﻿//  Copyright (C) 2017, The Duplicati Team
//  http://www.duplicati.com, info@duplicati.com
//
//  This library is free software; you can redistribute it and/or modify
//  it under the terms of the GNU Lesser General Public License as
//  published by the Free Software Foundation; either version 2.1 of the
//  License, or (at your option) any later version.
//
//  This library is distributed in the hope that it will be useful, but
//  WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
//  Lesser General Public License for more details.
//
//  You should have received a copy of the GNU Lesser General Public
//  License along with this library; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

namespace Duplicati.Library.Utility.Power
{
    public static class PowerSupply
    {
        public enum Source
        {
            AC,
            Battery,
            Unknown
        }
    }
}

﻿//  Copyright (C) 2017, The Duplicati Team
//  http://www.duplicati.com, info@duplicati.com
//
//  This library is free software; you can redistribute it and/or modify
//  it under the terms of the GNU Lesser General Public License as
//  published by the Free Software Foundation; either version 2.1 of the
//  License, or (at your option) any later version.
//
//  This library is distributed in the hope that it will be useful, but
//  WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
//  Lesser General Public License for more details.
//
//  You should have received a copy of the GNU Lesser General Public
//  License along with this library; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

namespace Duplicati.Library.Utility.Power
{
    public static class PowerSupply
    {
        public enum Source
        {
            AC,
            Battery,
            Unknown
        }

        public static Source GetSource()
        {
            IPowerSupplyState state;

            // Since IsClientLinux returns true when on Mac OS X, we need to check IsClientOSX first.
            if (Utility.IsClientOSX)
            {
                state = new DefaultPowerSupplyState();
            }
            else if (Utility.IsClientLinux)
            {
                state = new LinuxPowerSupplyState();
            }
            else
            {
                state = new DefaultPowerSupplyState();
            }

            return state.GetSource();
        }
    }
}

Add method to get current power source.
Add method to get current power source.
