﻿// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using osu.Game.Rulesets.Scoring;

namespace osu.Game.Rulesets.Mania.Scoring
{
    internal class ManiaScoreProcessor : ScoreProcessor
    {
        public override HitWindows CreateHitWindows() => new ManiaHitWindows();
    }
}

﻿// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using osu.Game.Rulesets.Scoring;

namespace osu.Game.Rulesets.Mania.Scoring
{
    internal class ManiaScoreProcessor : ScoreProcessor
    {
        protected override double DefaultAccuracyPortion => 0.8;

        protected override double DefaultComboPortion => 0.2;

        public override HitWindows CreateHitWindows() => new ManiaHitWindows();
    }
}

Make mania 80% acc 20% combo
Make mania 80% acc 20% combo
