameworks_base