﻿// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;

namespace osu.Game.Rulesets.Catch.Judgements
{
    public class CatchBananaJudgement : CatchJudgement
    {
        public override bool AffectsCombo => false;

        protected override int NumericResultFor(HitResult result)
        {
            switch (result)
            {
                default:
                    return 0;

                case HitResult.Perfect:
                    return 1100;
            }
        }

        protected override double HealthIncreaseFor(HitResult result)
        {
            switch (result)
            {
                default:
                    return 0;

                case HitResult.Perfect:
                    return 0.01;
            }
        }

        public override bool ShouldExplodeFor(JudgementResult result) => true;
    }
}

﻿// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;

namespace osu.Game.Rulesets.Catch.Judgements
{
    public class CatchBananaJudgement : CatchJudgement
    {
        public override bool AffectsCombo => false;

        protected override int NumericResultFor(HitResult result)
        {
            switch (result)
            {
                default:
                    return 0;

                case HitResult.Perfect:
                    return 1100;
            }
        }

        protected override double HealthIncreaseFor(HitResult result)
        {
            switch (result)
            {
                default:
                    return 0;

                case HitResult.Perfect:
                    return DEFAULT_MAX_HEALTH_INCREASE * 0.75;
            }
        }

        public override bool ShouldExplodeFor(JudgementResult result) => true;
    }
}

Increase HP gain of bananas
Increase HP gain of bananas
